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Advanced [show]


Fabien Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears long strands of amber and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair is blonde and curly. He has a dull look in his green eyes.

Personality: Fabien hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born blind and as such lacked many opportunities for work. He moved out north to avoid the crime he committed. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He feels that his past leaves him morally obligated to help; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Artistic. Flaws: Disease. Bonds: Rich, Adventurer, Criminal record. Occupation: Bellfounder

Voice: Scottish accent

Attributes [hide]

Fabien Oomtrowl, Male Gnome Warlock 4
Small (3'3") Gnome, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 26 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)11 (+0) 18 (+4)7 (-2)
Skills Animal Handling +6, Insight +6
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 600 gp. Rich purple corundum (400 gp). Deep blue spinel (1000 gp). Star ruby (400 gp). Azurite (9 gp). 1 Masterwork Heavy steel shield.


Social Check DCs


Azzakh Ophinshtalajiir, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears bulky black painted plate armor. His white crest is knotted and matted. He tend to wears goggles to shield his eyes.

Personality: Azzakh is depressed about a lot of things. He tends to be a nihilist. He invites people to come help in his community garden.

History: Born in the east to a Engraver, Azzakh learned a great deal about his mother's area of expertise. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Doesn't want to be a Engraver and was forced into it by his family; and to unite with his brother

Ideals: Philantrophist. Flaws: Depressed. Bonds: Job, Adventurer, Family. Occupation: Engraver

Voice: Deep voice with rolling R's

Attributes [hide]

Azzakh Ophinshtalajiir, Male Dragonborn Ranger 1
Medium (6'7") Dragonborn, Lawful Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)13 (+1) 11 (+0)16 (+3)
Skills Intimidation +5, Performance +5
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 2000 cp.


Social Check DCs


Vrondiss Skaarzborroosh, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He carries a battered club and tarnished glaive as well. His crest is black and curly. His gold eyes lackadaisically let the world flow into them.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born in a small village he learned the ways of the warrior from his father. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: A need for knowledge about a nearby landmark; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Entrepeneur. Bonds: Poor, Nature, Has a crush, Adventurer. Occupation: Shoemaker

Voice: Speaks with a cold

Attributes [hide]

Vrondiss Skaarzborroosh, Male Dragonborn Rogue 3
Medium (6'6") Dragonborn, Lawful Good (CR 3)
Armor Class 10
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)10 (+0) 12 (+1)13 (+1)
Skills Animal Handling +3, Deception +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp. Finely wrought small gold bracelet (70 gp). Solid gold idol (700 gp). Large well-done wool tapestry (600 gp). 1 Backpack.


Social Check DCs


Spring Of Stars, Female Tabaxi [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a tight fitting brown shirt and pants. She wears her gray fur up. She has copper eyes.

Personality: Spring wants to be seen as a stoic, levelheaded, noble Paladin, so she tries to act the part. She does a good job, for the most part... She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born in the west to a Bather, Spring learned a great deal about her father's area of expertise. Like her father and her brother before her, after school she went straight into learning to become a Bather. She bought a scimitar and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Sabotage a competitor; and she'd like to take her coworkers down a peg

Ideals: Disciplined, Fighting. Bonds: Immigrant, Nature, Job. Occupation: Bather

Voice: Stutters

Attributes [hide]

Spring Of Stars, Female Tabaxi Paladin 6
Medium (4'8") Tabaxi, Chaotic Neutral (CR 6)
Armor Class 10
Hit Points 41 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)7 (-2) 11 (+0)14 (+2)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 7000 sp. Azurite (6 gp). 1 Minor magic item.


Social Check DCs


Tippletoe Scheppen, Female Gnome [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a tea of some kind. She wears a blue armored body suit, with a simple black line shooting up and back down, marred by teas. She has done her best to style her black hair to look like a famous performer. This brown eyed easterner is not easily forgotten.

Personality: She is almost excessively polite to everyone, even when angry. Animals are drawn to her, and she is able to talk to them.

History: She got into the Detective business at a young age. She helped her father out around the business and became quite the natural. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Balancing her hectic life and new Detective responsibilities is difficult; and she'd like to take her coworkers down a peg

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Job. Occupation: Detective

Voice: Jamaican accent

Attributes [hide]

Tippletoe Scheppen, Female Gnome Sorcerer 14
Small (3'5") Gnome, Neutral Good (CR 14)
Armor Class 10
Hit Points 52 (14d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 13 (+1)9 (-1) 14 (+2)11 (+0)
Skills Animal Handling +7, Athletics +7
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +7 / 4d6+2, Ranged +4 / 4d6-1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 1000 gp. Jasper (80 gp). Fiery yellow corundum (1300 gp). Amber (150 gp). Golden yellow topaz (800 gp).


Social Check DCs

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