Skamos Power, Male Tiefling [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He has the majority of his body covered in plate. His hair is dark red, silky, and of moderate length. His white eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Skamos is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Skamos was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Dyer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has taken up work as a Dyer and fed both sides of the war false information with the goal of increasing casualties.
Motivation: To prove his worth to the world; and to share knowledge with the world
Ideals: Extrovert. Flaws: Impulsive. Bonds: Poor, Attractive. Occupation: Dyer
Voice: Speaks with a cold
Attributes [hide]
Medium (6'9") Tiefling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 7 (-2) | 16 (+3) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Orc, Abyssal, Terran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 30 pp.
Gurdis Frostbeard, Female Dwarf [Permalink]
Personal [hide]
Description: She wears baggy grey pantaloons and a blue scarf. She has slicked back red hair. She wears crescent spectacles with a black brim.
Personality: Gurdis is depressed about a lot of things. She tends to be a nihilist. Around other people she will do her best to conceal her emotions and appear jolly.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Her father was very strict, and drilled into her lessons on being the perfect lady. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She has money and likes to spend it; and she loathes her own lifestyle
Ideals: Impeccable. Flaws: Depressed, Shy. Bonds: Immigrant, Rich. Occupation: Banker
Voice: Scratchy, weak
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 16 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 16 (+3) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Dwarven, Goblin
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 370 gp. 1 Banded mail.
Anne Hampton, Female Human [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She prefers to wear brown clothing when she does not wear armor. Her golden hair is still thick. She wears large thick round spectacles.
Personality: She has a massive crush on the younger sibling of the Bather who has hired her part-time. She feeds upon the attention of others.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Wants to work out more often; and meet up once more with her childhood friend
Ideals: Athletic. Bonds: Has a crush, Attractive, Rich, Adventurer. Occupation: Bather
Voice: Soothing and warm
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 10)
Armor Class 9
Hit Points 52 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 10 (+0) | 19 (+4) | 5 (-3) | 17 (+3) |
Senses Passive Perception 7
Languages Common, Orc, Undercommon, Giant, Draconic
Attacks Melee +6 / 3d6+2, Ranged +3 / 3d6-1, Grapple +2
Possessions: 70 pp. 1 Minor magic item.
Marigold Hogcollar, Female Halfling [Permalink]
Personal [hide]
Description: Runty and weak-looking, she is wearing a long, white cloak. She keeps her red hair in a flapper bob. She has a dull look in her brown eyes.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She has all her life been fascinated with dancing.
History: Her mother raised her in a mountain cabin. She dropped out of school before completing her studies. Since then, she has sought to make the best of life.
Motivation: To share knowledge with the world; and wants to have a good time and be beloved
Ideals: Optimist, Artistic, Logical. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Miner
Voice: Sleepy voice
Attributes [hide]
Small (2'8") Halfling, Neutral Evil (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 14 (+2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Ignan, Aquan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: Just what you see.
Kilvar Brazzik, Male Dwarf [Permalink]
Personal [hide]
Description: 4'5" and lanky with angular features, he is an attractive figure. He usually wears his grey robe and has his glaive always slung over his shoulder. He has a long golden beard with little hanging trinkets. He has blue eyes and a grey hat with a black feather.
Personality: He is happy with his job as a Navigator. He turns his eye from what people do, preferring to live and let live. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. From there he went from mercenary job to mercenary job. He struck the Navigator job and began his own company from there.
Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark
Ideals: Entrepeneur. Bonds: Attractive, Job, Religious, Adventurer. Occupation: Navigator
Voice: Boston accent
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 16 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Druidic, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 190 gp.
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