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Bathin Chant, Male Tiefling [Permalink]

Personal [hide]

Description: He wears long strands of aquamarine and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He carries with him a set of daggers, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His chestnut hair is drawn into a tight pony tail with a dagger scrunchie. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep white.

Personality: He is irascible and easily irritated. Flattery will make him almost putty in your hands.

History: He was raised in a island tribe. Through the years after Bathin was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Bathin's father didn't care for him much, and the feeling was mutual. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC.

Ideals: Fighting. Flaws: Antagonistic, Selfish. Bonds: Rich, Nature. Occupation: Armorer

Voice: Speaks with a cold

Attributes [hide]

Bathin Chant, Male Tiefling Bard 16
Medium (6'0") Tiefling, Chaotic Good (CR 16)
Armor Class 11
Hit Points 78 (16d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)17 (+3) 14 (+2)9 (-1)
Skills Intimidation +4, Medicine +7
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Terran
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day164443320

Possessions: 1200 pp. Old masterpiece painting (1700 gp). Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). Silver comb with moonstones (900 gp). Eyepatch with mock eye of sapphire and moonstone (1700 gp). Golden circlet with four aquamarines (5000 gp). Silver comb with moonstones (900 gp). Embroidered and bejeweled glove (4000 gp). Silver chalice with lapis lazuli gems (100 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Silver comb with moonstones (900 gp). A silver and pearl hairclip (20 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Lia Arnuanna, Female Elf [Permalink]

Personal [hide]

Description: This malnourished woman wears a weathered and beat up set of banded mail beneath an oversized tan coat. She keeps her chestnut hair in a flapper bob. Her eyes are likewise hazel. Her teeth are white and perfect.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. Lia is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: Lia was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. From her teen years she was always beautiful and desirable, so people have always doted on her. Due to her spouse's obsession with being a Assassin they were divorced and she won custody of their daughter. She worked as a Junk Dealer, and she later adopted a second daughter.

Motivation: Find a way to reverse the transformation of her sister.

Flaws: Depressed. Bonds: Poor, Attractive, Family. Occupation: Junk Dealer

Voice: Eastern European accent

Attributes [hide]

Lia Arnuanna, Female Elf Sorcerer 3
Medium (4'7") Elf, Neutral Good (CR 3)
Armor Class 10
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)13 (+1) 16 (+3)15 (+2)
Skills Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Elven, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 1 Chain shirt. 1 Half-Plate. 1 Masterwork studded leather.


Social Check DCs


Trym Atherton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears brown painted combat armor at almost all times. He has brown hair. His eyes are a pleasant violet.

Personality: Overbrimming with self-confidence, Trym isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He worked as a nervous Weaver and found it very stressful. He has worked as a Weaver like his father before him.

Motivation: Nothing but the best is good enough for him; and wants to open a new tavern

Ideals: Impeccable. Bonds: Rich, Military, Job. Occupation: Weaver

Voice: Posh accent

Attributes [hide]

Trym Atherton, Male Human Paladin 11
Medium (6'0") Human, Chaotic Good (CR 11)
Armor Class 9
Hit Points 74 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 11 (+0)18 (+4) 18 (+4)14 (+2)
Skills Arcana +8, Persuasion +6
Senses Passive Perception 14
Languages Common, Halfling, Ignan, Dwarven, Orc
Attacks Melee +4 / 3d8+0, Ranged +3 / 3d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1601100

Possessions: 180 pp.


Social Check DCs


Uthemar Yaeldrin, Male Elf [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He is portly but not overly obese. He keeps his golden hair in a flapper bob. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Uthemar took refuge in the old dungeon and found the beat up longsword and armor he uses now. He now mingles about in high society.

Motivation: To unite with his brother; and he is greedy

Flaws: Antagonistic. Bonds: Nature, Rich, Family. Occupation: Spy

Voice: Old Prospector

Attributes [hide]

Uthemar Yaeldrin, Male Elf Bard 7
Medium (4'11") Elf, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 28 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)11 (+0) 7 (-2)16 (+3)
Skills Athletics +2
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ur-Lisak Tinley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a mite stocky and prefers to wear black clothing when he does not wear armor. He wears his hair in dreadlocks. His blue eyes dart from person to person.

Personality: He hates Half-Orcs with a passion. As such he is filled with self loathing. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He got into the Carter business at a young age. From there he went from mercenary job to mercenary job. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: A need for knowledge about a nearby landmark; and expand his business

Flaws: Racist, Insane. Bonds: Criminal record, Job, Adventurer. Occupation: Carter

Voice: Eastern European accent

Attributes [hide]

Ur-Lisak Tinley, Male Half-Orc Druid 1
Medium (6'9") Half-Orc, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)11 (+0) 14 (+2)11 (+0)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 140 gp. Red spinel (140 gp).


Social Check DCs

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