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Advanced [show]


Leucis Faith, Male Tiefling [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He prefers to wear flannel. His hair is white, silky, and of moderate length. His black eyes dart from person to person.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is a great chef.

History: Leucis lived on a farm with his mother, near the main road leading to a nearby town. Through the years after Leucis was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Leucis's mother didn't care for him much, and the feeling was mutual. Due to his spouse's obsession with being a Tailor they were divorced and he won custody of their daughter. He worked as a Laborer, and he later adopted a second daughter.

Motivation: An old rival family wants him found.

Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Attractive, Family. Occupation: Laborer

Voice: Pronounces difficult words wrong

Attributes [hide]

Leucis Faith, Male Tiefling Monk 2
Medium (6'9") Tiefling, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)12 (+1) 12 (+1)20 (+5)
Skills Arcana +3, History +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Bardryn Caebrek, Female Dwarf [Permalink]

Personal [hide]

Description: This southern woman is abnormally tall. She is typically in her Doctor uniform. Her whole body is exceptionally muscular. She wears a colorful flower in her white hair. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Calm and collected, she is a well trained Doctor. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: She was born in the south. A few years later when the east was not economically sound they moved to her current location. She struck the Doctor job and began her own company from there.

Motivation: To be a Baker again; and balancing her hectic life and new doctor responsibilities is difficult

Ideals: Optimist. Flaws: Addict. Bonds: Job, Immigrant, Attractive. Occupation: Doctor

Voice: Slow speaker

Attributes [hide]

Bardryn Caebrek, Female Dwarf Wizard 12
Medium (3'11") Dwarf, Neutral Evil (CR 12)
Armor Class 12
Hit Points 63 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 16 (+3)15 (+2) 6 (-2)11 (+0)
Skills Insight +2, Sleight of Hand +6
Senses Passive Perception 8
Languages Common, Dwarven, Gnoll, Infernal
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14444433

Possessions: Golden yellow topaz (400 gp). Rock crystal (50 gp). Deep green spinel (110 gp). Rich purple corundum (400 gp). Hematite (4 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ahvain Arnuanna, Male Elf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He has the majority of his body covered in plate. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born in the east to a Hunter, Ahvain learned a great deal about his mother's area of expertise. His family was turned out during the war. He and his family wandered east to less war torn lands. He now travels the world, in search of power and loot.

Motivation: He is unsatisfied with his job.

Flaws: PTSD. Bonds: Job, Adventurer. Occupation: Hunter

Voice: Spits and sputters

Attributes [hide]

Ahvain Arnuanna, Male Elf Wizard 7
Medium (4'11") Elf, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 18 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)10 (+0) 16 (+3)11 (+0)
Skills Nature +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 1100 gp.


Social Check DCs


Yurk Tatum, Male Half-Orc [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He typically wears white cloth garments or leather armor, marred by sweets. He wears his black hair up. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was raised in a forest tribe. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Yurk took refuge in the old dungeon and found the beat up scythe and armor he uses now. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality; and meet up once more with his childhood friend

Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Nature, Adventurer. Occupation: Carpenter

Voice: Slurs words

Attributes [hide]

Yurk Tatum, Male Half-Orc Paladin 9
Medium (6'7") Half-Orc, Neutral Evil (CR 9)
Armor Class 10
Hit Points 74 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)11 (+0) 13 (+1)7 (-2) 15 (+2)13 (+1)
Skills Athletics +7, History +1
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 3d4+4, Ranged +3 / 3d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 11000 sp. Deep green spinel (40 gp). Sard (80 gp). Azurite (7 gp).


Social Check DCs


Kerkad Imbixtellrhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a lot of dark rich colors, with gold accents. He has wavy gold crest. He wears a mask on his face.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is able to make almost anything out of random pieces of junk.

History: He was born at the edge of vast plains. He was an athlete and attended two major summer competitions. He never won. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He loathes his own lifestyle.

Ideals: Gifted, Athletic. Flaws: Depressed. Bonds: Attractive, Nature. Occupation: Merchant

Voice: Scandinavian accent

Attributes [hide]

Kerkad Imbixtellrhyst, Male Dragonborn Druid 12
Medium (6'3") Dragonborn, Neutral Evil (CR 12)
Armor Class 10
Hit Points 62 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 12 (+1)17 (+3) 5 (-3)10 (+0)
Skills Nature +7, Persuasion +4
Senses Passive Perception 7
Languages Common, Aquan, Infernal, Druidic
Attacks Melee +7 / 3d10+3, Ranged +4 / 3d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 19000 sp. Aquamarine (1500 gp). Deep blue spinel (1500 gp). Red garnet (120 gp). White pearl (120 gp). Deep blue spinel (1500 gp). Chrysoberyl (120 gp).


Social Check DCs

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