Furrele Zzzxaaxthroth, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears green robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a sickle, but if one is not available she will default to her spear. She wears her brass crest down. Her gold eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She can speak with the recently deceased. She also hits on women, regardless of circumstances.
History: Gifted from a young age, Furrele studied abroad. After coming to the age of reason, Furrele took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted psionic powers by her dying brother.
Motivation: To settle down with her crush; and she would like to get married and retire
Ideals: Gifted. Flaws: Addict, Disease. Bonds: Has a crush. Occupation: Marshal
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Good (CR 7)
Armor Class 8
Hit Points 57 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 7 (-2) | 17 (+3) | 13 (+1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +7 / 2d8+4, Ranged +1 / 2d8-2, Grapple +4
Possessions: Bloodstone (80 gp).
Tomph Myerscough, Female Half-Orc [Permalink]
Personal [hide]
Description: This exceptionally lanky woman dresses well, wearing black shirts, loose pants, and blazers most of the time. Her hair is cut close to her head. Her violet eyes dart from person to person to random spaces in the air.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She does suffer from mild PTSD, and the sight of gnolls may trigger it at times.
History: She served in the navy to pay for her family's outstanding loans. There was a wharf not far from home where she often wandered off to fish. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Tomph was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the gnolls.
Motivation: She's repulsed by the PC.
Flaws: Antagonistic. Bonds: Attractive, Enemies, Military, Nature. Occupation: Bellfounder
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'7") Half-Orc, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 8 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 9 (-1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 1400 sp.
Darrow Thorngage, Male Halfling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a worn and beaten armor. His blonde hair, when down, is lengthy. He wears large thick round spectacles.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was born the only child of a wealthy merchant. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest man in the north.
Ideals: Passionate, Entrepeneur. Flaws: Fearful. Bonds: Family. Occupation: Cook
Voice: Speaks in third person
Attributes [hide]
Small (2'10") Halfling, Neutral Good (CR 4)
Armor Class 13
Hit Points 18 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 16 (+3) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Halfling, Dwarven, Undercommon, Draconic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Cloak Of Snakes, Male Tabaxi [Permalink]
Personal [hide]
Description: He has a missing left leg. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears his brown fur down. His green unseeing eyes seem to look past you.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was born in a small plains village. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He ran away from his former home and has been making his living as a Ploughman for the past few years.
Motivation: To share knowledge with the world; and wants to open a new tavern
Ideals: Logical. Flaws: Disease. Bonds: Job, Nature. Occupation: Ploughman
Voice: Raspy
Attributes [hide]
Medium (6'2") Tabaxi, Neutral Good (CR 13)
Armor Class 13
Hit Points 84 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 10 (+0) | 11 (+0) | 7 (-2) | 14 (+2) |
Senses Passive Perception 16
Languages Common
Attacks Melee +7 / 4d4+3, Ranged +7 / 4d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1000 gp. Gold and ruby ring (8000 gp). Carved bone or ivory statuette (10 gp). Large well-done wool tapestry (300 gp). Gold and topaz bottle stopper cork (1800 gp). Carved bone or ivory statuette (10 gp). Brass mug with jade inlays (300 gp). Solid gold idol (1100 gp). Solid gold idol (1100 gp). Golden circlet with four aquamarines (6000 gp). 1 Minor magic item.
Halimath Erenaeth, Male Elf [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He typically wears a sleeveless long coat of deep blue leather and dull brown iron scale mail. His chestnut hair is thinning but still full. His eyes are likewise hazel.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was born in the west, but his parents moved at a very young age to the north. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions
Ideals: Justice. Flaws: Ugly, Emotional. Bonds: Immigrant, Religious. Occupation: Bather
Voice: Speaks with a cold
Attributes [hide]
Medium (4'9") Elf, Neutral Evil (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 10 (+0) | 12 (+1) | 10 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 200 gp.
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