Shanairla Qualanthri, Female Elf [Permalink]
Personal [hide]
Description: She tends to wear a large tan jacket, and carries maces. She has dyed her greying blonde hair a little too much giving a sharp blonde color. Her eyes are hazel and beady.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She does not trust anyone and sleeps with one eye open.
History: She served in the navy to pay for her family's outstanding loans. Her first spouse was a Spy, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: Marry her brother to traveling adventurers.
Ideals: Fighting. Flaws: Ugly, Mundane, Insomniac. Bonds: Military, Family. Occupation: Cook
Voice: Aggressive tone
Attributes [hide]
Medium (4'7") Elf, True Neutral (CR 3)
Armor Class 9
Hit Points 20 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 16 (+3) | 10 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 200 gp.
Therlin Bloodkith, Female Dwarf [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she typically wears brown cloth garments or leather armor. Her white hair is styled in orderly dreadlocks. Her eyes are gray and catlike.
Personality: Always inclined to offer people food she seems plenty friendly. She is a ruthless business woman, a trait she acquired from her father.
History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. She has had some formal writing training, and achieved minor success. She has been a successful dealer in antiques buying low and selling high.
Motivation: To settle down with her crush; and wants her loneliness to end
Ideals: Philantrophist, Entrepeneur, Artistic. Bonds: Has a crush. Occupation: Scribe
Voice: Shortens vowels
Attributes [hide]
Medium (3'9") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 20 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 14 (+2) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Goblin
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 3000 cp.
Nelkin Greenleaf, Male Halfling [Permalink]
Personal [hide]
Description: This malnourished man wears skinny pants and wears a red and yellow robe with the hood down. His blonde hair is still thick. His eyes are hazel and he is always smoking a pipe.
Personality: He loves telling others what to do and how they should feel about things. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Born in the east to a Glassblower, Nelkin learned a great deal about his mother's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He used his abilities to travel the world and help people.
Motivation: Balancing his hectic life and new Glassblower responsibilities is difficult; and marry his sister to traveling adventurers
Ideals: Opinionated, Philantrophist. Bonds: Poor, Family, Job. Occupation: Glassblower
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'1") Halfling, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 27 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 8 (-1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
Possessions: 700 gp.
Huru Atterton, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears rags and sports a simple walking cane. Her moppish silver hair is in a traditional bowl cut. She wears round tiny glasses practically rammed into her face.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: Born to a Merchant, her father struggled to pay the bills. While studying, she fell in love. They married and had a daughter. She used her abilities to trick people and travel the world for free.
Motivation: She wants nothing more than to rejoin the army; and a rival would like her out of the picture
Flaws: Insomniac. Bonds: Poor, Adventurer, In love, Criminal record, Military. Occupation: Map Maker
Voice: Jamaican accent
Attributes [hide]
Medium (5'0") Half-Orc, True Neutral (CR 5)
Armor Class 14
Hit Points 15 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 10 (+0) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Sylvan
Attacks Melee +6 / 2d4+3, Ranged +7 / 2d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 1 |
Possessions: 1 Minor magic item. 1 Minor magic item.
Zykroff Vangdondalor, Female Dragonborn [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking eastern young adult. She wears a simple black robe with white stripes complete with hood. Beneath her clothing is a huge mess of scar tissue. Her gold crest is matted, messy, and big. Her eyes are gold.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. After a long history of fighting, Zykroff and her spouse have recently divorced.
Motivation: She wants to meet her childhood hero; and she's looking for her big break
Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Slave, Adventurer. Occupation: Banker
Voice: Uses sign language
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Good (CR 7)
Armor Class 12
Hit Points 42 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 16 (+3) | 14 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Terran, Druidic
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
Possessions: 3000 sp. White opal (800 gp). Alexandrite (1300 gp). Golden yellow topaz (1300 gp). Lapis lazuli (9 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!