Nora Brawnanvil, Female Dwarf [Permalink]
Personal [hide]
Description: She is wearing the road beaten gear of a warrior. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She has wavy brown hair. Her eyes are hazel and catlike.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Ostracized due to the necromantic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. Recently she has begun working with bootleggers and crooks.
Motivation: Revenge; and she is being blackmailed/forced/etc and this influences her actions
Ideals: Fighting, Gifted. Bonds: Attractive, Criminal record, Enemies. Occupation: Sculptor
Voice: Scandinavian accent
Attributes [hide]
Medium (4'1") Dwarf, Lawful Evil (CR 9)
Armor Class 13
Hit Points 104 (9d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 18 (+4) | 13 (+1) | 18 (+4) | 7 (-2) |
Senses Passive Perception 14
Languages Common, Dwarven, Aquan
Attacks Melee +2 / 3d4-1, Ranged +6 / 3d4+3, Grapple +3
Possessions: 1400 gp. A detailed rose, with petals and thorns, constructed of silver and electrum (80 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (80 gp).
Riswynn Stoutale, Female Dwarf [Permalink]
Personal [hide]
Description: She is lean but muscular and wears a robe, a symbol of luck around her neck, and a quarterstaff on her belt. Her head has been shaved. Her face is covered beneath a completely black helmet.
Personality: She is almost excessively polite to everyone, even when angry. She is skeptical of what others tell her and is slow to trust.
History: Born in a small village she learned the ways of the warrior from her father. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Ugly, Shy, Insane. Occupation: Marshal
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 14
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 16 (+3) | 13 (+1) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +4
Possessions: 390 gp. 1 Half-Plate.
Crampernap Albaratie, Male Gnome [Permalink]
Personal [hide]
Description: An older man who prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, he is not a threatening figure. His hair is golden and curly. He wears large thick round spectacles.
Personality: He is overprotective of those who hire his services. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: He was raised in a plains tribe. His childhood dream was to be a Layabout, but he was a colossal failure. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: Expand his business; and seeks redemption
Bonds: Rich, Guardian, Criminal record, Nature, Job. Occupation: Dyer
Voice: Sounds elderly
Attributes [hide]
Small (3'6") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 32 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 16 (+3) | 14 (+2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Giant, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. A miniature golden chest with tiny emeralds lining the top (90 gp).
Quick Of Spirit, Male Tabaxi [Permalink]
Personal [hide]
Description: This northern man dresses in pastel turtlenecks beneath a white coat with grey slacks. His clothes are grease stained in places. His orange fur is matted, messy, and big. His amber unseeing eyes seem to look past you.
Personality: Quick is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He misses his home and complains about the freezing weather, even in summer.
History: Born to a Bowyer, his mother struggled to pay the bills. A few years later when the east was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: To get a good night's sleep; and he doesn't get along with people that don't share his tastes
Ideals: Extrovert. Flaws: Ugly, Disease. Bonds: Poor, Immigrant. Occupation: Beggar
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'2") Tabaxi, True Neutral (CR 12)
Armor Class 13
Hit Points 84 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 13 (+1) | 12 (+1) | 13 (+1) | 18 (+4) |
Senses Passive Perception 15
Languages Common, Abyssal
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 4 | 4 |
Possessions: 2000 gp. Solid gold idol (900 gp). Sapphire pendant on gold chain (1800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Direcris Wivvyrholdalphiax, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with green colored cloaks and clothing. He wears a top hat to hide his balding. He tend to wears goggles to shield his eyes.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Direcris was raised in a hard working conservative environment. Like his father and his sister before him, after school he went straight into learning to become a Priest. Recently the stress of being a Priest has made it difficult for him to sleep.
Motivation: Expand his business; and to clean up the streets
Ideals: Opinionated, Joker. Flaws: Insomniac. Bonds: Job, Guardian. Occupation: Priest
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'7") Dragonborn, True Neutral (CR 10)
Armor Class 10
Hit Points 65 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 13 (+1) | 9 (-1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +0
Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
