Bethrynna Tiltathana, Female Elf [Permalink]
Personal [hide]
Description: She wears just a tan suit. She carries with her a set of warhammers on her belt, each one with a amber on the hilt. Her head has been shaved. She is baby faced.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She would rather hide behind her crafts than deal with other people.
History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. A gypsy cursed her at a young age, leading to her ugly appearance. She became a Stableman soon after.
Motivation: She is unsatisfied with her job; and she'd like to take her coworkers down a peg
Ideals: Fighting, Artistic. Flaws: Ugly, Shy. Bonds: Job. Occupation: Stableman
Voice: Scandinavian accent
Attributes [hide]
Medium (4'7") Elf, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 5 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 8 (-1) | 9 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp. 1 Magnifying glass. 1 Bullseye lantern.
Hamil Leagallow, Male Halfling [Permalink]
Personal [hide]
Description: This malnourished man wears red leather gloves, a red jacket, and tight pants. His black hair is slicked back into a classic pompadour. His fair skin shows little sign of his aristocratic breeding.
Personality: He has a massive crush on the younger sibling of the Spy who has hired him part-time. He misses his home and complains about the freezing weather, even in summer.
History: Born to a Adventurer, his father struggled to pay the bills. From there he went from mercenary job to mercenary job. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: Wants his loneliness to end; and he has passion for adventuring and risk
Bonds: Poor, Attractive, Has a crush, Immigrant, Adventurer. Occupation: Spy
Voice: Slow speaker
Attributes [hide]
Small (3'0") Halfling, Neutral Good (CR 6)
Armor Class 11
Hit Points 42 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 16 (+3) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
Possessions: Just what you see.
Paymon Comedy, Male Tiefling [Permalink]
Personal [hide]
Description: This tall, slender man typically wears a sleeveless long coat of deep green leather and dull grey iron scale mail. His white hair is knotted and matted. His eyes are likewise silver. His teeth are yellowed and unaligned.
Personality: A skeptical and narcissistic man, Paymon's first love is himself. His second love is also himself. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He got into the Architect business at a young age. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Obtaining odd cultural Dwarven artifacts is his passion; and to be a merchant again
Ideals: Impeccable. Flaws: Ugly, Fearful. Bonds: Adventurer, Job. Occupation: Architect
Voice: Aggressive tone
Attributes [hide]
Medium (6'9") Tiefling, Chaotic Good (CR 10)
Armor Class 11
Hit Points 50 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 11 (+0) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
Possessions: 1900 gp.
Egelina Casilltenirra, Female Half-Elf [Permalink]
Personal [hide]
Description: She is scrawny and has patchy black stubble. She is wearing a long, yellow, dusty cloak. She has a hunchback. Her hair is black and curly. She wears an eyepatch.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is lazy, self-centered, vain, and jealous.
History: She was born to a criminal king-pin and mafia family A gypsy cursed her at a young age, leading to her ugly appearance. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: Further expansion of business; and several ex partners dislike her way of doing things and want revenge
Ideals: Fighting. Flaws: Ugly, Selfish. Bonds: Criminal record, Enemies, Job. Occupation: Jeweler
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 32 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 10 (+0) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Auran
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp.
Nedda Leagallow, Female Halfling [Permalink]
Personal [hide]
Description: A pudgy woman standing about 2'11" has a big stupid grin on her face most of the time. She wears very tight pants and wife beaters, though occasionally she sports a white coat. She has wavy brown hair. She is baby faced.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is lazy and tries to find solutions quickly.
History: She got into the Tanner business at a young age. When she was little, her rather wealthy family often ventured across the island to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Nedda took refuge in the old dungeon and found the beat up quarterstaff and armor she uses now. She has set out to sabotage the competition.
Motivation: She is a bit of a kleptomaniac; and she'd like to take her coworkers down a peg
Ideals: Optimist. Flaws: Lazy. Bonds: Job, Nature, Criminal record. Occupation: Tanner
Voice: Sounds elderly
Attributes [hide]
Small (2'11") Halfling, Neutral Evil (CR 7)
Armor Class 15
Hit Points 41 (7d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 19 (+4) | 15 (+2) | 13 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Orc
Attacks Melee +3 / 2d8+0, Ranged +7 / 2d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 7000 sp. Zircon (50 gp).
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