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Advanced [show]


Yvonne Hadleigh, Female Human [Permalink]

Personal [hide]

Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her hair is auburn and curly. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is happy with her job as a Assassin. She turns her eye from what people do, preferring to live and let live. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: She is the product a well kept family trust fund and as such has never really known need. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Assassin work with an outfit from a few towns over. Assassin work suited her well, and with each successful project, she earned more gold and more respect from her peers. She's also a talented Bowyer, but doesn't like to broadcast it.

Motivation: Further expansion of business; and she is greedy

Ideals: Opinionated. Flaws: Insane. Bonds: Job, Rich. Occupation: Assassin

Voice: Scandinavian accent

Attributes [hide]

Yvonne Hadleigh, Female Human Warrior 8
Medium (5'7") Human, Neutral Good (CR 8)
Armor Class 10
Hit Points 76 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 16 (+3)16 (+3) 11 (+0)13 (+1)
Skills History +6, Survival +3
Senses Passive Perception 10
Languages Common, Halfling, Abyssal, Celestial
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3

Possessions: 200 gp. Malachite (5 gp).


Social Check DCs


Daar Verthisathurgiesh, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman likes to wear darkened spectacles and heavy clothing, no matter the weather, and sports empty pouches on her belt. Her long silver crest is drawn into a two foot long braid. She has a dull look in her gold eyes.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She was born several months after her mother was called into army service. She has had some formal painting training, and achieved minor success. She has never given up on her painting dream.

Motivation: Expand her business; and sabotage a competitor

Ideals: Opinionated, Artistic. Flaws: Antagonistic. Bonds: Military, Job. Occupation: Stylist

Voice: Cold and demanding tone

Attributes [hide]

Daar Verthisathurgiesh, Female Dragonborn Ranger 1
Medium (6'4") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 12 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)8 (-1) 18 (+4)12 (+1) 18 (+4)16 (+3)
Skills Athletics +6, Persuasion +5
Senses Passive Perception 14
Languages Common, Ignan
Attacks Melee +6 / 1d4+4, Ranged +1 / 1d4-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 6000 cp.


Social Check DCs


Charles Kent, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has a slight overbite and is overall scrawny. His chestnut hair is heavily combed to the right. His face is scarred and worn.

Personality: Prone to second guessing himself, he comes off as nervous. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has a rivalry with the Church that dominates his actions; and he seems to be bored by most things

Flaws: Ugly, Shy, Mundane. Bonds: Poor, Religious. Occupation: Carter

Voice: Smoker's lung

Attributes [hide]

Charles Kent, Male Human Monk 11
Medium (5'3") Human, Lawful Neutral (CR 11)
Armor Class 11
Hit Points 60 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)13 (+1) 18 (+4)10 (+0)
Skills Nature +5, Sleight of Hand +5
Senses Passive Perception 14
Languages Common, Auran
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2

Possessions: 190 pp. Blue quartz (5 gp). Lapis lazuli (5 gp). Deep blue spinel (300 gp). White opal (400 gp). Fiery yellow corundum (400 gp). Jet (120 gp). Deep blue spinel (300 gp). Moss agate (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anverth Beren, Male Gnome [Permalink]

Personal [hide]

Description: This tall, slender man is wearing a tight tan one piece outfit complete with pants, hood, and a cape. He has no hair. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He also has developed a complete distrust of the Scribe profession.

History: He was born the only child of a wealthy merchant. Anverth was born on a far eastern plains where he grew up under the tutelage of his mother, an expert Navigator. He left for the east, certain he would find work there.

Motivation: Wants to open a new tavern.

Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Job, Immigrant. Occupation: Navigator

Voice: Cold and demanding tone

Attributes [hide]

Anverth Beren, Male Gnome Adept 4
Small (3'2") Gnome, Neutral Evil (CR 4)
Armor Class 10
Hit Points 33 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 16 (+3)9 (-1) 11 (+0)11 (+0)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 4000 sp.


Social Check DCs


Dynamic Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a large brown mantle and cape that has been intricately interwoven into his red robe, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'11" when asserting himself. He has no fur. His face is scarred and worn.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was raised in a plains tribe. He was taken from his home at a very young age. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Sabotage a competitor; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly. Bonds: Job, Nature, Slave. Occupation: Ruler

Voice: Irish accent

Attributes [hide]

Dynamic Candle, Male Tabaxi Expert 10
Medium (5'11") Tabaxi, Neutral Good (CR 10)
Armor Class 12
Hit Points 41 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)15 (+2) 14 (+2)15 (+2)
Skills Animal Handling +6, Insight +6
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2

Possessions: Chalcedony (60 gp). Golden yellow topaz (1500 gp). Freshwater pearl (9 gp). Rhodochrosite (9 gp). Blue star sapphire (1400 gp). Rock crystal (60 gp). Jade (40 gp). Deep green spinel (40 gp).


Social Check DCs

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