Heskan Wivvyrholdalphiax, Male Dragonborn [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. His attire stands in sharp contrast to his nunchaku, which is beautifully polished and possesses an ornate carving of a card on it. His crest, while still mostly green, has prominent grey streaks. He has a tattooed face.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was raised in a white middle class family as the only child. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Retire the richest man in the east; and to find somewhere to settle down
Ideals: Entrepeneur. Flaws: Antagonistic, Secretive, Mundane. Bonds: Attractive. Occupation: Cook
Voice: Sounds elderly
Attributes [hide]
Medium (6'7") Dragonborn, True Neutral (CR 18)
Armor Class 13
Hit Points 83 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 10 (+0) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Celestial, Aquan
Attacks Melee +7 / 5d6+1, Ranged +9 / 5d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 3 | 2 |
Possessions: 9000 gp. Aquamarine (300 gp). Red-brown spinel (80 gp). Onyx (80 gp). Zircon (80 gp). Brown diamond (2000 gp). Rose (80 gp). Alexandrite (300 gp). Hematite (6 gp). Banded agate (6 gp). Star rose quartz (80 gp). Deep blue spinel (300 gp). Peridot (80 gp). Emerald (1300 gp). Obsidian (6 gp). Jade (80 gp). Moss agate (6 gp). Moss agate (6 gp). Black opal (1300 gp). Jade (80 gp). Amethyst (80 gp). Azurite (6 gp). Red-brown spinel (80 gp). Golden yellow topaz (300 gp).
Pyxrin Chumbyxirinnish, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears a black deerstalker hat and black clothes. She keeps her copper crest in a pixie cut. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gold.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: The child of a Sailor, who enjoyed hunting, Pyxrin was taken on many hunting expeditions. Her mother had invested heavily in several trade routes and wanted her to inherit them. After a long history of fighting, Pyxrin and her spouse have recently divorced.
Motivation: Money/treasure; and she has passion for adventuring and risk
Flaws: Antagonistic. Bonds: In love, Nature, Rich, Adventurer. Occupation: Mayor
Voice: Mousy voice
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 65 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 17 (+3) | 15 (+2) | 10 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 2d10+4, Ranged +6 / 2d10+3, Grapple +4
Possessions: 400 gp.
Thiala Liadon, Female Elf [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She prefers to wear tan pants and tee shirts. She wears her hair in dreadlocks. Her brown eyes dart from person to person to random spaces in the air.
Personality: Thiala speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Ostracized due to the martial powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: Expand her business; and further expansion of business
Ideals: Impeccable, Joker, Gifted. Bonds: Adventurer, Job. Occupation: Server
Voice: Jittery and nervous
Attributes [hide]
Medium (5'5") Elf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 1 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 6 (-2) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 40 gp.
Anne Oakes, Female Human [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is dark but she possesses many black ritualistic tattoos. She has the majority of her body covered in plate. She has shaved her head bald. Her eyes are violet and beady.
Personality: Anne wants to be seen as a stoic, levelheaded, noble Barbarian, so she tries to act the part. She does a good job, for the most part... She always tries to repair and not replace. It was this mentality that drove her into the Fisher business.
History: The child of western immigrants she idolized her mother. A few years later when the south was not economically sound they moved to her current location. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wishes to resurrect an old love.
Ideals: Disciplined, Persistence. Flaws: Ugly. Bonds: Immigrant. Occupation: Fisher
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 15 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 16 (+3) | 16 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Goblin, Sylvan, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +5
Possessions: 3000 cp. 1 Darkwood Shield.
Moon Shoe, Male Tabaxi [Permalink]
Personal [hide]
Description: A man of a pale complexion, he tends to wear a pastel poncho over his likewise colored trousers and shirt. He has done his best to style his brown fur to look like a famous performer. His hazel unseeing eyes seem to look past you.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. A true patriot, Moon would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Moon took refuge in the ruined castle and found the beat up axe and armor he uses now. He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He has a rivalry with the Church that dominates his actions.
Flaws: Disease, Depressed. Bonds: Military, Religious, Nature. Occupation: Seamstress
Voice: Soothing and warm
Attributes [hide]
Medium (5'7") Tabaxi, True Neutral (CR 9)
Armor Class 12
Hit Points 42 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 12 (+1) | 15 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 1 | 0 |
Possessions: 230 pp. Carved bone or ivory statuette (70 gp). A roughly beaten golden orb (180 gp).
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Their contribution stands as a beacon of hope for all adventurers!
