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Advanced [show]


Aline Fasharash, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears skinny pants and wears a violet and grey robe with the hood down. Her tied-back hair is red. She wears large thick round spectacles.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She is a bit of a xeno-phobe, disliking non-Half-Elves.

History: She was born at the edge of vast mountains. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She bought a flail and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To prove her worth to the world; and her spouse's relatives view her with great suspicion

Flaws: Racist, Impulsive. Bonds: Attractive, Nature, Family. Occupation: Roofer

Voice: Stutters

Attributes [hide]

Aline Fasharash, Female Half-Elf Sorcerer 3
Medium (5'6") Half-Elf, Lawful Evil (CR 3)
Armor Class 8
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 11 (+0)12 (+1) 13 (+1)15 (+2)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 2800 sp.


Social Check DCs


Three In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She is portly but not overly obese. Her gray fur is drawn into a tight pony tail with a rose scrunchie. Her amber eyes peer out from beneath her Stetson brown hat.

Personality: She is business-like. She takes instructions and follows them to the letter. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: Three was born the youngest of three triplets. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She has been a successful dealer in antiques buying low and selling high.

Motivation: Marry her brother to traveling adventurers.

Ideals: Professionalism, Optimist, Entrepeneur. Bonds: In love, Family. Occupation: Barkeep

Voice: Speaks through clenched teeth

Attributes [hide]

Three In the Wind, Female Tabaxi Bard 7
Medium (6'3") Tabaxi, Chaotic Evil (CR 7)
Armor Class 14
Hit Points 31 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)19 (+4) 11 (+0)13 (+1) 8 (-1)16 (+3)
Skills Insight +2, Sleight of Hand +7
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +6 / 2d8+3, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 300 gp. A roughly beaten golden orb (130 gp). A roughly beaten golden orb (130 gp). Cloth of gold vestments (130 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nadarr Jharthraxyn, Male Dragonborn [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He keeps his scarlet crest in a pixie cut. His red eyes have a joyful gleam in them most of the time.

Personality: Nadarr is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a ruthless business man, a trait he acquired from his mother.

History: Nadarr was born in the south. At a young age he loved to build and create. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality

Ideals: Extrovert, Entrepeneur, Persistence. Bonds: Attractive, Adventurer. Occupation: Server

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Nadarr Jharthraxyn, Male Dragonborn Fighter 15
Medium (6'4") Dragonborn, True Neutral (CR 15)
Armor Class 12
Hit Points 110 (15d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)16 (+3) 11 (+0)17 (+3)
Skills Animal Handling +5, Athletics +8
Senses Passive Perception 10
Languages Common, Giant, Auran, Orc
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +8

Possessions: 2000 gp. Jeweled gold crown (6000 gp). Old masterpiece painting (1200 gp). Cloth of gold vestments (30 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Carved bone or ivory statuette (100 gp). Carved bone or ivory statuette (100 gp). Old masterpiece painting (1200 gp). Brass mug with jade inlays (100 gp). Old masterpiece painting (1200 gp). A roughly beaten golden orb (30 gp). Fire opal pendant on a fine gold chain (1200 gp). Jeweled anklet (3000 gp). 1 Medium magic item.


Social Check DCs


Cockaby Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: He wears a tan top hat and tan clothes. He wears a top hat to cover his moderate length golden hair. His green unseeing eyes seem to look past you.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. The war was a terrible time for him, and Cockaby does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Cockaby was raised in a hard working conservative environment. His psionic abilities were realized during a raid on his village. He has set out to sabotage the competition.

Motivation: Sabotage a competitor.

Ideals: Gifted. Flaws: Disease, Antagonistic, Depressed. Bonds: Military, Job. Occupation: Stableman

Voice: Nasally tone

Attributes [hide]

Cockaby Bafflestone, Male Gnome Sorcerer 4
Small (3'6") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 18 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 13 (+1)8 (-1) 7 (-2)12 (+1)
Skills Animal Handling +0, Medicine +0
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs


Kyle Rayden, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a fine chain shirt which he covers with grey colored cloaks and clothing. He is an epitome of beauty. He has a long chestnut beard with little hanging trinkets. His eyes are brown.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He cannot resist a sob story and will often dote over anyone who has one.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Barkeep arts, while his father instructed him in etiquette, music and courtly manner. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has built up a small fortune and can afford his own way.

Motivation: To find somewhere to settle down; and to end his boredom

Ideals: Philantrophist. Flaws: Mundane. Bonds: Attractive, Rich, Mentor. Occupation: Barkeep

Voice: Uses sign language

Attributes [hide]

Kyle Rayden, Male Human Barbarian 1
Medium (5'5") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)16 (+3) 6 (-2)16 (+3)
Skills Investigation +5, Perception +0
Senses Passive Perception 10
Languages Common, Ignan, Aquan, Infernal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 130 gp.


Social Check DCs

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