Ahlyssa Yeardley, Female Human [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is light but she possesses many tan ritualistic tattoos. She wears a fine chain shirt which she covers with brown colored cloaks and clothing. She has slicked back white hair. Her eyes are brown.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. Ahlyssa is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: She was born several months after her mother was called into army service. Ostracized due to the arcane powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. She was granted arcane powers by her dying brother.
Motivation: An old rival family wants her found; and she loathes her own lifestyle
Ideals: Gifted. Flaws: Sensitive, Depressed. Bonds: Family, Military. Occupation: Blacksmith
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'9") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 13 (+1) | 11 (+0) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 2900 sp. Obsidian (16 gp). Pink pearl (40 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Traulam Remein, Female Half-Elf [Permalink]
Personal [hide]
Description: She stands about 5'6" and wears many layers of old clothing at all times. Her right hand appears badly burned and disfigured. Her moppish chestnut hair is in a traditional bowl cut. She has blue eyes and a violet hat with a tan feather.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.
History: A powerful brothel owner made her what she is. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: She is being blackmailed/forced/etc and this influences her actions.
Flaws: Ugly, Shy. Bonds: Poor, Criminal record, Mentor. Occupation: Performer
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'6") Half-Elf, Neutral Evil (CR 5)
Armor Class 14
Hit Points 24 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 11 (+0) | 13 (+1) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 | 0 |
Possessions: 10000 cp. Eye agate (16 gp).
Arara Crane, Female Half-Elf [Permalink]
Personal [hide]
Description: This tall, slender woman dresses like a well dressed Doctor does. She wears her hair in dreadlocks. Her blue eyes are slightly larger than normal.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: Arara was born the youngest of three triplets. Her necromantic abilities were realized during a raid on her village. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: An old rival family wants her found.
Ideals: Opinionated, Gifted. Flaws: Cynical. Bonds: Job, Family. Occupation: Doctor
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'3") Half-Elf, True Neutral (CR 14)
Armor Class 11
Hit Points 41 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 10 (+0) | 6 (-2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +8 / 4d6+3, Ranged +6 / 4d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 2000 gp. Aquamarine (1300 gp). Moss agate (8 gp). Aquamarine (1300 gp). Moonstone (80 gp). Peridot (80 gp). Banded agate (8 gp). Sardonyx (80 gp). Tourmaline (40 gp). Chalcedony (80 gp). Jasper (80 gp).
Godfrey Rutland, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears tattered old clothes. His blonde hair is greasy and uncared for. His face is covered beneath a completely black helmet.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is able to make almost anything out of random pieces of junk.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Godfrey took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted necromantic powers by his dying brother.
Motivation: Wants to work out more often; and he feels threatened by others
Ideals: Athletic, Gifted. Flaws: Ugly, Shy. Occupation: Carter
Voice: Relaxed voice
Attributes [hide]
Medium (5'6") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 13 (+1) | 12 (+1) | 17 (+3) | 17 (+3) |
Senses Passive Perception 15
Languages Common, Auran
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: Malachite (16 gp).
Astaro Sarcasm, Female Tiefling [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She keeps her black hair in a pixie cut. Her eyes are likewise red.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is obsessed with a lost civilization.
History: She was born at the edge of vast island. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She has been saving her money to try and buy her sister's freedom.
Motivation: She wants revenge against gnolls; and she is greedy
Ideals: Philantrophist. Bonds: Rich, Adventurer, Nature, Family, Enemies. Occupation: Merchant
Voice: Soothing and warm
Attributes [hide]
Medium (6'5") Tiefling, Lawful Good (CR 6)
Armor Class 12
Hit Points 59 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 16 (+3) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 100 pp. 1 Minor magic item.
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