Mary Hadleigh, Female Human [Permalink]
Personal [hide]
Description: Her left side is far more bruised and cut up than her other. She wears an entirely grey suit with brown socks and a vest with buckled shoes. She has moderate length black hair. She has a tattooed face.
Personality: A skeptical and narcissistic woman, Mary's first love is herself. Her second love is also herself. She is afraid of women and trembles around them
History: She was born into a rich family. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. Due to her spouse's obsession with being a Carter they were divorced and she won custody of their son. She worked as a Mason, and she later adopted a second son.
Motivation: Doesn't want to be a Mason and was forced into it by her family; and her spouse's relatives view her with great suspicion
Ideals: Impeccable. Flaws: Ugly, Shy. Bonds: Rich, Family. Occupation: Mason
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'5") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 11 (+0) | 11 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
Possessions: 100 gp. 1 Masterwork Common Melee.
Olgoth Dayton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears silk and lounges about seductively. He keeps his long golden hair kept up in a rat tail. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Aggressive, abrasive, and angry, Olgoth embodies much of what other species detest in the Half-Orcs. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He is a Jackalwere in disguise. While studying, he fell in love. They married and had a son. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He's looking for his big break; and he wants to meet his childhood hero
Flaws: Insane, Antagonistic. Bonds: Attractive, Adventurer, In love. Occupation: Stableman
Voice: Creaky witch voice
Attributes [hide]
Medium (6'4") Half-Orc, Lawful Neutral (CR 9)
Armor Class 10
Hit Points 70 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 11 (+0) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Abyssal
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 1800 gp. Silver chalice with lapis lazuli gems (70 gp). 1 Minor magic item. 1 Minor magic item.
Nora Hogcollar, Female Halfling [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears a weathered and beat up set of banded mail beneath an oversized red coat, and is pretty ugly. She has wavy red hair. She has gray eyes and a red hat with a brown feather.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is frequently practicing swordplay.
History: She was raised in a white middle class family as the only child. When Nora reached her early adolescence her Halfling mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She found several beat up suits of armor and, cannibalizing spare parts, she put together a working one.
Motivation: To end her boredom; and she seems to be bored by most things
Ideals: Persistence. Flaws: Ugly, Mundane. Bonds: Military. Occupation: Ploughman
Voice: Thin and wheezing
Attributes [hide]
Small (3'0") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 51 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 15 (+2) | 8 (-1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 100 gp.
Volen Cooper, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears black painted combat armor at almost all times. She wears her golden hair up. Her face is scarred and worn.
Personality: This woman loves dancing and to teach people dancing more than just about anything. She is a font of random trivia from the lore and stories she has discovered
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She moved from fad to fad and when she turned 15 she discovered dancing. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Money/treasure; and to share knowledge with the world
Ideals: Artistic, Logical. Flaws: Ugly. Bonds: Rich. Occupation: Shoemaker
Voice: Excited and jittery
Attributes [hide]
Medium (5'6") Half-Orc, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 23 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 14 (+2) | 15 (+2) | 10 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4
Possessions: 4000 sp. Blue star sapphire (1200 gp). 1 Minor magic item. 1 Minor magic item.
Marastyr Strakeln, Female Dwarf [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a sweet of some kind. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look, marred by sweets. Her red hair is singed and shortened. She has a dull look in her amber eyes.
Personality: Eccentric and domineering, Marastyr will drive conversation. She is lazy, self-centered, vain, and jealous.
History: Marastyr hails from a village terrorized by dire rats. In her 14th year, her parents were killed by a dire rats raid, leaving Marastyr alone in the world. After a stint in an orphanage, she was adopted. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: Wants to open a new tavern; and she'd like to take her coworkers down a peg
Ideals: Extrovert. Flaws: Ugly, Selfish. Bonds: Enemies, Criminal record, Job. Occupation: Sage
Voice: Loud with bravado
Attributes [hide]
Medium (3'9") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 12 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 12 (+1) | 7 (-2) | 10 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: 2000 sp.
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Their contribution stands as a beacon of hope for all adventurers!
