Roge TellPenny, Male Halfling [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a simple white robe with pastel stripes complete with hood. He has no hair. He has a tattooed face.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest man in the south.
Ideals: Impeccable, Entrepeneur. Flaws: Ugly, Mundane, PTSD. Occupation: Masseuse
Voice: Sleepy voice
Attributes [hide]
Small (2'10") Halfling, True Neutral (CR 4)
Armor Class 12
Hit Points 11 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 10 (+0) | 15 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Gnoll, Aquan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 600 gp.
Kithri Swiftwhistle, Female Halfling [Permalink]
Personal [hide]
Description: Runty and weak-looking, she prefers to wear flannel. Her auburn hair is well kept. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She can speak with the recently deceased. Kithri enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: Kithri hails from a village terrorized by gnolls. Ostracized due to the martial powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: Many gnolls want her driven away; and revenge
Ideals: Gifted. Flaws: Ugly, Hedonist. Bonds: Poor, Enemies. Occupation: Knight
Voice: Scottish accent
Attributes [hide]
Small (3'1") Halfling, Neutral Evil (CR 10)
Armor Class 12
Hit Points 57 (10d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 9 (-1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 2400 gp. Jeweled electrum ring (3000 gp).
Mary Blankley, Female Human [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking western young adult. She prefers to wear brown pants and tee shirts. Beneath her clothing is a huge mess of scar tissue. Her red hair is thinning but still full. Her gray eyes dart from person to person to random spaces in the air.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. Mary enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: Mary was born into a poor family. Growing up, she dreamt of becoming a Rogue, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Rogue in service of a powerful lord somewhere. She was taken from her home at a very young age. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature rapier.
Motivation: She is currently in port desperately looking for someone to get her out; and she wants to meet her childhood hero
Flaws: Ugly, Hedonist. Bonds: Slave, Poor, Adventurer. Occupation: Knight
Voice: Shortens vowels
Attributes [hide]
Medium (6'0") Human, Lawful Neutral (CR 11)
Armor Class 12
Hit Points 62 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 8 (-1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 15
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
Possessions: 2600 gp. Emerald (900 gp). Amethyst (100 gp).
Dain Battlehammer, Male Dwarf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is wearing colorful clothing, dressed as a Apothecary. He keeps his red hair in a flapper bob. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is business-like. He takes instructions and follows them to the letter. He is able to make almost anything out of random pieces of junk.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His mother was a soldier and died while he was still young. Dain was left his mother's suit of armor and trained in its use and care. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He wants nothing more than to rejoin the army; and he feels the way he acts is they only way to get by in the world
Ideals: Professionalism, Gifted, Justice, Impeccable. Bonds: Attractive, Military. Occupation: Apothecary
Voice: Breathy voice
Attributes [hide]
Medium (4'5") Dwarf, Neutral Good (CR 12)
Armor Class 10
Hit Points 72 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 14 (+2) | 12 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Gnoll
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +5
Possessions: 100 pp.
Mialee Amastacia, Female Elf [Permalink]
Personal [hide]
Description: She is an average looking northern female in her early mid-life. She wears a faded coat and loose pants complete with feathered hat. Her brown hair is cut jaggedly and amateurishly. Her eyes are likewise gray.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She does suffer from mild PTSD, and the sight of goblins may trigger it at times.
History: The child of northern immigrants she idolized her mother. Her parents enrolled her in a Adept school at a young age so that she could practice her druidic talents. She was granted druidic powers by her dying brother.
Motivation: She is currently in port desperately looking for someone to get her out; and her name or reputation has been wronged in the past by goblins, and she desires to right it
Ideals: Optimist, Gifted. Bonds: Enemies, Immigrant, Slave. Occupation: Assassin
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'8") Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 14 (+2) | 10 (+0) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 70 gp.
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