Nykkan Esstyrlynn, Male Dragonborn [Permalink]
Personal [hide]
Description: He is lean but muscular and wears dark leathers with embroidery. His crest is scarlet, silky, and of moderate length. His gold eyes peer out from beneath his top black hat.
Personality: He is extraordinarily eccentric. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He made a point of taking high paying jobs and getting most of it up front. He hasn't been sleeping well lately.
Motivation: Obtaining odd cultural Half-Elven artifacts is his passion.
Flaws: Insane, Disease, Insomniac. Bonds: Attractive, Adventurer. Occupation: Ploughman
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Good (CR 9)
Armor Class 10
Hit Points 48 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 16 (+3) | 17 (+3) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Aquan, Auran, Terran
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1
Possessions: 900 gp. Tourmaline (80 gp). Amber (80 gp). Star rose quartz (50 gp). Zircon (50 gp). Blue sapphire (900 gp).
Therlin Deepdelver, Female Dwarf [Permalink]
Personal [hide]
Description: This late middle aged woman is wearing the road beaten gear of a warrior and is in decent physical shape. She has done her best to style her black hair to look like a famous performer. Her eyes, though not visible through her cowl, are brown.
Personality: Therlin wants to be seen as a stoic, levelheaded, noble Monk, so she tries to act the part. She does a good job, for the most part... The war was a terrible time for her, and Therlin does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: She was born to loving parents in a slum to the west. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has been helping groups of widows and orphans who have fled abusive spouses or lost their families to orcs.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she wants nothing more than to rejoin the army
Ideals: Fighting, Disciplined. Flaws: Depressed. Bonds: Military, Poor, Mentor. Occupation: Detective
Voice: Loud with bravado
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 12 (+1) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven, Celestial
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
Possessions: 380 gp. 1 Half-Plate.
Ekk Hale, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a custom-built plate barding that's adorned with black lining and desert motifs. She carries a battered longsword and tarnished mace as well. She wears her chestnut hair down. Her face is covered beneath a completely black helmet.
Personality: Overbrimming with self-confidence, Ekk isn't afraid of most anything. She has a strong dislike to people who do not believe in Half-Orc unity. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Born in the south her family was never financially stable. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ekk fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Nothing but the best is good enough for her.
Ideals: Fighting, Impeccable, Joker. Bonds: Poor. Occupation: Locksmith
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'5") Half-Orc, Lawful Good (CR 7)
Armor Class 12
Hit Points 52 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 17 (+3) | 11 (+0) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1000 gp. Alexandrite (900 gp). Deep green spinel (40 gp). 1 Minor magic item. 1 Minor magic item.
Shamil Lingenhall, Female Gnome [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right leg, she wears a tan costume with the symbols of luck on her torso. She wears a top hat to cover her moderate length silver hair. Her face is scarred and worn.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.
History: She was born into a rich family. A few years later when the west was not economically sound they moved to her current location. She has built up a small fortune and can afford her own way.
Motivation: She feels kind of lost in life.
Flaws: Ugly, Depressed. Bonds: Immigrant, Rich. Occupation: Barber
Voice: Sleepy voice
Attributes [hide]
Small (3'1") Gnome, True Neutral (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 11 (+0) | 12 (+1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Gnome, Dwarven
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 400 gp. White pearl (80 gp). Brown-green garnet (80 gp). Lapis lazuli (7 gp). 1 Half-Plate. 1 Half-Plate.
Mara Ofandrus, Female Elf [Permalink]
Personal [hide]
Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her hair is silver and curly. She wears large thick round spectacles.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She took every job she could get her hands on, but the opportunities for Elves in the south were limited. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature nunchaku.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist. Flaws: Cynical. Bonds: Immigrant, Adventurer. Occupation: Seamstress
Voice: Squeaky
Attributes [hide]
Medium (4'7") Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 9 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 40 pp. 1 Masterwork Common Ranged Weapon.
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