Gynk Staurheim, Female Half-Orc [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears white leather gloves, a white jacket, and tight pants, and a wedding ring on her left hand. Her head has been shaved. She wears round tiny glasses practically rammed into her face.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.
History: Gynk lived on a farm with her mother, near the main road leading to a nearby town. Like her mother and her brother before her, after school she went straight into learning to become a Seamstress. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: A rival would like her out of the picture; and balancing her hectic life and new seamstress responsibilities is difficult
Flaws: Ugly. Bonds: In love, Job, Criminal record, Family. Occupation: Seamstress
Voice: pre-pubescent
Attributes [hide]
Medium (6'2") Half-Orc, Lawful Evil (CR 4)
Armor Class 10
Hit Points 35 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 12 (+1) | 10 (+0) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 70 pp. 1 Minor magic item.
Shamil Oomtrowl, Female Gnome [Permalink]
Personal [hide]
Description: She stands about 3'0" and is dressed in an above average manner. Her right leg appears badly burned and disfigured. Her brown hair is greying along the sides and has receded to reveal a widow's peak. This green eyed easterner is not easily forgotten.
Personality: She is irascible and easily irritated. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Shamil is combative with any and all who dare try her patience in the slightest.
History: When she was but 5 years old her parents immigrated from the east. Through the years after Shamil was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Shamil's mother didn't care for her much, and the feeling was mutual. She left for the east, certain she would find work there.
Motivation: She'd like to take her coworkers down a peg; and she's repulsed by the pc
Ideals: Justice. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Bellfounder
Voice: Strong lisp
Attributes [hide]
Small (3'0") Gnome, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 15 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 17 (+3) | 10 (+0) | 9 (-1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee -1 / 1d10-3, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp.
Trynnicus Esstyrlynn, Male Dragonborn [Permalink]
Personal [hide]
Description: Runty and weak-looking, he is wearing a long, black cloak. He keeps his long copper crest kept up in a rat tail. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He found a children's book about a Dragonborn Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature whip.
Motivation: To reunite with his old friends.
Ideals: Joker, Artistic. Flaws: Ugly, Insomniac. Bonds: Poor, Adventurer. Occupation: Mayor
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Evil (CR 7)
Armor Class 13
Hit Points 55 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 14 (+2) | 15 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Abyssal, Terran
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
Possessions: 9000 sp. Gold dragon comb with red garnet eye (600 gp).
Marigold Deephollow, Female Halfling [Permalink]
Personal [hide]
Description: This southern woman wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her clothes are grease stained in places. Her white hair is well kept. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. When money was particularly tight she was walking through alleys when she overheard a Guard hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She left for the south, certain she would find work there.
Motivation: Find a way to reverse the transformation of her sister.
Ideals: Persistence, Artistic. Flaws: Addict, Hedonist. Bonds: Poor, Immigrant. Occupation: Guard
Voice: Russian accent
Attributes [hide]
Small (2'10") Halfling, Chaotic Good (CR 13)
Armor Class 15
Hit Points 64 (13d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 10 (+0) | 15 (+2) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Halfling, Elven, Auran
Attacks Melee +5 / 4d4+1, Ranged +8 / 4d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 3 | 3 | 3 | 3 |
Possessions: 1000 gp. Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Carved bone or ivory statuette (60 gp). 1 Minor magic item.
Justin Tenley, Male Human [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light brown in addition to tight pants. He has silver hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has all his life been fascinated with music.
History: Born in the south his family was never financially stable. He has had some formal music training, and achieved minor success. He left for the south, certain he would find work there.
Motivation: To share knowledge with the world; and he is not mentally stable, and does not behave rationally
Ideals: Artistic, Logical. Flaws: Insane, Selfish. Bonds: Poor, Immigrant. Occupation: Mayor
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 12 (+1) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: Sard (50 gp).
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