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Advanced [show]


Ethereal Of Passion, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His orange fur is lengthy and is close to two feet long. His face is covered beneath a completely black helmet.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was always a brilliant, if unscrupulous mind. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and his religion dominates his actions

Ideals: Logical. Flaws: Antagonistic, Insane. Bonds: Religious. Occupation: Mercenary

Voice: Aggressive tone

Attributes [hide]

Ethereal Of Passion, Male Tabaxi Adept 2
Medium (5'10") Tabaxi, Lawful Good (CR 2)
Armor Class 11
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)13 (+1) 11 (+0)10 (+0)
Skills Insight +2, Intimidation +2
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 210 gp.


Social Check DCs


Kelter Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: He is a husky man, who wears a lot of dark rich colors, with gold accents. He has a red handlebar mustache and slicked back red hair. His eyes are likewise hazel.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his 18th year, his parents were killed by a dire rats raid, leaving Kelter alone in the world. After a stint in an orphanage, he was adopted. He was always very intelligent and has formed a secret society of philosophers.

Motivation: Someone believes him a fraud; and a deep hatred of dire rats

Ideals: Gifted. Flaws: Selfish, Secretive. Bonds: Attractive, Enemies. Occupation: Interpreter

Voice: Jittery and nervous

Attributes [hide]

Kelter Shadowquick, Male Halfling Expert 3
Small (3'0") Halfling, True Neutral (CR 3)
Armor Class 13
Hit Points 23 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 18 (+4)15 (+2) 12 (+1)14 (+2)
Skills Insight +3, Performance +4
Senses Passive Perception 11
Languages Common, Halfling, Giant, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 50 pp.


Social Check DCs


Harbek Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: This slender man stands about 4'5". He wears light armors faded through time and improper care. He has a blonde handlebar mustache and slicked back blonde hair. His gray eyes dart from person to person.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Harbek grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Harbek. He struck the Doctor job and began his own company from there.

Motivation: He wants to get laid; and expand his business

Bonds: Enemies, Criminal record, Job, Has a crush. Occupation: Doctor

Voice: Aggressive tone

Attributes [hide]

Harbek Aranore, Male Dwarf Expert 2
Medium (4'5") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 13 (+1)14 (+2) 5 (-3)12 (+1)
Skills Intimidation +3, Survival -1
Senses Passive Perception 7
Languages Common, Dwarven, Draconic, Gnoll
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 700 sp. 1 Masterwork Musical instrument.


Social Check DCs


Sun Of Wine, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a lance, but if one is not available she will default to her sai. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her gray fur is lengthy and is close to two feet long. She wears crescent spectacles with a black brim.

Personality: She exudes charisma. She is a tour de force of persuasion. She is harsh and unforgiving.

History: She served in the navy to pay for her family's outstanding loans. Her mother was a soldier and died while she was still young. Sun was left her mother's suit of armor and trained in its use and care. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: She wants revenge against brigands; and several ex partners dislike her way of doing things and want revenge

Flaws: Antagonistic. Bonds: Attractive, Military, Enemies. Occupation: Courier

Voice: Tuts and clicks tongue

Attributes [hide]

Sun Of Wine, Female Tabaxi Paladin 5
Medium (5'11") Tabaxi, Lawful Evil (CR 5)
Armor Class 11
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 10 (+0)15 (+2) 13 (+1)11 (+0)
Skills Athletics +2, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Orc, Gnoll
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 500 gp.


Social Check DCs


River Mist, Female Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she tends to wear a large brown jacket. She has done her best to style her orange fur to look like a famous performer. Her thin eyebrows rest above her beady yellow eyes.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has never given up on her singing dream.

Motivation: She is terrified, and will act out of fear.

Ideals: Impeccable, Artistic. Flaws: Ugly, Fearful. Bonds: Adventurer. Occupation: Spy

Voice: Sounds elderly

Attributes [hide]

River Mist, Female Tabaxi Warrior 1
Medium (4'9") Tabaxi, Lawful Good (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)13 (+1) 9 (-1)12 (+1)
Skills Animal Handling +1, Religion +3
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 140 gp. Jet (130 gp).


Social Check DCs

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