Lilith Fate, Female Tiefling [Permalink]
Personal [hide]
Description: 5'9" and lanky with angular features, she is an attractive figure. She typically wears black cloth garments or leather armor. Her blue hair is kept up in a ponytail inside a broad hat. Her black eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. Lilith is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: She comes from a rich western family. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Lilith grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Lilith. She has since lost track of the people in her past.
Motivation: Her spouse's relatives view her with great suspicion; and she feels that her past leaves her morally obligated to help
Flaws: Addict. Bonds: Attractive, Criminal record, Family, Rich. Occupation: Tailor
Voice: Whispers
Attributes [hide]
Medium (5'9") Tiefling, Neutral Evil (CR 8)
Armor Class 11
Hit Points 56 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 15 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Celestial, Elven
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1500 gp. Golden pearl (60 gp). Sardonyx (50 gp). 1 Minor magic item.
Greethen Skaarzborroosh, Male Dragonborn [Permalink]
Personal [hide]
Description: He has a missing left arm. He is dressed in a clean green cloak covering his clean studded leather. His brass crest is unkempt and raggedy. His eyes are a pleasant gold.
Personality: While he acts the brute, he is far gentler than he would appear. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Greethen was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally; and to reunite with his absent mother
Ideals: Fighting. Flaws: Ugly, Insane. Bonds: Poor. Occupation: Dilettante
Voice: Slow speaker
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Evil (CR 9)
Armor Class 12
Hit Points 38 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 12 (+1) | 16 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Giant, Undercommon, Orc
Attacks Melee +7 / 3d4+4, Ranged +5 / 3d4+2, Grapple +4
Possessions: 90 pp. Malachite (8 gp). Eye agate (8 gp). Banded agate (8 gp). Emerald (800 gp).
Nelkin Fatrabbit, Male Halfling [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a weathered and beat up set of banded mail beneath an oversized red coat. His hair is greying and his face has many wrinkles. His brown unseeing eyes seem to look past you.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Animals are drawn to him, and he is able to talk to them.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Wants to work out more often.
Ideals: Athletic, Persistence, Gifted. Flaws: Disease. Occupation: Bellfounder
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (3'0") Halfling, Chaotic Good (CR 5)
Armor Class 13
Hit Points 35 (5d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 10 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 500 gp. Aquamarine (1600 gp). Bloodstone (70 gp). Amber (40 gp). Bloodstone (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Jarsali Siannodel, Female Elf [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears bulky tan painted plate armor. Her black hair is cut short. She tend to wears goggles to shield her eyes.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She has chosen to use the inheritance that was left to her frivolously. She now mingles about in high society.
Motivation: Money/treasure; and to reunite with her absent father
Ideals: Joker. Bonds: Adventurer, Rich, Family. Occupation: Carpenter
Voice: Low range voice
Attributes [hide]
Medium (4'8") Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 12 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 7 (-2) | 11 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 200 gp.
Mara Xistsrith, Female Elf [Permalink]
Personal [hide]
Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her tied-back hair is red. She wears crescent spectacles with a black brim.
Personality: She is witty, but her monotone delivery comes off as unnerving She is a very good compulsive liar and kleptomaniac.
History: Born in the south to a Actor, Mara learned a great deal about her father's area of expertise. A gifted student she started as a Unemployed, but she got bored and became a Actor. In the meantime she has taken over work as a Actor and occasionally as a mercenary.
Motivation: Expand her business; and to prove her worth to the world
Ideals: Joker. Flaws: Impulsive. Bonds: Criminal record, Job, Adventurer. Occupation: Actor
Voice: Pirate accent
Attributes [hide]
Medium (4'10") Elf, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 13 (+1) | 9 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 300 gp. Golden yellow topaz (800 gp). Moonstone (50 gp).
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