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NPC Generator

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Advanced [show]


Nemeia Mercy, Female Tiefling [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her dark red hair is braided into rings. She has several tiny emerald earrings on each ear.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: She is the product a well kept family trust fund and as such has never really known need. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has dedicated herself to building a better world.

Motivation: To share knowledge with the world.

Ideals: Philantrophist, Fighting, Logical. Bonds: Adventurer, Rich. Occupation: Glassblower

Voice: Spanish accent

Attributes [hide]

Nemeia Mercy, Female Tiefling Aristocrat 8
Medium (4'8") Tiefling, Lawful Good (CR 8)
Armor Class 10
Hit Points 26 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)9 (-1) 8 (-1)14 (+2)
Skills Deception +5, History +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0

Possessions: 1600 gp. Zircon (20 gp). Star rose quartz (20 gp).


Social Check DCs


Sweet Of Snakes, Female Tabaxi [Permalink]

Personal [hide]

Description: She is in excellent shape and prefers to wear pastel clothing when she does not wear armor. Her red fur has been sun bleached extensively. Her blue unseeing eyes seem to look past you.

Personality: Calm and collected, she is a well trained Shepherd. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She was born blind and as such lacked many opportunities for work. Her homeland was ravaged by war and she spent much of her life rebuilding it. She struck the Shepherd job and began her own company from there.

Motivation: To reunite with her absent father; and her spouse's relatives view her with great suspicion

Ideals: Athletic. Flaws: Disease, PTSD. Bonds: Job, Rich, Family. Occupation: Shepherd

Voice: Draws out vowels

Attributes [hide]

Sweet Of Snakes, Female Tabaxi Sorcerer 12
Medium (6'0") Tabaxi, Lawful Good (CR 12)
Armor Class 10
Hit Points 47 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)15 (+2) 11 (+0)11 (+0)
Skills Athletics +5, Nature +6
Senses Passive Perception 10
Languages Common, Aquan, Celestial
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14666665

Possessions: 200 pp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (100 gp). Large well-done wool tapestry (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Embroidered and bejeweled glove (3000 gp).


Social Check DCs


Tomph Dryden, Female Half-Orc [Permalink]

Personal [hide]

Description: She is perpetually draped in fineries, but all of this concealed by her earthly robes.. She carries a battered halberd and tarnished crossbow as well. With wild chestnut hair. Her eyes, though not visible through her cowl, are gray.

Personality: She exudes charisma. She is a tour de force of persuasion. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: A powerful necromancer made her what she is. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Fighting. Flaws: Insane. Bonds: Attractive, Criminal record, Mentor. Occupation: Sculptor

Voice: Aggressive tone

Attributes [hide]

Tomph Dryden, Female Half-Orc Paladin 7
Medium (5'0") Half-Orc, True Neutral (CR 7)
Armor Class 10
Hit Points 34 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 13 (+1)10 (+0) 12 (+1)10 (+0)
Skills Persuasion +3, Stealth +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 4000 sp. Bloodstone (60 gp). Bloodstone (60 gp). Red garnet (100 gp).


Social Check DCs


Charles Mancilla, Male Half-Elf [Permalink]

Personal [hide]

Description: He tends to wear a large violet jacket. He has a moderate pudge and is not very fit. He wears a top hat to cover his moderate length black hair. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He plays an instrument quite well.

History: He was born the only child of a wealthy merchant. He has chosen to use the inheritance that was left to him frivolously. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Someone believes him a fraud; and a deep hatred of gnolls

Ideals: Artistic, Entrepeneur. Flaws: Shy. Bonds: Rich, Enemies. Occupation: Banker

Voice: Low and grunting

Attributes [hide]

Charles Mancilla, Male Half-Elf Commoner 2
Medium (5'6") Half-Elf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 11 (+0)11 (+0) 14 (+2)12 (+1)
Skills Deception +3, Nature +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 300 gp. 1 Masterwork Common Melee.


Social Check DCs


Vistra Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She dresses well, wearing brown shirts, loose pants, and blazers most of the time. Her silver hair has been sun bleached extensively. Her half smiles and brown eyes are beguiling and draw you in.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. When she's not drinking or sleeping the drinks off, she's doing painting.

History: Born to a Interpreter, her father struggled to pay the bills. Her homeland was ravaged by war and she spent much of her life rebuilding it. In her journeys she found a malevolent artifact. She wishes to return this artifact and its corrupting influence back to where it came.

Motivation: A need for knowledge about a nearby landmark; and to be a interpreter again

Ideals: Disciplined, Artistic. Flaws: PTSD. Bonds: Attractive, Poor. Occupation: Armorer

Voice: Draws out vowels

Attributes [hide]

Vistra Rumnaheim, Female Dwarf Druid 11
Medium (3'10") Dwarf, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 116 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 21 (+5)11 (+0) 10 (+0)12 (+1)
Skills Nature +4, Stealth +5
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 1100 gp. Blue quartz (15 gp). White opal (400 gp). Aquamarine (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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