Crampernap Murnig, Male Gnome [Permalink]
Personal [hide]
Description: He dresses well, wearing tan shirts, loose pants, and blazers most of the time. His attire stands in sharp contrast to his bow, which is beautifully polished and possesses an ornate carving of a skull on it. He sports a flattop hair cut. His eyes are likewise brown.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He does not trust anyone and sleeps with one eye open.
History: He was born in a small forest village. There was a wharf not far from home where he often wandered off to fish. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved; and he loathes his own lifestyle
Ideals: Optimist. Flaws: Insomniac, Depressed. Bonds: Attractive, Nature. Occupation: Stableman
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (3'7") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 42 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 20 (+5) | 12 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 15000 cp. 1 Minor magic item.
Semyaza Laughter, Female Tiefling [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears a black Stetson hat and black clothes. Her black hair is still thick. Her eyes, though not visible through her cowl, are black.
Personality: Eccentric and domineering, Semyaza will drive conversation. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: Her parents moved while she was still in utero so she is the first generation to be born here. There was a wharf not far from home where she often wandered off to fish. She now travels the world, in search of power and loot.
Motivation: She has a rivalry with the Church that dominates her actions; and her religion dominates her actions
Ideals: Extrovert. Flaws: Ugly. Bonds: Poor, Religious, Immigrant, Nature. Occupation: Carter
Voice: Posh accent
Attributes [hide]
Medium (5'10") Tiefling, Neutral Good (CR 6)
Armor Class 13
Hit Points 25 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 6 (-2) | 12 (+1) | 15 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 |
Possessions: 8000 sp. 1 Minor magic item. 1 Minor magic item.
Silaqui Selevarun, Female Elf [Permalink]
Personal [hide]
Description: This slender woman stands about 4'7". She wears tan painted combat armor at almost all times. Her hair is cut close to her head. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is mildly Elf supremacist, though she does not identify as such. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: Gifted from a young age, Silaqui studied abroad. Her family was turned out during the war. She and her family wandered west to less war torn lands. Due to her spouse's obsession with being a Cook they were divorced and she won custody of their son. She worked as a Farmer, and she later adopted a second son.
Motivation: Wants to raise her children well.
Ideals: Gifted. Flaws: Racist, PTSD. Bonds: Family. Occupation: Farmer
Voice: Relaxed voice
Attributes [hide]
Medium (4'7") Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 9 (-1) | 14 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Aquan, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 200 gp. 1 Chain shirt. 1 Chain shirt.
Tomph Brent, Female Half-Orc [Permalink]
Personal [hide]
Description: This younger middle-aged woman is well dressed, but even with her fine clothing she looks run-down, and a wedding ring on her left hand. Her black hair is slicked back into a classic pompadour. Her eyes are likewise gray.
Personality: Prone to second guessing herself, she comes off as nervous. She does suffer from mild PTSD, and the sight of gnolls may trigger it at times.
History: She is the product a well kept family trust fund and as such has never really known need. Brilliant and gifted she never wanted to apply herself. She now mingles about in high society.
Motivation: Wishes to resurrect an old love.
Ideals: Gifted. Flaws: Shy. Bonds: In love, Enemies, Rich. Occupation: Soapmaker
Voice: Uses sign language
Attributes [hide]
Medium (5'9") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 7
Hit Points 17 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 5 (-3) | 13 (+1) | 13 (+1) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Orc, Draconic
Attacks Melee +2 / 1d6+0, Ranged -1 / 1d6-3, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 | 0 |
Possessions: 400 gp.
Dagnal Daerdahk, Female Dwarf [Permalink]
Personal [hide]
Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She carries with her a set of flails on her belt, each one with a aquamarine on the hilt. Her blonde hair is well kept. She has green eyes and a brown hat with a white feather.
Personality: This woman loves painting and to teach people painting more than just about anything. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: Dagnal hails from a village terrorized by dire rats. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: Someone believes her a fraud; and she is greedy
Ideals: Fighting, Artistic. Flaws: Secretive. Bonds: Rich, Enemies. Occupation: Bricklayer
Voice: Timid voice
Attributes [hide]
Medium (4'0") Dwarf, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 62 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 16 (+3) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
Possessions: 11000 sp. Moss agate (7 gp). Violet garnet (400 gp). Blue star sapphire (400 gp). Emerald (400 gp). Chalcedony (30 gp).
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