Valorean Baharoosh, Male Dragonborn [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He dresses well, wearing green shirts, loose pants, and blazers most of the time. His whole body is exceptionally muscular. His blue crest is thinning but still full. His gold eyes dart around the room hyper actively observing anyone and anything.
Personality: He snorts whenever he laughs or is feeling confident. Energy wise he seems alert and responsive.
History: The child of southern immigrants he idolized his father. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He has passion for adventuring and risk; and he desires power and/or immortality
Ideals: Professionalism. Flaws: Secretive. Bonds: Attractive, Immigrant, Adventurer. Occupation: Merchant
Voice: Strong lisp
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 40 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 14 (+2) | 10 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +7 / 2d10+4, Ranged +5 / 2d10+2, Grapple +4
Possessions: 700 gp. Amber (60 gp).
Decarabia Care, Female Tiefling [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left leg, she is typically in her Merchant uniform. Her hair is cut close to her head. Her red eyes dart from person to person to random spaces in the air.
Personality: She is calm most of the time but flees social interaction. She misses her home and complains about the freezing weather, even in summer.
History: She was born in a small mountains village. Her mother took her hunting and taught her how to get in the mind of other creatures. She has achieved small success as a Merchant.
Motivation: She is unsatisfied with her job; and to be a sellsword again
Flaws: Shy. Bonds: Job, Immigrant, Nature. Occupation: Merchant
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'9") Tiefling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 20 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 16 (+3) | 10 (+0) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 2000 sp.
Trym Wheatley, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man dresses in grey turtlenecks beneath a brown coat with green slacks, and a wedding ring on his right hand. His silver hair is cut short. His amber eyes are passionate and lively.
Personality: Trym hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He feeds upon the attention of others.
History: He was born into a rich family. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). He is searching for what he claims is his rightful reward.
Motivation: He desires power and/or immortality.
Ideals: Artistic. Bonds: In love, Attractive, Rich, Adventurer. Occupation: Baker
Voice: Speaks in third person
Attributes [hide]
Medium (5'9") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 12 (+1) | 8 (-1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
Possessions: 160 gp.
Virra Wildwander, Female Gnome [Permalink]
Personal [hide]
Description: She wears a blue collared shirt and grey skirt. She accessorizes with a yellow scarf around the waist and a strap diagonally across her shirt. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her white hair is styled in orderly dreadlocks. Her eyes, though not visible through her cowl, are hazel.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She never wears the same outfit twice, unless she absolutely has to.
History: Born in the south to a Armorer, Virra learned a great deal about her mother's area of expertise. She moved from fad to fad and when she turned 15 she discovered writing. She then took over the family business and is one of the better Armorer for hire.
Motivation: Further expansion of business; and to be a bricklayer again
Ideals: Optimist, Artistic. Bonds: Attractive, Job. Occupation: Armorer
Voice: Slow speaker
Attributes [hide]
Small (3'2") Gnome, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 72 (8d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 19 (+4) | 11 (+0) | 16 (+3) | 17 (+3) |
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: Just what you see.
Irann Ariessus, Female Elf [Permalink]
Personal [hide]
Description: She dresses in tan turtlenecks beneath a white coat with blue slacks. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her black hair is knotted and matted. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. A true patriot, Irann would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her father was a soldier and died while she was still young. Irann was left her father's suit of armor and trained in its use and care. She now mingles about in high society.
Motivation: A deep hatred of gnolls; and she wants nothing more than to rejoin the army
Ideals: Disciplined. Flaws: Insane. Bonds: Attractive, Military. Occupation: Priest
Voice: Raspy
Attributes [hide]
Medium (5'5") Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 100 gp. Deep blue spinel (200 gp).
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