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Advanced [show]


Sindri Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has silver hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: Born to a pair of adventurers, Sindri grew up listening to his mother's many stories. Sindri abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero

Ideals: Optimist. Bonds: Poor, Attractive, Immigrant, Adventurer. Occupation: Laborer

Voice: Speaks with back of mouth

Attributes [hide]

Sindri Oomtrowl, Male Gnome Monk 5
Small (3'8") Gnome, Neutral Evil (CR 5)
Armor Class 12
Hit Points 23 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 12 (+1)15 (+2) 14 (+2)12 (+1)
Skills Insight +5, Investigation +5
Senses Passive Perception 12
Languages Common, Gnome, Draconic, Abyssal
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Griselda Copeland, Female Human [Permalink]

Personal [hide]

Description: She wears a weathered and beat up set of banded mail beneath an oversized grey coat. She has a slight overbite and is overall scrawny. Her feathered hat is riddled with cuts and holes. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She will rave to anyone who will listen. She invites people to come help in her community garden.

History: She was born a particularly ugly child, much to the horror of her parents. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To get a good night's sleep; and she wants to get laid

Ideals: Philantrophist. Flaws: Ugly, Insomniac, Insane. Occupation: Barber

Voice: Complex vocabulary, royal

Attributes [hide]

Griselda Copeland, Female Human Adept 1
Medium (5'7") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 15 (+2)15 (+2) 5 (-3)17 (+3)
Skills Survival -1
Senses Passive Perception 7
Languages Common, Terran, Giant
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 20 gp. Red garnet (150 gp).


Social Check DCs


Left-Handed Of Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a brown collared shirt and violet pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. He has a slight overbite and is overall scrawny. He keeps his orange fur in a pixie cut. His amber eyes are slightly larger than normal.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: From birth he was tutored by a cruel and relentless mentor. He went to a religious school and was inspired by the priests there in charitable deeds. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Find a way to reverse the transformation of his sister; and he has money and likes to spend it

Ideals: Impeccable. Bonds: Rich, Mentor, Religious, Family. Occupation: Priest

Voice: Speaks fast with a slight lisp

Attributes [hide]

Left-Handed Of Storm, Male Tabaxi Warrior 10
Medium (6'1") Tabaxi, Neutral Good (CR 10)
Armor Class 13
Hit Points 67 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)10 (+0) 8 (-1)18 (+4)
Skills Arcana +4, Athletics +5
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +5

Possessions: 900 gp.


Social Check DCs


Tana Nucklestamp, Female Gnome [Permalink]

Personal [hide]

Description: Standing 3'3", this woman is constantly adorned with expensive silk clothing, often dyed in bright tan and brown, and wears rings and necklaces with large, colorful gems. Her hair is always cut to a buzz. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her childhood dream was to be a Farmer, but she was a colossal failure. Since then, she has sought to make the best of life.

Motivation: She is terrified, and will act out of fear; and she is wracked by social anxiety

Ideals: Passionate, Gifted, Optimist. Flaws: Fearful. Bonds: Rich, Job. Occupation: Mayor

Voice: Dutch accent

Attributes [hide]

Tana Nucklestamp, Female Gnome Adept 1
Small (3'3") Gnome, Neutral Good (CR 1)
Armor Class 14
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)15 (+2) 7 (-2)16 (+3)
Skills Nature +4, Sleight of Hand +5
Senses Passive Perception 8
Languages Common, Gnome, Celestial, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 800 sp.


Social Check DCs


Trym Wildcloak, Female Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is well dressed, but even with her fine clothing she looks run-down. Her hair is short and white. Her brown eyes peer out from beneath her feathered red hat.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Born to a poor family in the city she treasured whatever gifts she got. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Trym grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Trym. She then took over the family business and is one of the better Marshal for hire.

Motivation: She feels kind of lost in life; and she has decided she is irredeemable

Flaws: Depressed. Bonds: Job, Poor, Criminal record. Occupation: Marshal

Voice: Speaks with back of mouth

Attributes [hide]

Trym Wildcloak, Female Halfling Warrior 6
Small (2'11") Halfling, True Neutral (CR 6)
Armor Class 14
Hit Points 46 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)15 (+2) 8 (-1)10 (+0)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common, Halfling, Aquan, Infernal
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: Just what you see.


Social Check DCs

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