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Advanced [show]


Sweet Of Winter, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears just a pastel suit. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She keeps her red fur in a pixie cut. Her copper eyes dart around the room hyper actively observing anyone and anything.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Sold as a small child to a wizard, Sweet was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was taken from her home at a very young age. She has gone from town to town working and never settling down anywhere, but has fallen for a local Slave Trader. She hasn't told them the truth, but wants to settle down with them.

Motivation: To find somewhere to settle down.

Ideals: Disciplined. Bonds: Attractive, Slave, Mentor. Occupation: Roofer

Voice: growls and snarls, animalistic

Attributes [hide]

Sweet Of Winter, Female Tabaxi Expert 3
Medium (5'9") Tabaxi, Neutral Good (CR 3)
Armor Class 12
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)12 (+1) 17 (+3)18 (+4)
Skills Animal Handling +5, Stealth +4
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Stannor Brushgather, Male Halfling [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His auburn hair is kept up in a ponytail inside a deerstalker hat. His eyes are violet.

Personality: Prone to second guessing himself, he comes off as nervous. He is afraid of women and trembles around them

History: Stannor lived on a farm with his father, near the main road leading to a nearby town. He took every job he could get his hands on, but the opportunities for Halflings in the south were limited. He has since lost track of the people in his past.

Motivation: He wants nothing more than to rejoin the army; and to reunite with his absent father

Flaws: Shy. Bonds: Family, Immigrant, Military. Occupation: Miller

Voice: Draws out vowels

Attributes [hide]

Stannor Brushgather, Male Halfling Paladin 5
Small (2'10") Halfling, Neutral Evil (CR 5)
Armor Class 16
Hit Points 37 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)20 (+5) 11 (+0)13 (+1) 10 (+0)16 (+3)
Skills Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Ignan
Attacks Melee +4 / 2d4+1, Ranged +8 / 2d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Spring Of Shadows, Male Tabaxi [Permalink]

Personal [hide]

Description: He is scrawny and has patchy lavender fur. He is wearing a long, pastel, dusty cloak. He has a hunchback. His lavender fur is knotted and matted. He wears large thick round spectacles.

Personality: He can speak with the recently deceased. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His father had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: He feels that his past leaves him morally obligated to help; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich, Criminal record. Occupation: Bather

Voice: Shortens vowels

Attributes [hide]

Spring Of Shadows, Male Tabaxi Rogue 4
Medium (5'0") Tabaxi, Neutral Evil (CR 4)
Armor Class 11
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)15 (+2) 8 (-1)16 (+3)
Skills Athletics +2, History +4
Senses Passive Perception 9
Languages Common, Infernal, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +4

Possessions: 1 Minor magic item.


Social Check DCs


Quick In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is typically in his Gardener uniform. His red fur is braided into rings. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: While he acts the brute, he is far gentler than he would appear. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: He was born a particularly ugly child, much to the horror of his parents. A gifted student he started as a Miller, but he got bored and became a Gardener. He has been saving his money to try and buy his sister's freedom.

Motivation: An old rival family wants him found.

Ideals: Fighting, Artistic. Flaws: Ugly. Bonds: Job, Family. Occupation: Gardener

Voice: Sighs a lot, exhausted

Attributes [hide]

Quick In the Wind, Male Tabaxi Monk 10
Medium (6'0") Tabaxi, Chaotic Evil (CR 10)
Armor Class 14
Hit Points 40 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 12 (+1)10 (+0) 10 (+0)9 (-1)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +4

Possessions: 2300 gp. Malachite (4 gp). Tourmaline (150 gp). Jade (150 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ar-Karo Colton, Male Half-Orc [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a white collared shirt and brown pants. He accessorizes with a violet scarf around the waist and a strap diagonally across his shirt. He has chestnut hair. His eyes are hazel.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: Ar-Karo hails from a village terrorized by brigands. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fletcher work with an outfit from a few towns over. Fletcher work suited him well, and with each successful project, he earned more gold and more respect from his peers. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He desires power and/or immortality; and wants to open a new tavern

Ideals: Justice. Flaws: Antagonistic. Bonds: Enemies, Job, Adventurer. Occupation: Fletcher

Voice: Aggressive tone

Attributes [hide]

Ar-Karo Colton, Male Half-Orc Monk 9
Medium (6'2") Half-Orc, Lawful Evil (CR 9)
Armor Class 13
Hit Points 52 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 13 (+1)11 (+0) 9 (-1)13 (+1)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +7 / 3d4+4, Ranged +6 / 3d4+3, Grapple +4

Possessions: Large well-done wool tapestry (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp).


Social Check DCs

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