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Advanced [show]


Gadreel Gift, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She keeps her white hair in a flapper bob. Her black eyes are passionate and lively.

Personality: She speaks before she thinks and is too direct. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Gadreel was born on a far northern forest where she grew up under the tutelage of her mother, an expert Barber. She moves from town to town, unable to find a place to settle.

Motivation: To prove her worth to the world; and wants to work out more often

Ideals: Athletic. Flaws: Impulsive, PTSD. Bonds: Rich, Immigrant. Occupation: Barber

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Gadreel Gift, Female Tiefling Barbarian 8
Medium (6'3") Tiefling, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 62 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)16 (+3) 12 (+1)12 (+1)
Skills Acrobatics +4, Survival +4
Senses Passive Perception 11
Languages Common, Infernal, Celestial, Elven
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +4

Possessions: 400 gp.


Social Check DCs


Gomory Dumph, Male Half-Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a violet shirt with thin brown vertical stripes and tan pants. With a patchy chestnut beard and wild chestnut hair. He has gleaming, smiling brown eyes.

Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. His job bores him to no end. He has decided to make it more interesting.

History: Gomory hails from a village terrorized by goblins. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Elven artifacts is his passion; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Ideals: Artistic, Fighting. Bonds: Adventurer, Criminal record, Enemies. Occupation: Sculptor

Voice: Soft and mumbly

Attributes [hide]

Gomory Dumph, Male Half-Elf Fighter 3
Medium (5'4") Half-Elf, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 11 (+0)10 (+0) 11 (+0)16 (+3)
Skills Deception +5, Survival +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 100 gp.


Social Check DCs


Pallabar Sympony, Male Gnome [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His whole body is exceptionally muscular. He has a auburn handlebar mustache and slicked back auburn hair. His skin is flawless and his blue eyes scan people very quickly.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Pallabar was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His childhood dream was to be a Jeweler, but he was a colossal failure. He ran away from his former home and has been making his living as a Bricklayer for the past few years.

Motivation: Further expansion of business; and to be a jeweler again

Ideals: Justice. Bonds: Immigrant, Attractive, Job, Poor. Occupation: Bricklayer

Voice: Switch between two voices

Attributes [hide]

Pallabar Sympony, Male Gnome Paladin 4
Small (3'2") Gnome, Lawful Evil (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 13 (+1)6 (-2) 9 (-1)10 (+0)
Skills Acrobatics +1, Insight +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 29000 sp.


Social Check DCs


Gurdis Trueanvil, Female Dwarf [Permalink]

Personal [hide]

Description: This woman dresses well, wearing grey shirts, loose pants, and blazers most of the time. She has a penchant for wearing a ring with an oversized topaz on her left hand. Her blonde hair is kept up in a ponytail inside a small hat. Her gray eyes peer out from beneath her small grey hat.

Personality: She is extraordinarily eccentric. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Gifted from a young age, Gurdis studied abroad. She has chosen to use the inheritance that was left to her frivolously. She was granted psionic powers by her dying sister.

Motivation: She has passion for adventuring and risk; and she's looking for her big break

Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Rich, Adventurer. Occupation: Courier

Voice: growls and snarls, animalistic

Attributes [hide]

Gurdis Trueanvil, Female Dwarf Adept 2
Medium (3'9") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 10 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)15 (+2) 9 (-1)10 (+0)
Skills Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Dwarven, Infernal, Auran
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 sp.


Social Check DCs


Oblar Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears bulky red painted plate armor. His head has been shaved. He wears large thick round spectacles.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born blind and as such lacked many opportunities for work. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has dedicated himself to building a better trade route.

Motivation: To reunite with his old friends.

Flaws: Ugly, Impulsive, Disease, Antagonistic. Bonds: Adventurer. Occupation: Sailor

Voice: Excited and jittery

Attributes [hide]

Oblar Stoutman, Male Halfling Aristocrat 6
Small (2'11") Halfling, Neutral Good (CR 6)
Armor Class 14
Hit Points 43 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 13 (+1)10 (+0) 11 (+0)12 (+1)
Skills Animal Handling +3, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 100 pp. Carved bone or ivory statuette (100 gp). Eyepatch with mock eye of sapphire and moonstone (1300 gp). Eyepatch with mock eye of sapphire and moonstone (1300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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