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Advanced [show]


Orsik Rubyeye, Male Dwarf [Permalink]

Personal [hide]

Description: A moderately attractive man, he dresses like a well dressed Stableman does. His auburn hair is cut short with large spiked bangs in the front. His hazel unseeing eyes seem to look past you.

Personality: Always inclined to offer people food he seems plenty friendly. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Orsik was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Assassin, but doesn't like to broadcast it.

Motivation: Expand his business; and further expansion of business

Ideals: Philantrophist. Flaws: Disease, Hedonist. Bonds: Job, Attractive. Occupation: Stableman

Voice: Whispers

Attributes [hide]

Orsik Rubyeye, Male Dwarf Cleric 5
Medium (4'2") Dwarf, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 38 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 16 (+3)14 (+2) 18 (+4)8 (-1)
Skills Arcana +5, Stealth +6
Senses Passive Perception 14
Languages Common, Dwarven, Gnoll, Orc
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15532100000

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sarah Iranapha, Female Half-Elf [Permalink]

Personal [hide]

Description: 5'1" and lanky with angular features, she is an attractive figure. She wears a violet shirt, with a black mid length skirt with black tights and flats, usually wearing a coat over them. Her hair is blonde, silky, and of moderate length. Her brown eyes dart around the room hyper actively observing anyone and anything.

Personality: She is mildly Half-Elf supremacist, though she does not identify as such. When she's not drinking or sleeping the drinks off, she's doing painting.

History: Sarah was raised in a hard working conservative environment. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She then took over the family business and is one of the better Carpenter for hire.

Motivation: Gnomish compassion.

Ideals: Artistic. Flaws: Racist. Bonds: Attractive, Job. Occupation: Carpenter

Voice: Indian accent

Attributes [hide]

Sarah Iranapha, Female Half-Elf Warlock 2
Medium (5'1") Half-Elf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)14 (+2) 9 (-1)10 (+0)
Skills Deception +2, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Elven, Orc, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222000

Possessions: 1900 sp.


Social Check DCs


Drogo Bentley, Male Human [Permalink]

Personal [hide]

Description: He wears a brown shirt with thin grey vertical stripes and white pants, and he perpetually has his rapier ready. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He is mildly Human supremacist, though he does not identify as such. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was born the only child of a wealthy merchant. As a young adult he joined a group advocating for an improvement in Human conditions. He used his abilities to trick people and travel the world for free.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Entrepeneur. Flaws: Racist. Bonds: Attractive, Criminal record. Occupation: Farmer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Drogo Bentley, Male Human Paladin 5
Medium (6'6") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 21 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 10 (+0)12 (+1) 12 (+1)13 (+1)
Skills Deception +4, Medicine +4
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 800 gp. Red garnet (70 gp). Emerald (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shedinn Norixius, Male Dragonborn [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears suspenders and green workpants. His shirt is black, and he wears a heavy green leather apron most of the time. His white crest is matted, messy, and big. His face is scarred and worn.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. Further he is a bit of a stoner and is frequently out of it.

History: He was born in the west, but his parents moved at a very young age to the north. His father was a soldier and died while he was still young. Shedinn was left his father's suit of armor and trained in its use and care. He moves from town to town, unable to find a place to settle.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Ugly, Selfish, Addict. Bonds: Immigrant, Military. Occupation: Doctor

Voice: Raspy

Attributes [hide]

Shedinn Norixius, Male Dragonborn Commoner 3
Medium (6'6") Dragonborn, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)17 (+3) 11 (+0)16 (+3)
Skills Insight +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Draconic, Aquan, Gnome
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 16000 cp.


Social Check DCs


Sun Shore, Female Tabaxi [Permalink]

Personal [hide]

Description: She dresses in collared shirts and wears a proper scarf over her head. Her yellow fur is drawn into a tight pony tail with a rose scrunchie. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: The child of a Sailor, who enjoyed hunting, Sun was taken on many hunting expeditions. She was an apprentice working in her father's forge. She became a Seamstress soon after.

Motivation: She desires power and/or immortality; and expand her business

Ideals: Philantrophist. Flaws: Fearful. Bonds: Nature, Job, Adventurer. Occupation: Seamstress

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Sun Shore, Female Tabaxi Ranger 7
Medium (5'9") Tabaxi, True Neutral (CR 7)
Armor Class 12
Hit Points 49 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 14 (+2)15 (+2) 9 (-1)14 (+2)
Skills Insight +2, Intimidation +5
Senses Passive Perception 9
Languages Common, Draconic, Halfling
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Black pearl (500 gp). Jet (150 gp). Hematite (14 gp). Golden pearl (150 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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