Quillathe Selevarun, Female Elf [Permalink]
Personal [hide]
Description: She is well dressed, constantly wearing a tan suit, brown shirt, and tan tie, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'8" when asserting herself. Her hair is long and silver with streaks of auburn, and is pulled back with small tan clips. Her eyes are likewise amber. Her teeth are white and perfect.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She also is a firm believer in the womanly ideal.
History: She was born on a small isolated farm. When money was particularly tight she was walking through alleys when she overheard a Body Guard hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She bought a sword and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to prove her worth to the world
Ideals: Philantrophist. Flaws: Impulsive. Bonds: Attractive, Nature, Poor. Occupation: Body Guard
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'8") Elf, Neutral Evil (CR 3)
Armor Class 14
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 12 (+1) | 10 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4
Possessions: 300 gp.
Dalgal Durthane, Male Dwarf [Permalink]
Personal [hide]
Description: This northern man wears a grey costume with the symbols of the four houses of cards on his torso. His clothes are grease stained in places. He has dyed his greying white hair a little too much giving a sharp white color. His eyes are likewise brown. His teeth are white and perfect.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Dalgal was born with his mother's beautiful face. He took every job he could get his hands on, but the opportunities for Dwarves in the north were limited. He used his abilities to travel the world and help people.
Motivation: Retire the richest man in the north; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it
Ideals: Philantrophist, Entrepeneur. Bonds: Poor, Immigrant, Attractive. Occupation: Healer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 19 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 18 (+4) | 10 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 190 gp. 1 Masterwork Common Melee.
Ridaro Galanodel, Female Elf [Permalink]
Personal [hide]
Description: Runty and weak-looking, she typically wears a sleeveless long coat of deep blue leather and dull grey iron scale mail. She wears a feathered hat to cover her moderate length black hair. Her amber eyes peer out from beneath her feathered blue hat.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She also has developed a complete distrust of the Sculptor profession.
History: She was born the only child of a wealthy merchant. She helped her father out around the business and became quite the natural. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To be a Sculptor again; and expand her business
Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Poor, Job. Occupation: Painter
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'3") Elf, Lawful Good (CR 10)
Armor Class 11
Hit Points 58 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 |
Possessions: Gold music box (2000 gp). Brass mug with jade inlays (100 gp). Sapphire pendant on gold chain (1900 gp).
Three Of Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: This tall, slender woman wears a brown vest and prefers green and blue shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her fur, while still mostly yellow, has prominent grey streaks. She has several tiny emerald earrings on each ear.
Personality: She is erratic and paranoid. She believes goblins are coming to abduct people. She is used to getting what she wants. In part because she is a meticulous planner.
History: She served in the navy to pay for her family's outstanding loans. Her mother was a soldier and died while she was still young. Three was left her mother's suit of armor and trained in its use and care. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She has money and likes to spend it.
Ideals: Professionalism. Flaws: Ugly. Bonds: Rich, Enemies, Military. Occupation: Ruler
Voice: Stutters
Attributes [hide]
Medium (6'5") Tabaxi, Chaotic Good (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 12 (+1) | 10 (+0) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 8 Acid flasks.
Adrik Durthane, Male Dwarf [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is black and curly. His half smiles and blue eyes are beguiling and draw you in.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is harsh and unforgiving.
History: He was born in a small forest village. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has achieved small success as a Assassin.
Motivation: Money/treasure; and sabotage a competitor
Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Attractive, Job, Nature. Occupation: Assassin
Voice: Old thin voice
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 10)
Armor Class 8
Hit Points 71 (10d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 7 (-2) | 15 (+2) | 13 (+1) | 15 (+2) | 6 (-2) |
Senses Passive Perception 15
Languages Common, Dwarven, Celestial
Attacks Melee +7 / 3d6+3, Ranged +2 / 3d6-2, Grapple +3
Possessions: 1600 gp. Blue star sapphire (1100 gp). Malachite (15 gp). Coral (130 gp). Blue quartz (15 gp). Jet (130 gp). Lapis lazuli (15 gp).
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