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Advanced [show]


Drifting Of Dragons, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is very fat, and wears a brown shirt with thin blue vertical stripes and yellow pants. His long black fur is drawn into a two foot long braid. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He works hard and plays hard.

History: He was born several months after his father was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to raise his children well.

Ideals: Philantrophist, Entrepeneur. Flaws: Ugly, Hedonist. Bonds: Military. Occupation: Brewer

Voice: Uses lots of figures of speech

Attributes [hide]

Drifting Of Dragons, Male Tabaxi Commoner 7
Medium (6'7") Tabaxi, True Neutral (CR 7)
Armor Class 11
Hit Points 25 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 13 (+1)8 (-1) 14 (+2)17 (+3)
Skills Perception +5, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 2d8-2, Ranged +4 / 2d8+1, Grapple +1

Possessions: 1000 gp. Carnelian (40 gp). Malachite (14 gp). Obsidian (14 gp).


Social Check DCs


Kothûg Landon, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a black tunic with pastel highlights, and long blue pants that bunch up around his shoes. He carries a battered bow and tarnished rapier as well. He keeps his red hair in a pixie cut. His hazel eyes dart from person to person.

Personality: Prone to second guessing himself, he comes off as nervous. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born in a small village he learned the ways of the warrior from his mother. As a young adult he joined a group advocating for an improvement in Half-Orc conditions. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants nothing more than to rejoin the army; and wants his loneliness to end

Ideals: Fighting. Flaws: Shy, Racist, Antagonistic. Bonds: Has a crush, Military. Occupation: Butcher

Voice: German accent

Attributes [hide]

Kothûg Landon, Male Half-Orc Monk 3
Medium (5'11") Half-Orc, Chaotic Good (CR 3)
Armor Class 13
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)12 (+1) 10 (+0)14 (+2)
Skills Deception +4, Stealth +5
Senses Passive Perception 10
Languages Common, Orc, Gnome
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Trym Atterton, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He is dressed in earthy colors with a brown and pastel handkerchief worn on his right side. He has a hunchback. His white hair is singed and shortened. He has several tiny aquamarine earrings on each ear.

Personality: He is business-like. He takes instructions and follows them to the letter. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: His mother raised him in a mountain cabin. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He used his abilities to trick people and travel the world for free.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and money/treasure

Ideals: Professionalism. Flaws: Ugly. Bonds: Rich, Religious, Nature, Criminal record. Occupation: Merchant

Voice: Mumbles to self between sentences

Attributes [hide]

Trym Atterton, Male Human Cleric 2
Medium (6'4") Human, Lawful Evil (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 11 (+0)15 (+2) 12 (+1)16 (+3)
Skills Acrobatics +2, Nature +4
Senses Passive Perception 11
Languages Common, Sylvan, Auran
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: Just what you see.


Social Check DCs


Fallthra Bloodkith, Female Dwarf [Permalink]

Personal [hide]

Description: She has a missing left arm. She wears tattered old clothes. Her hair, while still mostly blonde, has prominent grey streaks. Her otherwise smooth face is marked with small tiny scars.

Personality: She is mildly Dwarf supremacist, though she does not identify as such. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest woman in the east; and she wants nothing more than to rejoin the army

Ideals: Entrepeneur. Flaws: Ugly, Racist. Bonds: Military. Occupation: Doctor

Voice: Old Prospector

Attributes [hide]

Fallthra Bloodkith, Female Dwarf Wizard 4
Medium (4'3") Dwarf, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 22 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 17 (+3)11 (+0) 17 (+3)6 (-2)
Skills Athletics +4, Insight +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1043

Possessions: 600 gp.


Social Check DCs


Ozyman Swiftwhistle, Male Halfling [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears his red hair up in a very large beehive style do. His green eyes have a joyful gleam in them most of the time.

Personality: He is irascible and easily irritated. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Ozyman was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Ozyman's mother didn't care for him much, and the feeling was mutual. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ozyman fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's in love

Ideals: Fighting, Athletic. Flaws: Antagonistic. Bonds: Has a crush. Occupation: Ruler

Voice: Middle-eastern accent

Attributes [hide]

Ozyman Swiftwhistle, Male Halfling Commoner 3
Small (2'11") Halfling, Neutral Good (CR 3)
Armor Class 13
Hit Points 8 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 10 (+0)12 (+1) 7 (-2)11 (+0)
Skills Investigation +3, Nature +3
Senses Passive Perception 8
Languages Common, Halfling, Orc
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs

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