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NPC Generator

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Advanced [show]


Oppah Loofollue, Female Gnome [Permalink]

Personal [hide]

Description: She wears dark leathers with embroidery. She carries a battered scimitar and tarnished ceremonial dagger as well. She sports blonde long hair. Her eyes are a pleasant amber.

Personality: She is very quiet and rarely speaks above a whisper. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: She was raised in a plains tribe. Her mother worked until she suffered an accident while they were digging through a hill for a new route. She had to support her now crippled mother and took her mother's old job. Due to her spouse's obsession with being a Painter they were divorced and she won custody of their daughter. She worked as a Detective, and she later adopted a second daughter.

Motivation: Her spouse's relatives view her with great suspicion; and marry her sister to traveling adventurers

Ideals: Fighting, Entrepeneur. Flaws: Shy. Bonds: Family, Nature. Occupation: Detective

Voice: Mousy voice

Attributes [hide]

Oppah Loofollue, Female Gnome Monk 4
Small (3'3") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 29 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)14 (+2) 11 (+0)14 (+2)
Skills History +4
Senses Passive Perception 10
Languages Common, Gnome, Goblin, Elven
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Adelard Livingstone, Male Human [Permalink]

Personal [hide]

Description: He wears a brown coat over a green low-cut shirt, and a feathered hat upon his head. His golden hair is braided into rings. His eyes are gray.

Personality: He speaks before he thinks and is too direct. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born in the south to a Spice Merchant, Adelard learned a great deal about his father's area of expertise. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: A need for knowledge about a nearby landmark; and balancing his hectic life and new spice merchant responsibilities is difficult

Ideals: Entrepeneur, Logical. Flaws: Impulsive. Bonds: Job, Adventurer. Occupation: Spice Merchant

Voice: Speaks with lips pursed

Attributes [hide]

Adelard Livingstone, Male Human Warrior 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 15 (+2)11 (+0) 16 (+3)16 (+3)
Skills Athletics +4, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +5

Possessions: 200 gp.


Social Check DCs


Adrik Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. His blonde hair is thinning but still full. His thin eyebrows rest above his beady gray eyes.

Personality: He is irascible and easily irritated. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Logical. Flaws: Ugly, Antagonistic, Insane. Occupation: Sage

Voice: Sore throat, cough

Attributes [hide]

Adrik Torevir, Male Dwarf Fighter 12
Medium (4'4") Dwarf, Lawful Good (CR 12)
Armor Class 13
Hit Points 95 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)17 (+3) 16 (+3)6 (-2)
Skills Acrobatics +7, Perception +7
Senses Passive Perception 17
Languages Common, Dwarven, Undercommon, Ignan, Abyssal
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +7

Possessions: 3000 gp. Gold and topaz bottle stopper cork (400 gp).


Social Check DCs


Jabbie Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He is generally shirtless and showing off his tattooed chest, marred by chocolates. His golden hair, when down, is lengthy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He now spends his time doing works of charity.

Motivation: Wants to have a good time and be beloved; and to get a good night's sleep

Ideals: Optimist, Philantrophist, Gifted. Flaws: Ugly, Insomniac, PTSD. Occupation: Dyer

Voice: Hollow voice

Attributes [hide]

Jabbie Albaratie, Male Gnome Aristocrat 4
Small (3'4") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 31 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 17 (+3)13 (+1) 8 (-1)14 (+2)
Skills Acrobatics +2, Intimidation +4
Senses Passive Perception 9
Languages Common, Gnome, Druidic
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +4

Possessions: 8000 cp. Carnelian (20 gp). 1 Minor magic item.


Social Check DCs


Tricking Of Winter, Female Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears a lot of dark rich colors, with gold accents. Her fur is orange and very short. She has several tiny sapphire earrings on each ear.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Tricking lived on a farm with her father, near the main road leading to a nearby town. Her father worked until she suffered an accident while they were digging through a hill for a new route. She had to support her now crippled father and took her father's old job. Due to her spouse's obsession with being a Unemployed they were divorced and she won custody of their son. She worked as a Fisher, and she later adopted a second son.

Motivation: An old rival family wants her found.

Ideals: Opinionated, Entrepeneur. Bonds: Attractive, Rich, Family. Occupation: Fisher

Voice: Smoker's lung

Attributes [hide]

Tricking Of Winter, Female Tabaxi Monk 2
Medium (4'11") Tabaxi, Lawful Good (CR 2)
Armor Class 13
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)17 (+3) 14 (+2)14 (+2)
Skills Acrobatics +5, Persuasion +4
Senses Passive Perception 12
Languages Common, Goblin, Gnome, Aquan
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +4

Possessions: 400 sp. 1 Masterwork Common Melee.


Social Check DCs

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