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Advanced [show]


Medrash Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a weathered and beat up set of banded mail beneath an oversized black coat. He has done his best to style his copper crest to look like a famous performer. His face is scarred and worn.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was born in the south. He took every job he could get his hands on, but the opportunities for Dragonborns in the south were limited. By chance he met his sister recently and the two have been together since.

Motivation: His relatives are trying to arrange a marriage; and find a way to reverse the transformation of his sister

Ideals: Optimist. Flaws: Ugly. Bonds: Family, Immigrant. Occupation: Bounty Hunter

Voice: Speaks fast with a slight lisp

Attributes [hide]

Medrash Beryntolthropal, Male Dragonborn Expert 5
Medium (6'5") Dragonborn, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 11 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 9 (-1)13 (+1) 9 (-1)12 (+1)
Skills Arcana +4, Sleight of Hand +6
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3

Possessions: A miniature golden chest with tiny emeralds lining the top (180 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (100 gp). 1 Minor magic item.


Social Check DCs


Giselle Koehlanna, Female Half-Elf [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears clothing that is held on in multiple layers but all of it is in poor condition. She has auburn hair. Her gray eyes peer out from beneath her top violet hat.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She never wears the same outfit twice, unless she absolutely has to.

History: Born to a Engraver, her mother struggled to pay the bills. Her family was turned out during the war. She and her family wandered west to less war torn lands. She was granted divine powers by her dying brother.

Motivation: Meet up once more with her childhood friend; and to protect her home

Ideals: Passionate, Artistic, Gifted. Flaws: PTSD. Bonds: Poor. Occupation: Hunter

Voice: Speaks with back of mouth

Attributes [hide]

Giselle Koehlanna, Female Half-Elf Rogue 15
Medium (5'9") Half-Elf, Neutral Evil (CR 15)
Armor Class 11
Hit Points 94 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)14 (+2) 15 (+2)7 (-2)
Skills Arcana +7, Stealth +6
Senses Passive Perception 12
Languages Common, Elven, Halfling, Sylvan
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2

Possessions: 6000 gp. Blue sapphire (1100 gp). Black opal (1100 gp). Red-brown spinel (50 gp). Red garnet (50 gp). Deep green spinel (50 gp). Tiger eye turquoise (5 gp). Star ruby (1100 gp). Red-brown spinel (50 gp). Rose (30 gp).


Social Check DCs


Ella Plemens, Female Half-Elf [Permalink]

Personal [hide]

Description: She typically wears a sleeveless long coat of deep yellow leather and dull grey iron scale mail. She is bristling with hidden weapons, mostly morningstars and daggers. Her brown hair is wavy and long. This hazel eyed northerner is not easily forgotten.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She always tries to repair and not replace. It was this mentality that drove her into the Architect business.

History: Born to a pair of adventurers, Ella grew up listening to her mother's many stories. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Ella grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Ella. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She desires power and/or immortality; and seeks redemption

Ideals: Disciplined, Persistence. Flaws: Shy. Bonds: Criminal record, Adventurer. Occupation: Architect

Voice: Loud with bravado

Attributes [hide]

Ella Plemens, Female Half-Elf Aristocrat 2
Medium (5'9") Half-Elf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 10 (+0)15 (+2) 10 (+0)15 (+2)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Gnoll, Giant
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 1100 sp. Silver-plated steel longsword with jet jewel in hilt (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp).


Social Check DCs


Volen Holton, Female Half-Orc [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She dresses in collared shirts and wears a proper scarf over her head. Her white hair has been sun bleached extensively. Her eyes are a pleasant brown.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Born in the south her family was never financially stable. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She has recently gotten a pet goose that steals things from people.

Motivation: She has comitted a past crime that haunts her to this day; and she is a bit of a kleptomaniac

Ideals: Joker. Flaws: Insane. Bonds: Attractive, Criminal record, Poor. Occupation: Fletcher

Voice: Can't modulate volume

Attributes [hide]

Volen Holton, Female Half-Orc Paladin 6
Medium (6'0") Half-Orc, Neutral Evil (CR 6)
Armor Class 13
Hit Points 37 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)14 (+2) 13 (+1)5 (-3)
Skills Performance +0, Stealth +6
Senses Passive Perception 11
Languages Common, Orc, Giant, Celestial
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 300 gp.


Social Check DCs


Frederick Gyula, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He prefers to wear grey pants and tee shirts. He keeps his silver hair in a pixie cut. His violet eyes have a joyful gleam in them most of the time.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born to a pair of adventurers, Frederick grew up listening to his father's many stories. His first spouse was a Jeweler, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Tiefling artifacts is his passion; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Joker. Bonds: Has a crush, Adventurer, Family, Criminal record. Occupation: Detective

Voice: Speaks fast with a slight lisp

Attributes [hide]

Frederick Gyula, Male Human Aristocrat 1
Medium (6'5") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)14 (+2) 11 (+0)12 (+1)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common, Celestial, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 70 gp.


Social Check DCs

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