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NPC Generator

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Advanced [show]


Thamior Durkin, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a fancy violet suit. He has a moderate pudge and is not very fit. With bright golden hair and a scraggly beard. His amber eyes are passionate and lively.

Personality: He loves telling others what to do and how they should feel about things. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Thamior was born with his mother's beautiful face. He was an apprentice working in his mother's forge. He has worked as a Scribe like his mother before him.

Motivation: He is currently in port desperately looking for someone to get him out; and he'd like to take his coworkers down a peg

Ideals: Opinionated. Flaws: Antagonistic. Bonds: Attractive, Job, Slave. Occupation: Scribe

Voice: Puts emphasis on the wrong words

Attributes [hide]

Thamior Durkin, Male Half-Elf Warlock 6
Medium (5'1") Half-Elf, Chaotic Neutral (CR 6)
Armor Class 10
Hit Points 43 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)10 (+0) 15 (+2)11 (+0)
Skills History +3, Nature +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 500 gp. Aquamarine (1000 gp).


Social Check DCs


Quick On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His attire stands in sharp contrast to his lance, which is beautifully polished and possesses an ornate carving of a rose on it. His brown fur is long and unkept. He wears large thick round spectacles.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He can't help but pocket interesting objects he comes across

History: He got into the Sage business at a young age. He took every job he could get his hands on, but the opportunities for Tabaxis in the south were limited. He struck the Sage job and began his own company from there.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Flaws: Ugly, Depressed. Bonds: Criminal record, Job, Immigrant. Occupation: Sage

Voice: Low rumbling, strings words together

Attributes [hide]

Quick On the Mountaintop, Male Tabaxi Barbarian 9
Medium (6'1") Tabaxi, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 101 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)11 (+0) 8 (-1)17 (+3)
Skills Animal Handling +2, Investigation +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2

Possessions: 700 gp. Gold and topaz bottle stopper cork (1800 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (40 gp). A pair of silk slippers encrusted with tiny pearls. (40 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (100 gp).


Social Check DCs


Vlorn Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a simple red robe with black stripes complete with hood. His black hair is lengthy. His eyes, though not visible through his cowl, are gray.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. The war was a terrible time for him, and Vlorn does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born to a poor family in the city he treasured whatever gifts he got. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Vlorn and his spouse have recently divorced.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Flaws: Ugly, Antagonistic, Depressed. Bonds: Poor, Military. Occupation: Tailor

Voice: Raspy

Attributes [hide]

Vlorn Greenbottle, Male Halfling Aristocrat 6
Small (3'4") Halfling, Lawful Good (CR 6)
Armor Class 12
Hit Points 39 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)14 (+2) 11 (+0)14 (+2)
Skills Deception +5, Stealth +4
Senses Passive Perception 10
Languages Common, Halfling, Abyssal, Undercommon
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 6000 sp. Black star sapphire (1500 gp). Banded agate (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shivering Of Clay, Female Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged woman dresses well, wearing brown shirts, loose pants, and blazers most of the time and is in decent physical shape. Her long brown fur is drawn into a two foot long braid. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She believes the world needs to unite to get rid of giants once and for all.

History: She was raised in a white middle class family as the only child. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She seems to be bored by most things; and she is content

Ideals: Impeccable. Flaws: Mundane, Antagonistic. Bonds: Attractive, Enemies. Occupation: Miner

Voice: Laughs frequently while speaking

Attributes [hide]

Shivering Of Clay, Female Tabaxi Expert 3
Medium (5'8") Tabaxi, Chaotic Good (CR 3)
Armor Class 11
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)16 (+3) 13 (+1)11 (+0)
Skills Arcana +5, Medicine +3
Senses Passive Perception 11
Languages Common, Halfling, Goblin, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp. Deep blue spinel (900 gp).


Social Check DCs


Morkral Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He dresses like a well dressed Spice Merchant does. His chestnut hair is styled in orderly dreadlocks. His otherwise smooth face is marked with small tiny scars.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born in a small island village. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has drifted from career to career and currently works as a Spice Merchant.

Motivation: He has money and likes to spend it; and he'd like to take his coworkers down a peg

Ideals: Philantrophist, Gifted. Bonds: Job, Nature, Rich. Occupation: Spice Merchant

Voice: Cold and demanding tone

Attributes [hide]

Morkral Helcral, Male Dwarf Monk 12
Medium (4'5") Dwarf, Neutral Good (CR 12)
Armor Class 10
Hit Points 110 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 17 (+3)10 (+0) 16 (+3)7 (-2)
Skills Nature +4, Survival +7
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 3d10-1, Ranged +4 / 3d10+0, Grapple +0

Possessions: Moss agate (4 gp). Sardonyx (30 gp). Red spinel (120 gp). Red garnet (120 gp). Rhodochrosite (4 gp). Peridot (30 gp). Brown-green garnet (120 gp). Banded agate (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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