Arannis Xiloscient, Male Elf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a blue shirt with thin tan vertical stripes and white pants. He has a golden handlebar mustache and slicked back golden hair. His violet eyes dart from person to person to random spaces in the air.
Personality: Arannis is depressed about a lot of things. He tends to be a nihilist. He has all his life been fascinated with writing.
History: Born to a Performer, his mother struggled to pay the bills. A few years later when the west was not economically sound they moved to his current location. He was granted druidic powers by his dying brother.
Motivation: He loathes his own lifestyle; and he feels kind of lost in life
Ideals: Artistic, Gifted. Flaws: Depressed. Bonds: Immigrant, Poor. Occupation: Sage
Voice: Timid voice
Attributes [hide]
Medium (4'10") Elf, Lawful Good (CR 9)
Armor Class 12
Hit Points 53 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 10 (+0) | 12 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Abyssal
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Frug Shadowcloak, Male Gnome [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears blue trousers with black and white striped suspenders. He wears various colorful collared shirts. He is bald on top and has large auburn tufts of hair around his ears. He tend to wears goggles to shield his eyes.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was raised in a white middle class family as the only child. When money was particularly tight he was walking through alleys when he overheard a Junk Dealer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him
Ideals: Impeccable. Flaws: Ugly, Shy, Mundane. Bonds: Poor. Occupation: Junk Dealer
Voice: Pirate accent
Attributes [hide]
Small (3'2") Gnome, Neutral Evil (CR 13)
Armor Class 12
Hit Points 47 (13d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 12 (+1) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 4d4-2, Ranged +5 / 4d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 |
Possessions: Onyx (80 gp). Malachite (8 gp). Jade (130 gp). Coral (130 gp). Golden yellow topaz (1500 gp).
Bendoo Gracey, Female Half-Orc [Permalink]
Personal [hide]
Description: She is generally well dressed albeit a few years behind the times. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She wears her white hair up in a very large beehive style do. This hazel eyed easterner is not easily forgotten.
Personality: Abrasive and pushy, she has a hard time making friends. Energy wise she seems alert and responsive.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Bendoo was born on a far eastern forest where she grew up under the tutelage of her father, an expert Beggar. She moves from town to town, unable to find a place to settle.
Motivation: Several ex partners dislike her way of doing things and want revenge; and she's repulsed by the pc
Ideals: Professionalism. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Beggar
Voice: High pitched, excited
Attributes [hide]
Medium (6'2") Half-Orc, Neutral Good (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 13 (+1) | 13 (+1) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Orc, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 2000 cp. Peridot (40 gp).
Flask In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: This western man dresses well, wearing brown shirts, loose pants, and blazers most of the time. His clothes are grease stained in places. His red fur is kept up in a ponytail inside a deerstalker hat. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born in the west. He helped his father out around the business and became quite the natural. He now spends his time doing works of charity.
Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg
Ideals: Philantrophist. Bonds: Attractive, Poor, Immigrant, Job. Occupation: Bowyer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'8") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 15 (+2) | 10 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Frouse Timbers, Male Gnome [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears bulky tan painted plate armor. He is an epitome of beauty. His silver hair has been sun bleached extensively. His skin is flawless and his violet eyes scan people very quickly.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His druidic abilities were realized during a raid on his village. He has set out to sabotage the competition.
Motivation: Wants to open a new tavern.
Ideals: Philantrophist, Gifted. Flaws: Disease. Bonds: Attractive, Job. Occupation: Miller
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (3'7") Gnome, Neutral Good (CR 4)
Armor Class 14
Hit Points 28 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 13 (+1) | 17 (+3) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Gnoll, Halfling, Celestial
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3
Possessions: Embroidered and bejeweled glove (1000 gp).
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