Bimpnottin Waggletop, Female Gnome [Permalink]
Personal [hide]
Description: She does not wear sleeves and tends to eschew shirts when she can avoid it. She carries with her a set of shortspears, each one with a amethyst on the hilt. She only wears one on her belt and the other on her back. Her blonde hair is braided into rings. She wears an eyepatch.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She receives visions of the future at random moments
History: She comes from a rich northern family. Her necromantic abilities were realized during a raid on her village. She was granted necromantic powers by her dying sister.
Motivation: She is greedy; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Gifted. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Courier
Voice: Irish accent
Attributes [hide]
Small (3'1") Gnome, Chaotic Good (CR 6)
Armor Class 10
Hit Points 34 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 10 (+0) | 13 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Halfling
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0
Possessions: 100 gp. Black opal (1400 gp).
Jade Of Winter, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a simple burlap shirt and baggy pants. He conceals his shield with his veritable burlap sack of a shirt. His long beige fur is drawn into a two foot long braid. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep yellow.
Personality: He speaks before he thinks and is too direct. He is skeptical of what others tell him and is slow to trust.
History: He was born to a criminal king-pin and mafia family His mother took him hunting and taught him how to get in the mind of other creatures. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Athletic. Flaws: Impulsive, Shy. Bonds: Criminal record, Nature. Occupation: Roofer
Voice: Aggressive tone
Attributes [hide]
Medium (5'2") Tabaxi, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 20 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 8 (-1) | 16 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Auran
Attacks Melee +7 / 3d4+4, Ranged +5 / 3d4+2, Grapple +4
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.
Brottor Burrowfound, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears professional attire. His white hair is drawn into a tight pony tail with a rose scrunchie. His hazel eyes are passionate and lively.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. From there he went from mercenary job to mercenary job. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To reunite with his old friends.
Ideals: Optimist, Justice, Gifted. Bonds: Attractive, Adventurer. Occupation: Shoemaker
Voice: Boston accent
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Good (CR 12)
Armor Class 11
Hit Points 75 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 10 (+0) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon
Attacks Melee +3 / 3d10-1, Ranged +5 / 3d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 3 | 3 |
Possessions: 3000 gp. Embroidered silk and velvet mantle with numerous moonstones (1500 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Eyepatch with mock eye of sapphire and moonstone (2300 gp). 1 Minor magic item.
Pâsh Stapleton, Male Half-Orc [Permalink]
Personal [hide]
Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a white vest and prefers pastel and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is cut close to his head. His eyes are hazel.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He has all his life been fascinated with dancing.
History: He was born at the edge of vast forest. He moved from fad to fad and when he turned 15 he discovered dancing. He's since become an addict/alcoholic.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Artistic. Flaws: Ugly, Antagonistic, Addict. Bonds: Nature. Occupation: Soapmaker
Voice: Scandinavian accent
Attributes [hide]
Medium (6'5") Half-Orc, Lawful Good (CR 12)
Armor Class 8
Hit Points 56 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 7 (-2) | 9 (-1) | 8 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 3d10+3, Ranged +2 / 3d10-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 | 1 |
Possessions: 2000 gp. Embroidered and bejeweled glove (3000 gp). Gold and topaz bottle stopper cork (1000 gp). Old masterpiece painting (600 gp). Eyepatch with mock eye of sapphire and moonstone (600 gp).
Millicent Tyndall, Female Human [Permalink]
Personal [hide]
Description: The dark-skinned woman stands 4'11" and wears silk and lounges about seductively. Her auburn hair is cut short. She is very pretty but has cold, dead eyes.
Personality: She snorts whenever she laughs or is feeling confident. She is afraid of women and trembles around them
History: Millicent was raised in a hard working conservative environment. A gifted student she started as a Stableman, but she got bored and became a Banker. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: She wants to meet her childhood hero; and further expansion of business
Flaws: Shy. Bonds: Attractive, Job, Enemies, Adventurer. Occupation: Banker
Voice: Farmer accent
Attributes [hide]
Medium (4'11") Human, Chaotic Good (CR 11)
Armor Class 8
Hit Points 45 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 7 (-2) | 13 (+1) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +7 / 3d8+3, Ranged +2 / 3d8-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 |
Possessions: 230 pp. Old masterpiece painting (400 gp). Jeweled gold crown (4000 gp). Gold dragon comb with red garnet eye (900 gp).
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Their contribution stands as a beacon of hope for all adventurers!
