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NPC Generator

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Advanced [show]


Meriele Eathalena, Female Elf [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears suspenders and blue workpants. Her shirt is red, and she wears a heavy blue leather apron most of the time. She wears a colorful flower in her auburn hair. Her eyes are amber.

Personality: She is almost excessively polite to everyone, even when angry. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.

History: Meriele was born in the west. At a young age she loved to build and create. From her teen years she was always beautiful and desirable, so people have always doted on her. She found several beat up suits of armor and, cannibalizing spare parts, she put together a working one.

Motivation: She desires power and/or immortality; and she's attracted to the pc

Ideals: Persistence. Flaws: Shy. Bonds: Attractive, Immigrant. Occupation: Soapmaker

Voice: Hissing voice

Attributes [hide]

Meriele Eathalena, Female Elf Barbarian 4
Medium (4'8") Elf, Neutral Evil (CR 4)
Armor Class 13
Hit Points 18 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 5 (-3)13 (+1) 13 (+1)15 (+2)
Skills Arcana +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Harbek Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and he perpetually has his crossbow ready. He wears a colorful flower in his golden hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He also hits on women, regardless of circumstances.

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has gone from town to town working and never settling down anywhere, but has fallen for a local Spice Merchant. He hasn't told them the truth, but wants to settle down with them.

Motivation: He wants to get laid; and he has a crush on the local spice merchant

Ideals: Entrepeneur, Fighting. Flaws: Shy. Bonds: Attractive, Has a crush. Occupation: Stableman

Voice: Booming voice

Attributes [hide]

Harbek Bigtoe, Male Dwarf Commoner 2
Medium (4'4") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 19 (+4)10 (+0) 15 (+2)3 (-4)
Skills Nature +2, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 200 sp.


Social Check DCs


Windy Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a brown shirt, with a red mid length shorts with red tights and flats, usually wearing a coat over them. His yellow fur, when down, is lengthy. This copper eyed southerner is not easily forgotten.

Personality: He is mildly Tabaxi supremacist, though he does not identify as such. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: A powerful necromancer made him what he is. Before the accident, he was one of the most outspoken anti-Tabaxi activists. He was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. He then took over the family business and is one of the better Navigator for hire.

Motivation: Expand his business; and a strong sense of loyalty to tabaxi people

Flaws: Racist. Bonds: Immigrant, Job, Mentor. Occupation: Navigator

Voice: Australian accent

Attributes [hide]

Windy Candle, Male Tabaxi Adept 1
Medium (6'4") Tabaxi, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 11 (+0)7 (-2) 13 (+1)16 (+3)
Skills Intimidation +5, Investigation +0
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 4000 cp.


Social Check DCs


Zed Whitby, Male Half-Orc [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he prefers to wear flannel. He has a chestnut handlebar mustache and slicked back chestnut hair. His face is scarred and worn.

Personality: He snorts whenever he laughs or is feeling confident. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: Zed was born the youngest of three triplets. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To unite with his sister; and he would like to get married and retire

Flaws: Ugly, Antagonistic. Bonds: Family, Has a crush. Occupation: Tanner

Voice: Mumbles to self between sentences

Attributes [hide]

Zed Whitby, Male Half-Orc Druid 7
Medium (6'4") Half-Orc, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 59 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)10 (+0) 13 (+1)5 (-3)
Skills History +3, Insight +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126432

Possessions: 9000 sp.


Social Check DCs


Williamina Wellington, Female Human [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She wears many layers of old clothing at all times. Her red hair is smooth and relatively long. Her eyes are likewise blue.

Personality: She is witty, but her monotone delivery comes off as unnerving Flattery will make her almost putty in your hands.

History: She was born at the edge of vast island. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She bought a flail and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To find somewhere to settle down; and retire the richest woman in the west

Ideals: Joker, Entrepeneur. Flaws: Ugly, Selfish. Bonds: Poor, Nature. Occupation: Detective

Voice: Irish accent

Attributes [hide]

Williamina Wellington, Female Human Warlock 1
Medium (4'7") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)15 (+2) 15 (+2)11 (+0)
Skills Investigation +4, Religion +4
Senses Passive Perception 12
Languages Common, Giant, Draconic
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12210000

Possessions: Amethyst (130 gp).


Social Check DCs

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