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Advanced [show]


Ombul Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He carries with him a set of scythes, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. He has done his best to style his black hair to look like a famous performer. His otherwise smooth face is marked with small tiny scars.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He cannot resist a sob story and will often dote over anyone who has one.

History: Ombul was born with his father's beautiful face. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He was always very intelligent and has formed a secret society of specialists.

Motivation: He desires power and/or immortality; and he has passion for adventuring and risk

Ideals: Fighting, Philantrophist. Flaws: Secretive. Bonds: Attractive, Adventurer. Occupation: Unemployed

Voice: Relaxed voice

Attributes [hide]

Ombul Nimblefingers, Male Halfling Warlock 1
Small (3'2") Halfling, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 12 (+1)9 (-1) 11 (+0)8 (-1)
Skills Acrobatics +1, Arcana +1
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 cp. 1 Masterwork Common Melee.


Social Check DCs


Tree In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head, and carries sickles. His white fur is long and unkept. His yellow eyes dart from person to person.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He misses his home and complains about the freezing weather, even in summer.

History: His father raised him in a mountain cabin. A few years later when the west was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and nothing but the best is good enough for him

Ideals: Fighting, Joker. Flaws: Ugly. Bonds: Immigrant, Nature. Occupation: Carpenter

Voice: Smoker's lung

Attributes [hide]

Tree In the Morning, Male Tabaxi Paladin 1
Medium (5'10") Tabaxi, Neutral Good (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)15 (+2) 11 (+0)10 (+0)
Skills Animal Handling +2, Religion +4
Senses Passive Perception 10
Languages Common, Sylvan, Ignan
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 300 sp. Coral (40 gp).


Social Check DCs


Baradad Esstyrlynn, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a husky man, who typically wears green cloth garments or leather armor. He has dyed his greying white crest a little too much giving a sharp white color. His eyes, though not visible through his cowl, are red.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He got into the Roofer business at a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He'd like to take his coworkers down a peg; and a need for knowledge about a nearby landmark

Flaws: Antagonistic, Shy. Bonds: Job, Religious, Adventurer. Occupation: Roofer

Voice: Middle-eastern accent

Attributes [hide]

Baradad Esstyrlynn, Male Dragonborn Ranger 12
Medium (6'5") Dragonborn, Lawful Neutral (CR 12)
Armor Class 11
Hit Points 70 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 11 (+0)14 (+2) 14 (+2)12 (+1)
Skills Acrobatics +5, Animal Handling +6
Senses Passive Perception 12
Languages Common, Druidic, Celestial
Attacks Melee +3 / 3d10-1, Ranged +5 / 3d10+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401110

Possessions: 100 pp. Freshwater pearl (6 gp). Citrine (80 gp). Rhodochrosite (6 gp). Moss agate (6 gp). Moss agate (6 gp). Rhodochrosite (6 gp). Star rose quartz (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bethrynna Holimion, Female Elf [Permalink]

Personal [hide]

Description: This fat northern woman has a bulbous nose and wears rags and sports a simple walking cane. Her skin is also unnaturally pale. She keeps her black hair in a flapper bob. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gray.

Personality: Abrasive and pushy, she has a hard time making friends. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Born in the north her family was never financially stable. Bethrynna was born on a far northern plains where she grew up under the tutelage of her father, an expert Marshal. She got away from her former life and has fallen to alcoholism.

Motivation: She's repulsed by the PC; and she is being blackmailed/forced/etc and this influences her actions

Flaws: Ugly, Antagonistic, Addict. Bonds: Poor, Slave, Immigrant. Occupation: Marshal

Voice: Boston accent

Attributes [hide]

Bethrynna Holimion, Female Elf Wizard 3
Medium (5'2") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 8 (-1)12 (+1) 11 (+0)11 (+0)
Skills Arcana +3, Athletics +2
Senses Passive Perception 10
Languages Common, Elven, Terran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 100 gp.


Social Check DCs


Giselle Gresham, Female Human [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she prefers to wear flannel. She has no hair. She is missing an eye and her face is severely sunburned. Her one remaining eye shines violet.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She plays an instrument quite well.

History: She was born in a small mountains village. Her mother was very strict, and drilled into her lessons on being the perfect lady. She has never given up on her singing dream.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and she feels the way she acts is they only way to get by in the world

Ideals: Artistic, Impeccable. Flaws: Ugly, Greedy. Bonds: Nature. Occupation: Glassblower

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Giselle Gresham, Female Human Adept 5
Medium (4'9") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 26 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)10 (+0) 14 (+2)16 (+3)
Skills Medicine +5, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332100

Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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