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NPC Generator

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Advanced [show]


Jasmine Goodearth, Female Halfling [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She is wearing a long, white, dusty cloak. She wears a colorful flower in her white hair. Her green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Jasmine is depressed about a lot of things. She tends to be a nihilist. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Jasmine lived on a farm with her father, near the main road leading to a nearby town. From her teen years she was always beautiful and desirable, so people have always doted on her. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: To be a Sculptor again; and she is content

Flaws: Depressed, Mundane. Bonds: Attractive, Job, Family. Occupation: Masseuse

Voice: Tuts and clicks tongue

Attributes [hide]

Jasmine Goodearth, Female Halfling Paladin 2
Small (2'9") Halfling, Chaotic Good (CR 2)
Armor Class 14
Hit Points 21 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)13 (+1) 11 (+0)12 (+1)
Skills Deception +3, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Halfling, Aquan
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 220 gp.


Social Check DCs


Hugh Adley, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears very tight pants and wife beaters, though occasionally he sports a brown coat. His black hair is slicked back into a classic pompadour. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born in the north. In his 13th year, his parents were killed by a orcs raid, leaving Hugh alone in the world. After a stint in an orphanage, he was adopted. He moves from town to town, unable to find a place to settle.

Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it.

Flaws: Ugly, Secretive, Shy. Bonds: Immigrant, Enemies. Occupation: Beggar

Voice: Jittery and nervous

Attributes [hide]

Hugh Adley, Male Human Fighter 10
Medium (5'5") Human, Chaotic Good (CR 10)
Armor Class 12
Hit Points 59 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)8 (-1) 14 (+2)14 (+2)
Skills Athletics +5, Deception +6
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +6

Possessions: 230 pp. Freshwater pearl (4 gp). White pearl (150 gp). Freshwater pearl (4 gp). Violet garnet (1500 gp). Obsidian (4 gp). Onyx (20 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Veloptima Ironhide, Female Gnome [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She wears a blue cloak and cross-gartered white stockings. She wears her chestnut hair up. Her eyes, though not visible through her cowl, are green.

Personality: She is not truly malevolent, but she is obsessed with painting. She constantly tries to fill her life with painting. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Veloptima abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She's also a talented Stylist, but doesn't like to broadcast it.

Motivation: She has passion for adventuring and risk; and to reunite with her old friends

Ideals: Artistic. Flaws: Ugly. Bonds: Adventurer, Immigrant, Job. Occupation: Map Maker

Voice: Low range voice

Attributes [hide]

Veloptima Ironhide, Female Gnome Bard 4
Small (3'5") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 28 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
1 (-5)13 (+1) 15 (+2)9 (-1) 16 (+3)9 (-1)
Skills Stealth +3, Survival +5
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee -3 / 1d10-5, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 45000 sp. An abacus with copper, silver and gold markers (40 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). 1 Minor magic item.


Social Check DCs


Giselle Budd, Female Human [Permalink]

Personal [hide]

Description: She is typically in her Spice Merchant uniform. Her attire stands in sharp contrast to her hand crossbow, which is beautifully polished and possesses an ornate carving of a butterfly on it. She has wavy chestnut hair. Her half smiles and gray eyes are beguiling and draw you in.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-sister.

History: Giselle hails from a village terrorized by drow. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She's also a talented Shipwright, but doesn't like to broadcast it.

Motivation: Doesn't want to be a Spice Merchant and was forced into it by her family.

Ideals: Persistence. Bonds: Job, Attractive, Family, Enemies. Occupation: Spice Merchant

Voice: Thin and wheezing

Attributes [hide]

Giselle Budd, Female Human Cleric 1
Medium (4'11") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 8 (-1)13 (+1) 12 (+1)12 (+1)
Skills Perception +3, Religion +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 500 sp. 1 Masterwork Common Melee.


Social Check DCs


Quarion Floshem, Male Elf [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head, and carries longbows. His blonde hair is heavily combed to the right. His gray eyes peer out from beneath his wide-brimmed tan hat.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He invites people to come help in his community garden.

History: He was always a brilliant, if unscrupulous mind. He was an apprentice working in his mother's forge. He inherited the family business which he has now maintained for 6 years.

Motivation: Expand his business; and further expansion of business

Ideals: Fighting, Philantrophist, Logical. Flaws: Insane. Bonds: Job. Occupation: Priest

Voice: Rolls R's

Attributes [hide]

Quarion Floshem, Male Elf Cleric 3
Medium (5'0") Elf, Lawful Good (CR 3)
Armor Class 10
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)18 (+4) 10 (+0)11 (+0)
Skills Acrobatics +2, Arcana +6
Senses Passive Perception 10
Languages Common, Elven, Aquan, Infernal, Gnome, Orc
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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