Makaria Charity, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She dresses in green turtlenecks beneath a violet coat with brown slacks. Her deerstalker hat is riddled with cuts and holes. Her face is scarred and worn.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is a font of random trivia from the lore and stories she has discovered
History: Makaria lived on a farm with her mother, near the main road leading to a nearby town. A gypsy cursed her at a young age, leading to her ugly appearance. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: Marry her sister to traveling adventurers; and to share knowledge with the world
Ideals: Logical. Flaws: Ugly, Mundane. Bonds: Poor, Family. Occupation: Miller
Voice: Jamaican accent
Attributes [hide]
Medium (5'7") Tiefling, True Neutral (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 15 (+2) | 12 (+1) | 18 (+4) | 19 (+4) |
Senses Passive Perception 14
Languages Common, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 18000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Shivering Peak, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She dresses in brown turtlenecks beneath a black coat with pastel slacks. She keeps her white fur in a flapper bob. She has a tattooed face.
Personality: This woman loves music and to teach people music more than just about anything. She is a font of random trivia from the lore and stories she has discovered
History: She was born blind and as such lacked many opportunities for work. She has had some formal music training, and achieved minor success. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Wants to work out more often.
Ideals: Athletic, Artistic, Logical. Flaws: Insane, Disease. Occupation: Priest
Voice: Smooth and feminine
Attributes [hide]
Medium (5'8") Tabaxi, Neutral Good (CR 9)
Armor Class 9
Hit Points 48 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 13 (+1) | 9 (-1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages
Attacks Melee +5 / 3d4+2, Ranged +2 / 3d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Waywocket Lingenhall, Female Gnome [Permalink]
Personal [hide]
Description: She wears a tight fitting tan shirt and pants. Her brown hair is thinning but still full. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She loves telling others what to do and how they should feel about things. She works hard and plays hard.
History: Born in the west her family was never financially stable. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and she has comitted a past crime that haunts her to this day
Ideals: Opinionated. Flaws: Insomniac, Hedonist. Bonds: Poor, Criminal record. Occupation: Dyer
Voice: French accent
Attributes [hide]
Small (3'6") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 26 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 16 (+3) | 10 (+0) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. Deep green spinel (50 gp). 1 Minor magic item.
Bolg Graeme, Male Half-Orc [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a white armored body suit, with a simple tan line shooting up and back down. His hair is long and red with streaks of white, and is pulled back with small white clips. His beard is white, braided, and well cared for. He has a dull look in his brown eyes.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Bolg hails from a village terrorized by dire rats. In his 10th year, his parents were killed by a dire rats raid, leaving Bolg alone in the world. After a stint in an orphanage, he was adopted. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Revenge; and he loathes his own lifestyle
Flaws: Ugly, Depressed. Bonds: Slave, Enemies. Occupation: Guard
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'2") Half-Orc, Chaotic Evil (CR 17)
Armor Class 11
Hit Points 162 (17d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 14 (+2) | 14 (+2) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Orc, Elven, Auran
Attacks Melee +9 / 5d4+3, Ranged +7 / 5d4+1, Grapple +3
Possessions: 1000 pp. Golden circlet with four aquamarines (1000 gp). Embroidered silk and velvet mantle with numerous moonstones (2400 gp). Solid gold idol (1200 gp). Large well-done wool tapestry (400 gp). Fire opal pendant on a fine gold chain (1900 gp). A small bag of saffron. (30 gp). Brass mug with jade inlays (400 gp). Gold music box (2000 gp). Golden circlet with four aquamarines (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). 1 Medium magic item.
Audhild Dankil, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a grey tunic with red highlights, and long tan pants that bunch up around her shoes. She carries with her a set of hammers on her belt, each one with a topaz on the hilt. She has wavy brown hair. She wears round tiny glasses practically rammed into her face.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gifted student she started as a Soapmaker, but she got bored and became a Fortune-teller. She inherited the family business which she has now maintained for 8 years.
Motivation: Money/treasure.
Ideals: Fighting, Joker, Optimist. Bonds: Rich, Job. Occupation: Fortune-teller
Voice: Excited and jittery
Attributes [hide]
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 22 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 16 (+3) | 10 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 1100 sp. 1 Masterwork Common Ranged Weapon.
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