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Advanced [show]


Callybon Timbers, Female Gnome [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears dark leathers with embroidery, and a wedding ring on her left hand. Her blonde hair is slicked back into a classic pompadour. She has a tattooed face.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: A powerful necromancer made her what she is. After coming to the age of reason, Callybon took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has been a successful dealer in antiques buying low and selling high.

Motivation: Wishes to resurrect an old love; and she is terrified, and will act out of fear

Ideals: Entrepeneur, Gifted. Flaws: Shy. Bonds: In love, Mentor. Occupation: Marshal

Voice: Excited and jittery

Attributes [hide]

Callybon Timbers, Female Gnome Commoner 6
Small (3'1") Gnome, True Neutral (CR 6)
Armor Class 12
Hit Points 36 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)8 (-1) 11 (+0)14 (+2)
Skills Intimidation +5, Stealth +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Harriet Sunmeadow, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she dresses well, wearing red shirts, loose pants, and blazers most of the time. Her silver hair is heavily combed to the right. Her skin is flawless and her blue eyes scan people very quickly.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She uses divination through singing.

History: She was born blind and as such lacked many opportunities for work. Her father took her hunting and taught her how to get in the mind of other creatures. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She is unsatisfied with her job; and she'd like to take her coworkers down a peg

Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Job, Nature. Occupation: Carter

Voice: Smoker's lung

Attributes [hide]

Harriet Sunmeadow, Female Halfling Rogue 6
Small (3'2") Halfling, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 14 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 8 (-1)16 (+3) 11 (+0)12 (+1)
Skills Nature +6, Performance +4
Senses Passive Perception 10
Languages Common, Halfling, Undercommon, Giant, Gnoll
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 500 gp. Hematite (13 gp). Malachite (13 gp). Hematite (13 gp). Eye agate (13 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Isabella Reid, Female Human [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she typically wears a sleeveless long coat of deep grey leather and dull violet iron scale mail. She wears a Stetson hat to hide her balding. She has violet eyes.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is obsessed with a lost civilization.

History: She was born in the west, but her parents moved at a very young age to the south. She was an athlete and attended two major summer competitions. She never won. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She has a crush on the local Tanner; and to clean up the streets

Ideals: Athletic. Bonds: Guardian, Adventurer, Immigrant, Has a crush. Occupation: Barrister

Voice: Uses lots of figures of speech

Attributes [hide]

Isabella Reid, Female Human Expert 1
Medium (5'2") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 16 (+3)11 (+0) 13 (+1)15 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 90 gp. 1 Superior lock.


Social Check DCs


Serpent Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: She is scrawny and has patchy beige fur. She wears dull brown sweaters, loose grey pants, and alligator leather shoes. Beneath her sweater she keeps a concealed sword, just in case. She has a hunchback. She wears a broad hat to hide her balding. Her face is scarred and worn.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She was born in the south, but her parents moved at a very young age to the east. When Serpent reached her early adolescence her Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and she wants nothing more than to rejoin the army

Ideals: Philantrophist, Athletic. Flaws: Ugly. Bonds: Immigrant, Military. Occupation: Glassblower

Voice: Ums and uhs a lot

Attributes [hide]

Serpent Candle, Female Tabaxi Sorcerer 6
Medium (5'11") Tabaxi, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 27 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)10 (+0) 9 (-1)13 (+1)
Skills Animal Handling +2, Persuasion +4
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 300 gp. Silver pearl (100 gp). Fire opal (1100 gp). Violet garnet (300 gp). Iolite (50 gp).


Social Check DCs


Oriel Markum, Female Half-Elf [Permalink]

Personal [hide]

Description: A 5'5" western woman, she prefers to wear violet pants and tee shirts. Her blonde hair is kept up in a ponytail inside a top hat. Her eyes are green and she is always smoking a pipe.

Personality: She has always had a great fascination with Human culture. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Soapmaker arts, while her father instructed her in etiquette, music and courtly manner. As a young adult she joined a group advocating for an improvement in Half-Elven conditions. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Human compassion; and wishes to resurrect an old love

Ideals: Optimist. Flaws: Racist. Bonds: Adventurer, In love, Rich. Occupation: Soapmaker

Voice: Stutters

Attributes [hide]

Oriel Markum, Female Half-Elf Fighter 1
Medium (5'5") Half-Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)17 (+3) 9 (-1)14 (+2)
Skills Deception +4, Perception +1
Senses Passive Perception 11
Languages Common, Elven, Gnome, Terran, Druidic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 100 sp.


Social Check DCs

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