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NPC Generator

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Advanced [show]


Norman Hayley, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he has the majority of his body covered in plate. His moppish brown hair is in a traditional bowl cut. His green eyes are passionate and lively.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is obsessed with finding treasure.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. From his teen years he was always beautiful and desirable, so people have always doted on him. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and meet up once more with his childhood friend

Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Adventurer. Occupation: Barrister

Voice: Spits words with contempt

Attributes [hide]

Norman Hayley, Male Human Wizard 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)11 (+0) 8 (-1)12 (+1)
Skills Animal Handling +1, Arcana +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 70 pp. Sardonyx (40 gp). Bloodstone (40 gp). Deep green spinel (160 gp). 1 Darkwood Shield. 1 Breastplate. 1 Chain shirt.


Social Check DCs


Tim Wedgwood, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a custom-built plate barding that's adorned with grey lining and desert motifs. He has golden hair. His thin eyebrows rest above his beady green eyes.

Personality: Confrontational and typically high on some drug or another. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born to a criminal king-pin and mafia family His father had invested heavily in several trade routes and wanted him to inherit them. Being a Stylist kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is currently in port desperately looking for someone to get him out; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Ugly, Addict. Bonds: Slave, Criminal record, Rich. Occupation: Stylist

Voice: Switch between two voices

Attributes [hide]

Tim Wedgwood, Male Human Commoner 1
Medium (5'11") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)12 (+1) 11 (+0)10 (+0)
Skills Deception +2, Nature +3
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 100 sp. Citrine (70 gp). 1 Banded mail.


Social Check DCs


Shifting In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: This southern woman wears a brown cloak and cross-gartered black stockings. Her clothes are grease stained in places. Her fur is orange and very short. Her ears are large.

Personality: She is overprotective of those who hire her services. She also has developed a complete distrust of the Locksmith profession.

History: Born to a Locksmith, her mother struggled to pay the bills. Her childhood dream was to be a Locksmith, but she was a colossal failure. She moves from town to town, unable to find a place to settle.

Motivation: Expand her business; and to be a locksmith again

Flaws: Ugly. Bonds: Poor, Immigrant, Guardian, Job. Occupation: Actor

Voice: Aggressive tone

Attributes [hide]

Shifting In the Wind, Female Tabaxi Rogue 10
Medium (5'8") Tabaxi, Chaotic Good (CR 10)
Armor Class 13
Hit Points 42 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 10 (+0)9 (-1) 11 (+0)9 (-1)
Skills Perception +4, Religion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3

Possessions: 1100 gp. Old masterpiece painting (600 gp). Finely wrought small gold bracelet (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cimer Allure, Male Tiefling [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is dressed in an above average manner. His blue hair is knotted and matted. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gold eyes.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is able to fit into much smaller and tighter spaces than normal.

History: He was raised in a island tribe. He worked as a nervous Map Maker and found it very stressful. He has drifted from career to career and currently works as a Map Maker.

Motivation: Further expansion of business.

Ideals: Passionate, Gifted. Bonds: Attractive, Nature, Job. Occupation: Map Maker

Voice: Scottish accent

Attributes [hide]

Cimer Allure, Male Tiefling Expert 1
Medium (6'4") Tiefling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 15 (+2)13 (+1) 11 (+0)11 (+0)
Skills Animal Handling +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Percival Moreno, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He has the majority of his body covered in plate. His chestnut hair is slicked back into a classic pompadour. He is baby faced.

Personality: Always inclined to offer people food he seems plenty friendly. He is a big fan of imagination and believes people should spend more time reading and writing.

History: From birth he was tutored by a cruel and relentless mentor. He was an athlete and attended two major summer competitions. He never won. He used his abilities to travel the world and help people.

Motivation: To share knowledge with the world.

Ideals: Athletic, Philantrophist, Logical. Bonds: Mentor. Occupation: Merchant

Voice: Switch between two voices

Attributes [hide]

Percival Moreno, Male Human Commoner 8
Medium (5'5") Human, Neutral Good (CR 8)
Armor Class 10
Hit Points 50 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 17 (+3)13 (+1) 14 (+2)12 (+1)
Skills Medicine +5, Nature +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0

Possessions: 10000 sp. 1 Minor magic item.


Social Check DCs

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