Burgell Wildwander, Male Gnome [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a worn and beaten armor. He has moderate length brown hair. His eyes are likewise green.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He has a minor phobia of water and hates getting wet.
History: He was born to loving parents in a slum to the east. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Burgell grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Burgell. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He is content; and he feels that his past leaves him morally obligated to help
Ideals: Optimist. Flaws: Fearful, Mundane. Bonds: Poor, Criminal record. Occupation: Banker
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'7") Gnome, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 14 (+2) | 11 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 5000 cp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (30 gp). Solid gold idol (600 gp). Old masterpiece painting (600 gp). 4 Smokesticks.
Heward Denholm, Male Human [Permalink]
Personal [hide]
Description: This fat western man has a bulbous nose and likes to wear brown tank tops with violet pants. His skin is also unnaturally pale. He wears his auburn hair down. His green eyes are slightly larger than normal.
Personality: Abrasive and pushy, he has a hard time making friends. He has all his life been fascinated with dancing.
History: The child of western immigrants he idolized his father. His childhood dream was to be a Locksmith, but he was a colossal failure. After a long history of fighting, Heward and his spouse have recently divorced.
Motivation: To be a Locksmith again; and he's repulsed by the pc
Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Job. Occupation: Miller
Voice: Slurs words
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 10)
Armor Class 10
Hit Points 109 (10d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 15 (+2) | 15 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Celestial, Druidic
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1
Possessions: 280 pp. Hematite (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Mialee Teinithra, Female Elf [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears a tan tunic with yellow highlights, and long pastel pants that bunch up around her shoes. Her auburn hair is knotted and matted. She wears crescent spectacles with a black brim.
Personality: Aggressive, abrasive, and angry, Mialee embodies much of what other species detest in the Elves. She is a bit of a xeno-phobe, disliking non-Elves.
History: Born in the north to a Fortune-teller, Mialee learned a great deal about her father's area of expertise. Through the years after Mialee was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Mialee's father didn't care for her much, and the feeling was mutual. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Balancing her hectic life and new Fortune-teller responsibilities is difficult; and expand her business
Flaws: Antagonistic, Racist. Bonds: Job. Occupation: Fortune-teller
Voice: Low and grunting
Attributes [hide]
Medium (5'0") Elf, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 19 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 14 (+2) | 14 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Celestial, Auran
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
Possessions: 80 gp.
Kellen Cobblelob, Male Gnome [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He has a large blue mantle and cape that has been intricately interwoven into his green robe. His auburn hair is unkempt and raggedy. His eyes are hazel and catlike.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He also is a firm believer in the manly ideal.
History: Kellen was born in the east. At a young age he loved to build and create. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Kellen grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Kellen. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: To prove his worth to the world.
Ideals: Persistence. Flaws: Ugly, Impulsive. Bonds: Poor, Criminal record. Occupation: Blacksmith
Voice: Irish accent
Attributes [hide]
Small (3'8") Gnome, Chaotic Evil (CR 11)
Armor Class 13
Hit Points 85 (11d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 6 (-2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
Possessions: 2300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nordak Steelfist, Male Dwarf [Permalink]
Personal [hide]
Description: He is a mite stocky and wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a scythe, but if one is not available he will default to his falchion. His hair is red and curly. He wears a mask on his face.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He would rather hide behind his crafts than deal with other people.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.
Motivation: He is greedy.
Ideals: Artistic. Flaws: Depressed, Shy. Bonds: Rich. Occupation: Jeweler
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 7
Hit Points 20 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 4 (-3) | 14 (+2) | 14 (+2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Elven, Infernal
Attacks Melee +2 / 1d6+0, Ranged -1 / 1d6-3, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 390 gp. 1 Half-Plate.
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Their contribution stands as a beacon of hope for all adventurers!