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NPC Generator

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Advanced [show]


Smoking Of Passion, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears silk and lounges about seductively. Her fur is brown and very short. Her hazel eyes are passionate and lively.

Personality: Deceptive and manipulative this western gal figured out how to best use her charms to convince people to do what she wants. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born in the west her family was never financially stable. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She left for the west, certain she would find work there.

Motivation: She's repulsed by the PC; and she has passion for adventuring and risk

Flaws: Antagonistic. Bonds: Attractive, Immigrant, Poor, Mentor. Occupation: Engraver

Voice: Soothing and warm

Attributes [hide]

Smoking Of Passion, Female Tabaxi Commoner 2
Medium (5'4") Tabaxi, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 11 (+0)14 (+2) 13 (+1)16 (+3)
Skills Deception +5, Insight +3
Senses Passive Perception 11
Languages Common, Orc, Draconic
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4

Possessions: 210 gp. Malachite (14 gp). Chrysoberyl (150 gp). 1 Masterwork Common Melee.


Social Check DCs


Wymar Richie, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he dresses well, wearing grey shirts, loose pants, and blazers most of the time. His hair is greying and his face has many wrinkles. His violet unseeing eyes seem to look past you.

Personality: He is irascible and easily irritated. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was born several months after his father was called into army service. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He used his abilities to trick people and travel the world for free.

Motivation: He has decided he is irredeemable; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Disease, Antagonistic. Bonds: Attractive, Criminal record, Military. Occupation: Marshal

Voice: Prounounces S like Z

Attributes [hide]

Wymar Richie, Male Human Wizard 1
Medium (5'3") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)17 (+3) 13 (+1)10 (+0)
Skills Persuasion +2, Survival +3
Senses Passive Perception 11
Languages Common, Terran, Goblin, Giant
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: 3 Alchemist’s fire.


Social Check DCs


Thava Phrahdrandon, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman is dressed in an above average manner. She has a penchant for wearing a ring with an oversized opal on her left hand. Her black crest is drawn into a tight pony tail with a clover scrunchie. Her skin is flawless and her gold eyes scan people very quickly.

Personality: She snorts whenever she laughs or is feeling confident. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When she was little, her rather wealthy family often ventured across the island to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Thava took refuge in the large cave and found the beat up shortbow and armor she uses now. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Meet up once more with her childhood friend.

Bonds: Attractive, Rich, Adventurer, Military, Nature. Occupation: Miller

Voice: Hollow voice

Attributes [hide]

Thava Phrahdrandon, Female Dragonborn Monk 9
Medium (6'6") Dragonborn, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 66 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)13 (+1) 13 (+1)18 (+4)
Skills Religion +4, Survival +4
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2

Possessions: 700 gp.


Social Check DCs


Dalgal Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is wearing a perfectly clean shirt and pair of pants. His auburn hair is heavily combed to the left. He has a dull look in his green eyes.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Dalgal took refuge in the ruined castle and found the beat up quarterstaff and armor he uses now. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He's repulsed by the PC; and sabotage a competitor

Flaws: Antagonistic. Bonds: Attractive, Job, Nature. Occupation: Miner

Voice: Speaks like tongue is numb

Attributes [hide]

Dalgal Eversharp, Male Dwarf Wizard 2
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)12 (+1) 10 (+0)14 (+2)
Skills Deception +4
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 900 sp.


Social Check DCs


Calcitro Goodbarrel, Male Halfling [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright red and tan, and wears rings and necklaces with large, colorful gems, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'2" when asserting himself. He sports a flattop hair cut. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He would rather hide behind his crafts than deal with other people.

History: Born in a small village he learned the ways of the warrior from his mother. He helped his mother out around the business and became quite the natural. He used his abilities to travel the world and help people.

Motivation: To be a Fortune-teller again.

Ideals: Philantrophist, Artistic, Fighting. Flaws: Shy. Bonds: Rich, Job. Occupation: Server

Voice: Shortens vowels

Attributes [hide]

Calcitro Goodbarrel, Male Halfling Paladin 6
Small (3'2") Halfling, True Neutral (CR 6)
Armor Class 14
Hit Points 41 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 8 (-1)16 (+3) 9 (-1)13 (+1)
Skills Deception +4, Investigation +6
Senses Passive Perception 9
Languages Common, Halfling, Dwarven, Ignan, Goblin
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 gp. 4 Antitoxin. 4 Holy water.


Social Check DCs

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