Pyxrin Ophinshtalajiir, Female Dragonborn [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears skinny pants and wears a black and violet robe with the hood down. Her gold crest is still thick. Her gold eyes dart from person to person to random spaces in the air.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Pyxrin is combative with any and all who dare try her patience in the slightest.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Cursed with vampirism at a very young age, Pyxrin has worked very hard to control her curse. She now owns her own business.
Motivation: Expand her business; and wants to open a new tavern
Ideals: Justice. Flaws: Ugly, Disease, Insomniac. Bonds: Job. Occupation: Priest
Voice: Sore throat, cough
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Evil (CR 3)
Armor Class 12
Hit Points 10 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 9 (-1) | 10 (+0) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. 1 Everburning torch. 2 Antitoxin. 1 Everburning torch.
Oloric Trollbleeder, Male Dwarf [Permalink]
Personal [hide]
Description: An older man who wears just a brown suit, he is not a threatening figure. His silver hair is still thick. His otherwise smooth face is marked with small tiny scars.
Personality: Overbrimming with self-confidence, Oloric isn't afraid of most anything. He has a strong dislike to people who do not believe in Dwarven unity. The war was a terrible time for him, and Oloric does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Born in the north to a Stableman, Oloric learned a great deal about his mother's area of expertise. He was an apprentice working in his mother's forge. He's also a talented Bellfounder, but doesn't like to broadcast it.
Motivation: Sabotage a competitor.
Ideals: Impeccable. Flaws: Depressed. Bonds: Military, Job. Occupation: Stableman
Voice: Scandinavian accent
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 12)
Armor Class 12
Hit Points 68 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 15 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Elven
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 3 | 3 | 3 | 3 |
Possessions: 2000 gp. Deep blue spinel (900 gp). Blue quartz (16 gp).
Cecily Hayden, Female Human [Permalink]
Personal [hide]
Description: She typically wears brown cloth garments or leather armor. Her hair is cut close to her head. Her hazel eyes dart from person to person.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. Her job bores her to no end. She has decided to make it more interesting.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: A rival would like her out of the picture; and she's looking for her big break
Ideals: Passionate. Flaws: Disease, Insomniac. Bonds: Adventurer, Criminal record. Occupation: Shepherd
Voice: Scottish accent
Attributes [hide]
Medium (5'7") Human, Chaotic Evil (CR 11)
Armor Class 8
Hit Points 85 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 6 (-2) | 18 (+4) | 13 (+1) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 3d8+2, Ranged +2 / 3d8-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 2 | 0 |
Possessions: 350 pp. Silver comb with moonstones (200 gp). Embroidered silk and velvet mantle with numerous moonstones (2800 gp). Gold and topaz bottle stopper cork (1800 gp).
Flogg Lindsey, Male Half-Orc [Permalink]
Personal [hide]
Description: He is dressed in a clean black cloak covering his clean studded leather. His skin is fair and his fingers are delicate and long. His red hair is cut short with large spiked bangs in the front. His face is covered beneath a completely black helmet.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He does not trust anyone and sleeps with one eye open.
History: Born to a poor family in the city he treasured whatever gifts he got. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature warhammer.
Motivation: Meet up once more with his childhood friend.
Ideals: Philantrophist. Flaws: Antagonistic, Insomniac. Bonds: Poor, Adventurer. Occupation: Banker
Voice: Soft and melodious
Attributes [hide]
Medium (5'5") Half-Orc, True Neutral (CR 6)
Armor Class 8
Hit Points 18 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 7 (-2) | 7 (-2) | 12 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Orc, Giant
Attacks Melee +7 / 2d6+4, Ranged +1 / 2d6-2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 200 gp.
Seven Of World, Male Tabaxi [Permalink]
Personal [hide]
Description: An older man who likes to wear brown tank tops with white pants, he is not a threatening figure. His gray fur, when down, is lengthy. His eyes are hazel.
Personality: While he acts the brute, he is far gentler than he would appear. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: He was born the only child of a wealthy merchant. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Brewer. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Seven fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and he'd like to take his coworkers down a peg
Ideals: Fighting, Entrepeneur. Bonds: Immigrant, Job, Enemies. Occupation: Brewer
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Good (CR 9)
Armor Class 11
Hit Points 12 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 9 (-1) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
Possessions: 1900 gp. Deep blue spinel (1400 gp). Blue quartz (7 gp). Deep blue spinel (1400 gp). Alexandrite (1400 gp).
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Their contribution stands as a beacon of hope for all adventurers!