Melech Clever, Male Tiefling [Permalink]
Personal [hide]
Description: He stands about 6'2" and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His right leg appears badly burned and disfigured. His blue hair is heavily combed to the right. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Born to a poor family in the city he treasured whatever gifts he got. Melech abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has worked as a Sculptor like his mother before him.
Motivation: He desires power and/or immortality; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Bonds: Nature, Adventurer, Poor, Job, Criminal record. Occupation: Sculptor
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'2") Tiefling, True Neutral (CR 14)
Armor Class 11
Hit Points 55 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 12 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 16
Languages Common, Gnoll
Attacks Melee +5 / 4d6+0, Ranged +6 / 4d6+1, Grapple +6
Possessions: Clear bright green emerald (7000 gp). Chalcedony (60 gp). Obsidian (4 gp). Hematite (4 gp). Rose (60 gp). Deep blue spinel (500 gp). Rich purple corundum (1400 gp).
Shava Ostoroth, Female Elf [Permalink]
Personal [hide]
Description: This western woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She is bald on top and has large chestnut tufts of hair around her ears. She has green eyes and a tan hat with a brown feather.
Personality: Calm and collected, she is a well trained Mason. She is lazy, self-centered, vain, and jealous.
History: Born in the west to a Mason, Shava learned a great deal about her mother's area of expertise. Like her mother and her sister before her, after school she went straight into learning to become a Mason. She has worked as a Mason like her mother before her.
Motivation: She'd like to take her coworkers down a peg.
Flaws: Ugly, Selfish. Bonds: Job, Religious. Occupation: Mason
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'2") Elf, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 13 (+1) | 5 (-3) | 9 (-1) |
Senses Passive Perception 7
Languages Common, Elven, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 2700 sp.
Tervaround Wildwander, Female Gnome [Permalink]
Personal [hide]
Description: This southern woman wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her clothes are grease stained in places. She wears her hair in dreadlocks. Her ears are large.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She misses her home and complains about the freezing weather, even in summer.
History: Born to a pair of adventurers, Tervaround grew up listening to her mother's many stories. When money was particularly tight she was walking through alleys when she overheard a Bricklayer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature bow.
Motivation: She's looking for her big break; and she desires power and/or immortality
Ideals: Joker. Flaws: Ugly. Bonds: Adventurer, Poor, Immigrant. Occupation: Bricklayer
Voice: High pitched, excited
Attributes [hide]
Small (3'3") Gnome, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 14 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 11 (+0) | 18 (+4) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Undercommon, Druidic, Gnoll, Elven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 16000 sp. 1 Minor magic item.
Keyleth Suithrasas, Female Elf [Permalink]
Personal [hide]
Description: She wears a tan tunic with grey highlights, and long black pants that bunch up around her shoes. She carries a battered longsword and tarnished crossbow as well. Her blonde hair is greasy and uncared for. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She pushes her goals aggressively. She is also a coward if confronted.
History: She was born the only child of a wealthy merchant. She struck it rich when she found rare goods in large quantities. She has been a successful dealer in antiques buying low and selling high.
Motivation: Money/treasure; and she is wracked by social anxiety
Ideals: Fighting, Entrepeneur. Flaws: Ugly, Fearful. Bonds: Nature, Rich. Occupation: Mason
Voice: Excited and jittery
Attributes [hide]
Medium (4'8") Elf, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 19 (+4) | 12 (+1) | 12 (+1) | 6 (-2) | 4 (-3) |
Senses Passive Perception 8
Languages Common, Elven, Goblin
Attacks Melee +0 / 1d8-2, Ranged +6 / 1d8+4, Grapple +4
Possessions: 400 gp.
Keyleth Firahel, Female Elf [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears rags and sports a simple walking cane. Her hair is chestnut and curly. Her eyes are amber and catlike.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. A friendly and beautiful Elf, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: She was born several months after her father was called into army service. When she was little, her rather wealthy family often ventured across the desert to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Keyleth took refuge in the ruined castle and found the beat up sickle and armor she uses now. She hasn't been sleeping well lately.
Motivation: To clean up the streets; and to get a good night's sleep
Flaws: Insomniac. Bonds: Poor, Nature, Attractive, Military, Guardian. Occupation: Bellfounder
Voice: High pitched, excited
Attributes [hide]
Medium (4'9") Elf, Neutral Evil (CR 7)
Armor Class 12
Hit Points 37 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 10 (+0) | 6 (-2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Elven
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp. Black pearl (600 gp). Golden pearl (80 gp). Deep green spinel (80 gp). Black pearl (600 gp).
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Their contribution stands as a beacon of hope for all adventurers!
