Shadow Of Snakes, Female Tabaxi [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears suspenders and brown workpants. Her shirt is yellow, and she wears a heavy brown leather apron most of the time. She has wavy beige fur. She wears crescent spectacles with a black brim.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. A gifted student she started as a Architect, but she got bored and became a Marshal. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: A strong sense of loyalty to Half-Elven people; and a need for knowledge about a nearby landmark
Flaws: Antagonistic, Impulsive, Racist. Bonds: Job, Adventurer. Occupation: Marshal
Voice: Gruff and masculine
Attributes [hide]
Medium (5'1") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 13
Hit Points 83 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 17 (+3) | 7 (-2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 800 gp. Citrine (20 gp). 1 Minor magic item. 1 Minor magic item.
Sybil Breeden, Female Human [Permalink]
Personal [hide]
Description: She tends to wear a large grey jacket. She carries with her a set of crossbows, each one with a opal on the hilt. She only wears one on her belt and the other on her back. Her hair is brown, silky, and of moderate length. She has a tattooed face.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: Born to a Cartwright, her father struggled to pay the bills. A gifted student she started as a Cartwright, but she got bored and became a Bounty Hunter. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Regain custody of her daughter; and further expansion of business
Ideals: Fighting, Passionate. Bonds: Attractive, Family, Poor, Job. Occupation: Bounty Hunter
Voice: Farmer accent
Attributes [hide]
Medium (4'10") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 5 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 5 (-3) | 10 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 5000 cp. Tourmaline (110 gp).
Erevan Othronus, Male Elf [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His auburn hair is cut jaggedly and amateurishly. His eyes, though not visible through his cowl, are violet.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He cannot resist a sob story and will often dote over anyone who has one.
History: He was raised in a plains tribe. His father was very strict, and drilled into him lessons on being the perfect gentleman. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest man in the south; and he feels the way he acts is they only way to get by in the world
Ideals: Entrepeneur, Philantrophist, Impeccable. Bonds: Attractive, Nature. Occupation: Server
Voice: Dutch accent
Attributes [hide]
Medium (5'1") Elf, Chaotic Neutral (CR 6)
Armor Class 10
Hit Points 34 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 11 (+0) | 19 (+4) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Sylvan, Celestial, Giant, Aquan
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +6
Possessions: 700 gp.
Thea Greenbottle, Female Halfling [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She has moderate length chestnut hair. Her violet eyes dart from person to person to random spaces in the air.
Personality: Eccentric and domineering, Thea will drive conversation. She is frequently practicing swordplay.
History: From birth she was tutored by a cruel and relentless mentor. Her father was a soldier and died while she was still young. Thea was left her father's suit of armor and trained in its use and care. She was always very intelligent and has formed a secret society of freemasons.
Motivation: Balancing her hectic life and new Spice Merchant responsibilities is difficult.
Ideals: Extrovert. Bonds: Poor, Attractive, Military, Mentor. Occupation: Spice Merchant
Voice: Old Prospector
Attributes [hide]
Small (2'9") Halfling, Chaotic Neutral (CR 5)
Armor Class 14
Hit Points 29 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 11 (+0) | 11 (+0) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 200 gp.
Azzakh Chumbyxirinnish, Male Dragonborn [Permalink]
Personal [hide]
Description: He typically wears black cloth garments or leather armor, and carries daggers. He has dyed his greying black crest a little too much giving a sharp black color. His red eyes peer out from beneath his broad black hat.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. When he's not drinking or sleeping the drinks off, he's doing painting.
History: Born in a small village he learned the ways of the warrior from his father. Through the years after Azzakh was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Azzakh's father didn't care for him much, and the feeling was mutual. He was granted druidic powers by his dying sister.
Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Philantrophist, Artistic, Gifted. Flaws: Antagonistic. Occupation: Mason
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 28 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 13 (+1) | 10 (+0) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
Possessions: 900 gp. Aquamarine (700 gp). Azurite (4 gp). Aquamarine (700 gp). Sardonyx (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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