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NPC Generator

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Advanced [show]


Engong Myerscough, Female Half-Orc [Permalink]

Personal [hide]

Description: She is wearing a tight black one piece outfit complete with pants, hood, and a cape. She is portly but not overly obese. Her hair is short and golden. Her blue eyes dart from person to person.

Personality: She is witty, but her monotone delivery comes off as unnerving She is afraid of women and trembles around them

History: Engong was raised in a hard working conservative environment. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Tanner work with an outfit from a few towns over. Tanner work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: She wants nothing more than to rejoin the army; and revenge

Ideals: Joker. Flaws: Shy. Bonds: Job, Enemies, Military. Occupation: Tanner

Voice: Booming voice

Attributes [hide]

Engong Myerscough, Female Half-Orc Commoner 2
Medium (4'8") Half-Orc, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)18 (+4) 11 (+0)9 (-1) 14 (+2)5 (-3)
Skills Intimidation -1, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 1d6+5, Ranged +6 / 1d6+4, Grapple +5

Possessions: 300 gp.


Social Check DCs


Krusk Reed, Male Half-Orc [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is typically in his Bookbinder uniform. He is an epitome of beauty. His auburn hair is cut jaggedly and amateurishly. His eyes are a pleasant violet.

Personality: Prone to second guessing himself, he comes off as nervous. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born blind and as such lacked many opportunities for work. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job.

Ideals: Impeccable. Flaws: Shy, Disease. Bonds: Job, Attractive. Occupation: Bookbinder

Voice: Excited and jittery

Attributes [hide]

Krusk Reed, Male Half-Orc Commoner 2
Medium (5'9") Half-Orc, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)8 (-1) 10 (+0)11 (+0)
Skills Animal Handling +2, Religion +1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Reeza Hailey, Female Half-Orc [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her red hair is still thick. Her eyes are likewise blue. Her teeth are white and perfect.

Personality: She is business-like. She takes instructions and follows them to the letter. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: She is the product a well kept family trust fund and as such has never really known need. While she appears to be a normal Half-Orc, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: Money/treasure; and she has money and likes to spend it

Ideals: Professionalism. Flaws: Insane. Bonds: Attractive, Criminal record, Rich. Occupation: Bricklayer

Voice: Posh accent

Attributes [hide]

Reeza Hailey, Female Half-Orc Ranger 3
Medium (6'0") Half-Orc, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)10 (+0) 13 (+1)8 (-1)
Skills Acrobatics +5, Performance +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 17000 cp. 1 Chain shirt. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Zook Sympony, Male Gnome [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep blue leather and dull white iron scale mail. He carries a battered monstrous two handed axe and tarnished club as well. He has no hair. His face is scarred and worn.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is able to fit into much smaller and tighter spaces than normal.

History: Zook was raised in a hard working conservative environment. He was an apprentice working in his father's forge. He used his abilities to travel the world and help people.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Ideals: Fighting, Philantrophist, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Bounty Hunter

Voice: French accent

Attributes [hide]

Zook Sympony, Male Gnome Paladin 14
Small (3'6") Gnome, Lawful Good (CR 14)
Armor Class 13
Hit Points 119 (14d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)13 (+1) 5 (-3)13 (+1)
Skills Investigation +6, Perception +2
Senses Passive Perception 12
Languages Common, Gnome, Halfling
Attacks Melee +5 / 4d6+0, Ranged +7 / 4d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 5000 gp. Large well-done wool tapestry (600 gp). Gold and topaz bottle stopper cork (1700 gp). Embroidered and bejeweled glove (1000 gp). 1 Medium magic item.


Social Check DCs


Ethereal Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: An older woman who wears a well pressed and immaculate suit (or dress), she is not a threatening figure. She has moderate length yellow fur. Her skin is flawless and her green eyes scan people very quickly.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is used to getting what she wants. In part because she is a meticulous planner.

History: She was raised in a island tribe. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Fletcher. She now owns her own business.

Motivation: To be a Ruler again; and sabotage a competitor

Ideals: Gifted, Professionalism. Bonds: Attractive, Nature, Job. Occupation: Fletcher

Voice: Soft and mumbly

Attributes [hide]

Ethereal Candle, Female Tabaxi Commoner 10
Medium (6'1") Tabaxi, Lawful Good (CR 10)
Armor Class 12
Hit Points 36 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)13 (+1) 17 (+3)11 (+0)
Skills Insight +7, Survival +7
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2

Possessions: 120 pp. Carnelian (20 gp). Jade (130 gp).


Social Check DCs

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