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NPC Generator

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Advanced [show]


Callie Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: She has a missing right leg. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. With bright blonde hair. She is very pretty but has cold, dead eyes.

Personality: She is mildly Halfling supremacist, though she does not identify as such. She loves her children and doesn't want them to worry about her. She loves to share her painting with anyone who is interested.

History: She was born the only child of a wealthy merchant. Her mother worked until she suffered an accident while they were digging through a hill for a new route. She had to support her now crippled mother and took her mother's old job. She has been saving her money to try and buy her brother's freedom.

Motivation: Her relatives are trying to arrange a marriage; and doesn't want to be a sellsword and was forced into it by her family

Ideals: Artistic, Entrepeneur. Flaws: Racist. Bonds: Attractive, Family. Occupation: Sellsword

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Callie Warmwater, Female Halfling Fighter 13
Small (3'2") Halfling, Lawful Evil (CR 13)
Armor Class 13
Hit Points 122 (13d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)15 (+2) 16 (+3)12 (+1)
Skills Animal Handling +7, Religion +6
Senses Passive Perception 13
Languages Common, Halfling, Terran, Giant
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +2

Possessions: 3000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Silver comb with moonstones (900 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (30 gp). Fire opal pendant on a fine gold chain (1500 gp). Large well-done wool tapestry (400 gp). Old masterpiece painting (1500 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). Embroidered silk and velvet mantle with numerous moonstones (2100 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ratak Charlton, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with black colored cloaks and clothing. He carries with him a set of bows, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His head has been shaved. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: A skeptical and narcissistic man, Ratak's first love is himself. His second love is also himself. He also has developed a complete distrust of the Bowyer profession.

History: He was raised in a white middle class family as the only child. Like his father and his sister before him, after school he went straight into learning to become a Fortune-teller. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Wants to open a new tavern.

Ideals: Fighting, Impeccable. Flaws: Ugly, Mundane. Bonds: Job. Occupation: Fortune-teller

Voice: Pirate accent

Attributes [hide]

Ratak Charlton, Male Half-Orc Bard 7
Medium (5'1") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 9
Hit Points 35 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)7 (-2) 10 (+0)11 (+0)
Skills Animal Handling +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Moss agate (8 gp). 1 Minor magic item.


Social Check DCs


Arjhan Delmirev, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a green vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his green boots flare out at the collars. His long copper crest is drawn into a two foot long braid. His eyes are a pleasant gold.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Gifted from a young age, Arjhan studied abroad. His parents enrolled him in a Expert school at a young age so that he could practice his martial talents. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Revenge.

Ideals: Disciplined, Gifted. Flaws: Antagonistic. Bonds: Enemies. Occupation: Sailor

Voice: Scandinavian accent

Attributes [hide]

Arjhan Delmirev, Male Dragonborn Expert 6
Medium (6'5") Dragonborn, Neutral Evil (CR 6)
Armor Class 11
Hit Points 36 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)8 (-1) 14 (+2)14 (+2)
Skills Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: 8000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


John Iathrana, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears silk and lounges about seductively. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He uses divination through singing.

History: He served in the navy to pay for his family's outstanding loans. John was born on a far northern plains where he grew up under the tutelage of his mother, an expert Adventurer. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and to reunite with his old friends

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Military, Immigrant. Occupation: Adventurer

Voice: Soothing and warm

Attributes [hide]

John Iathrana, Male Half-Elf Paladin 5
Medium (4'9") Half-Elf, Lawful Good (CR 5)
Armor Class 12
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)10 (+0) 13 (+1)14 (+2)
Skills Investigation +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 1000 sp. Alexandrite (500 gp). Freshwater pearl (6 gp). Rich purple corundum (1100 gp). Rose (60 gp). 1 Minor magic item.


Social Check DCs


Ogg Graham, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Half-Orcs. His skin is dark but he possesses many blue ritualistic tattoos. He wears a black shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. He keeps his black hair in a flapper bob. He has several tiny sapphire earrings on each ear.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He also has developed a complete distrust of the Merchant profession.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. He tends to his Miner job now, and dutifully fulfills any obligations he has.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Artistic, Gifted. Bonds: Rich, Job, Family. Occupation: Miner

Voice: Scottish accent

Attributes [hide]

Ogg Graham, Male Half-Orc Monk 5
Medium (5'3") Half-Orc, Lawful Evil (CR 5)
Armor Class 12
Hit Points 48 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 18 (+4)13 (+1) 16 (+3)10 (+0)
Skills Nature +4, Stealth +5
Senses Passive Perception 13
Languages Common, Orc, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 300 gp.


Social Check DCs

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