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NPC Generator

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Advanced [show]


Agnes Vance, Female Human [Permalink]

Personal [hide]

Description: She wears grey trousers with yellow and grey striped suspenders. She wears various colorful collared shirts. She is physically well-built. With wild white hair. Her green eyes dart from person to person to random spaces in the air.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She uses divination through singing.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She now spends her time doing works of charity.

Motivation: To prove her worth to the world; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable, Gifted, Philantrophist. Flaws: PTSD, Impulsive. Occupation: Junk Dealer

Voice: Stutters

Attributes [hide]

Agnes Vance, Female Human Commoner 1
Medium (4'11") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)14 (+2) 8 (-1)17 (+3)
Skills History +4, Persuasion +5
Senses Passive Perception 9
Languages Common, Druidic, Celestial
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 150 gp.


Social Check DCs


Rosalind Gracey, Female Half-Elf [Permalink]

Personal [hide]

Description: This slender woman stands about 5'5". She is well dressed, constantly wearing a yellow suit, tan shirt, and brown tie. She wears her golden hair up. She wears a mask on her face.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: From birth she was tutored by a cruel and relentless mentor. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Wants to work out more often; and she's looking for her big break

Ideals: Opinionated, Athletic. Bonds: Religious, Mentor, Adventurer. Occupation: Tailor

Voice: Low and grunting

Attributes [hide]

Rosalind Gracey, Female Half-Elf Bard 5
Medium (5'5") Half-Elf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 39 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 18 (+4)13 (+1) 14 (+2)11 (+0)
Skills Acrobatics +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: Just what you see.


Social Check DCs


Valorean Ebynichtomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He has a large green mantle and cape that has been intricately interwoven into his brown robe. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has wavy blue crest. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He's since become an addict/alcoholic.

Motivation: He wants to get laid.

Flaws: Addict, Cynical, Shy. Bonds: Attractive. Occupation: Armorer

Voice: Cold and demanding tone

Attributes [hide]

Valorean Ebynichtomonis, Male Dragonborn Cleric 11
Medium (6'3") Dragonborn, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 77 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)18 (+4) 12 (+1)15 (+2)
Skills Athletics +5, Religion +8
Senses Passive Perception 11
Languages Common, Abyssal, Goblin, Gnome, Orc
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13654

Possessions: 390 pp. Silver-plated steel longsword with jet jewel in hilt (700 gp). Jeweled electrum ring (4000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (180 gp). Old masterpiece painting (2300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Savaran Norixius, Female Dragonborn [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She wears just a green suit. She sports a flattop crest cut. Her gold eyes peer out from beneath her feathered green hat.

Personality: Savaran wants to be seen as a stoic, levelheaded, noble Paladin, so she tries to act the part. She does a good job, for the most part... Further she is a bit of a stoner and is frequently out of it.

History: She was born to a pair of big game hunters, but was frequently ill as a child. After coming to the age of reason, Savaran took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted martial powers by her dying brother.

Motivation: She wants to meet her childhood hero.

Ideals: Disciplined, Gifted. Flaws: Ugly, Addict, Disease. Occupation: Animal Trainer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Savaran Norixius, Female Dragonborn Paladin 1
Medium (6'5") Dragonborn, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 12 (+1)12 (+1) 16 (+3)14 (+2)
Skills History +3, Perception +5
Senses Passive Perception 15
Languages Common, Terran
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 700 sp. Iolite (50 gp).


Social Check DCs


Sun Mirror, Female Tabaxi [Permalink]

Personal [hide]

Description: She is lean but muscular and is well dressed, constantly wearing a pastel suit, violet shirt, and black tie. Her yellow fur is matted, messy, and big. Her yellow eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Sun hails from a village terrorized by goblins. A few years later when the north was not economically sound they moved to her current location. She has been a successful dealer in antiques buying low and selling high.

Motivation: She wants revenge against goblins; and revenge

Ideals: Entrepeneur. Flaws: Ugly, Cynical. Bonds: Enemies, Immigrant. Occupation: Stylist

Voice: Sleepy voice

Attributes [hide]

Sun Mirror, Female Tabaxi Cleric 5
Medium (5'6") Tabaxi, Neutral Good (CR 5)
Armor Class 12
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 15 (+2)8 (-1) 7 (-2)9 (-1)
Skills Animal Handling +1, Investigation +2
Senses Passive Perception 8
Languages
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 6000 sp. Red garnet (60 gp). Rock crystal (20 gp). Deep blue spinel (600 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs

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