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Advanced [show]


Donella Cobblelob, Female Gnome [Permalink]

Personal [hide]

Description: She typically wears a sleeveless long coat of deep blue leather and dull brown iron scale mail. Her skin is fair and her fingers are delicate and long. She has no hair. Her face is covered beneath a completely black helmet.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is lazy and tries to find solutions quickly.

History: She was raised in a white middle class family as the only child. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She seems to be bored by most things.

Ideals: Optimist. Flaws: Ugly, Lazy, Mundane. Bonds: Rich. Occupation: Mercenary

Voice: Speaks with squeezed throat

Attributes [hide]

Donella Cobblelob, Female Gnome Druid 2
Small (3'6") Gnome, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 21 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 17 (+3)14 (+2) 12 (+1)8 (-1)
Skills Insight +3, Investigation +4
Senses Passive Perception 11
Languages Common, Gnome, Giant, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 210 gp.


Social Check DCs


Raam Rescue, Male Tiefling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sickle, but if one is not available he will default to his lance. His chestnut hair is singed and shortened. His red eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Energy wise he seems alert and responsive.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He was granted necromantic powers by his dying sister.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to share knowledge with the world

Ideals: Joker, Professionalism, Gifted. Flaws: Ugly. Occupation: Banker

Voice: Low and grunting

Attributes [hide]

Raam Rescue, Male Tiefling Warrior 1
Medium (6'5") Tiefling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)13 (+1) 10 (+0)10 (+0)
Skills Insight +2, Stealth +4
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 20 pp.


Social Check DCs


Ozyman Stonebridge, Male Halfling [Permalink]

Personal [hide]

Description: 2'11" and muscular, this western man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His deerstalker hat is riddled with cuts and holes. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: Ozyman speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He also is a firm believer in the manly ideal.

History: He was raised in a white middle class family as the only child. He was an apprentice working in his mother's forge. He tends to his Assassin job now, and dutifully fulfills any obligations he has.

Motivation: Wants to work out more often; and sabotage a competitor

Ideals: Athletic, Impeccable. Flaws: Ugly, Impulsive, Mundane. Bonds: Job. Occupation: Assassin

Voice: Stutters

Attributes [hide]

Ozyman Stonebridge, Male Halfling Ranger 6
Small (2'11") Halfling, Neutral Evil (CR 6)
Armor Class 16
Hit Points 24 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)20 (+5) 8 (-1)13 (+1) 17 (+3)15 (+2)
Skills Deception +5, History +4
Senses Passive Perception 13
Languages Common, Halfling, Giant
Attacks Melee +4 / 2d6+1, Ranged +8 / 2d6+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 1000 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (50 gp). Brass mug with jade inlays (500 gp).


Social Check DCs


Jade Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: 6'3" and muscular, this southern man is well dressed, constantly wearing a pastel suit, yellow shirt, and blue tie. He keeps his long orange fur kept up in a rat tail. This yellow eyed southerner is not easily forgotten.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He plays an instrument quite well.

History: Jade was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has passion for adventuring and risk; and obtaining odd cultural half-elven artifacts is his passion

Ideals: Athletic, Artistic. Bonds: Attractive, Poor, Adventurer. Occupation: Spy

Voice: Speaks like tongue is numb

Attributes [hide]

Jade Paws, Male Tabaxi Fighter 3
Medium (6'3") Tabaxi, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)14 (+2) 14 (+2)14 (+2)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Ignan, Infernal
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +5

Possessions: Eye agate (13 gp). Brown-green garnet (150 gp).


Social Check DCs


Shane Blythe, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body, and is pretty ugly. He keeps his long auburn hair kept up in a rat tail. His eyes are violet and beady.

Personality: He can speak with the recently deceased. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has recently gotten a pet goose that steals things from people.

Motivation: A rival would like him out of the picture.

Ideals: Gifted. Flaws: Ugly, Disease, Insomniac. Bonds: Criminal record. Occupation: Sculptor

Voice: Pronounces difficult words wrong

Attributes [hide]

Shane Blythe, Male Human Warlock 1
Medium (5'5") Human, Lawful Evil (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)18 (+4) 14 (+2)10 (+0) 12 (+1)16 (+3)
Skills Persuasion +5, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 500 sp.


Social Check DCs

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