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Advanced [show]


Simon Suithrasas, Male Half-Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His chestnut hair is cut jaggedly and amateurishly. He has blue eyes and a violet hat with a black feather.

Personality: He is irascible and easily irritated. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father was very strict, and drilled into him lessons on being the perfect gentleman. He moves from town to town, unable to find a place to settle.

Motivation: His spouse's relatives view him with great suspicion; and marry his brother to traveling adventurers

Ideals: Logical, Impeccable. Flaws: Antagonistic. Bonds: Immigrant, Rich, Family. Occupation: Mercenary

Voice: Pronounces O like U

Attributes [hide]

Simon Suithrasas, Male Half-Elf Sorcerer 1
Medium (4'9") Half-Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)14 (+2) 10 (+0)8 (-1)
Skills Acrobatics +3, Intimidation +1
Senses Passive Perception 10
Languages Common, Elven, Goblin, Infernal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 150 gp.


Social Check DCs


Odo Halsey, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and wears an old set of leather armor, nicked and torn by the ravages of time and battle. His skin is also unnaturally pale. His golden hair is matted, messy, and big. His hazel unseeing eyes seem to look past you.

Personality: He is witty, but his monotone delivery comes off as unnerving He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Odo reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to raise his children well; and he wants nothing more than to rejoin the army

Ideals: Joker. Flaws: Ugly, Disease. Bonds: Military. Occupation: Shipwright

Voice: Speaks fast with a slight lisp

Attributes [hide]

Odo Halsey, Male Human Commoner 1
Medium (5'7") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)9 (-1) 11 (+0)8 (-1)
Skills Arcana +1, Athletics +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4

Possessions: 3000 cp. Silver-plated steel longsword with jet jewel in hilt (300 gp).


Social Check DCs


Murgen Springfield, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a worn and beaten armor. Her skin is fair and her fingers are delicate and long. Her hair is blonde, silky, and of moderate length. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She enjoys reading and quiet.

History: She was born to a criminal king-pin and mafia family In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She used her abilities to trick people and travel the world for free.

Motivation: Regain custody of her daughter.

Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Criminal record, Family. Occupation: Knight

Voice: Laughs frequently while speaking

Attributes [hide]

Murgen Springfield, Female Half-Orc Commoner 3
Medium (5'6") Half-Orc, Lawful Evil (CR 3)
Armor Class 13
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)9 (-1) 6 (-2)11 (+0)
Skills Animal Handling +0, Athletics +4
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +4

Possessions: 200 gp.


Social Check DCs


Sarai Bigheart, Female Halfling [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She has the majority of her body covered in plate. Her golden hair is heavily combed to the right. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Deceptive and manipulative this eastern gal figured out how to best use her charms to convince people to do what she wants. She has a habit of throwing herself into exceedingly dangerous situations.

History: Born to a pair of adventurers, Sarai grew up listening to her father's many stories. She made a point of taking high paying jobs and getting most of it up front. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Meet up once more with her childhood friend; and she desires power and/or immortality

Ideals: Athletic. Flaws: Impulsive. Bonds: Attractive, Adventurer. Occupation: Shipwright

Voice: Shortens vowels

Attributes [hide]

Sarai Bigheart, Female Halfling Ranger 5
Small (3'0") Halfling, Chaotic Good (CR 5)
Armor Class 12
Hit Points 21 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)15 (+2) 11 (+0)8 (-1)
Skills Performance +2
Senses Passive Perception 10
Languages Common, Halfling, Undercommon, Auran
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 300 gp. Violet garnet (300 gp). Deep blue spinel (300 gp). Jade (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mary Compton, Female Human [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She is wearing the road beaten gear of a warrior. Her silver hair is long and unkept. Her face is covered beneath a completely black helmet.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Detective arts, while her father instructed her in etiquette, music and courtly manner. She has chosen to use the inheritance that was left to her frivolously. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Wants to work out more often; and she is greedy

Ideals: Fighting, Athletic, Impeccable. Flaws: Ugly. Bonds: Rich. Occupation: Detective

Voice: Speaks through clenched teeth

Attributes [hide]

Mary Compton, Female Human Rogue 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)14 (+2) 5 (-3)15 (+2)
Skills Animal Handling -1, Perception -1
Senses Passive Perception 9
Languages Common, Goblin, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp.


Social Check DCs

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