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Advanced [show]


Shifting Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized pastel coat. His black fur is still thick. His eyes are hazel and beady.

Personality: Eccentric and domineering, Shifting will drive conversation. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born in the south. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he's repulsed by the pc

Ideals: Extrovert. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Roofer

Voice: Soothing and warm

Attributes [hide]

Shifting Hummingbird, Male Tabaxi Paladin 8
Medium (6'5") Tabaxi, Lawful Evil (CR 8)
Armor Class 10
Hit Points 52 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 7 (-2)17 (+3) 14 (+2)10 (+0)
Skills Medicine +5
Senses Passive Perception 12
Languages Common, Terran, Gnoll, Ignan
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 170 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Einkil Silveraxe, Male Dwarf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a brown collared shirt and white pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. His hair is chestnut and curly. His amber eyes have a joyful gleam in them most of the time.

Personality: Cocky and sure of himself, he believes he is the best Adventurer born in the past three hundred years. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Einkil lived on a farm with his father, near the main road leading to a nearby town. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Einkil grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Einkil. After a long history of fighting, Einkil and his spouse have recently divorced.

Motivation: Find a way to reverse the transformation of his brother.

Flaws: Antagonistic. Bonds: Poor, Job, Criminal record, Family. Occupation: Adventurer

Voice: Soft and melodious

Attributes [hide]

Einkil Silveraxe, Male Dwarf Monk 3
Medium (4'3") Dwarf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)8 (-1) 9 (-1)11 (+0)
Skills Acrobatics +3, Medicine +1
Senses Passive Perception 9
Languages Dwarven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 500 sp.


Social Check DCs


Dagger Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her attire stands in sharp contrast to her scythe, which is beautifully polished and possesses an ornate carving of a cross on it. Her gray fur is slicked back into a classic pompadour. Her eyes are a pleasant hazel.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is lazy, self-centered, vain, and jealous.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her mother was a soldier and died while she was still young. Dagger was left her mother's suit of armor and trained in its use and care. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: Retire the richest woman in the east.

Ideals: Entrepeneur, Philantrophist, Fighting. Flaws: Selfish, Mundane. Occupation: Navigator

Voice: Jittery and nervous

Attributes [hide]

Dagger Candle, Female Tabaxi Barbarian 5
Medium (4'7") Tabaxi, Chaotic Good (CR 5)
Armor Class 9
Hit Points 30 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 9 (-1)9 (-1) 8 (-1)10 (+0)
Skills Arcana +2, Deception +3
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1

Possessions: 3000 sp.


Social Check DCs


Korinn Kimbatuul, Female Dragonborn [Permalink]

Personal [hide]

Description: This slender woman stands about 6'8". She does not wear sleeves and tends to eschew shirts when she can avoid it. Her rusty crest is long and unkept. She wears an eyepatch.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She has chosen to use the inheritance that was left to her frivolously. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She's repulsed by the PC.

Ideals: Impeccable. Flaws: Ugly, Antagonistic, Disease. Bonds: Rich. Occupation: Guard

Voice: Hissing voice

Attributes [hide]

Korinn Kimbatuul, Female Dragonborn Barbarian 8
Medium (6'8") Dragonborn, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 57 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 6 (-2)17 (+3) 17 (+3)17 (+3)
Skills Intimidation +6, Investigation +6
Senses Passive Perception 13
Languages Common, Gnoll, Abyssal, Celestial
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3

Possessions: 1200 gp.


Social Check DCs


Ernest Beckwith, Male Human [Permalink]

Personal [hide]

Description: With pastel face paint in a stripe pattern across his face, he is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His golden hair and beard is wavy and long. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is obsessed with his god.

History: Born in the south his family was never financially stable. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He was granted psionic powers by his dying brother.

Motivation: To clean up the streets; and he has a rivalry with the church that dominates his actions

Ideals: Gifted. Flaws: Ugly. Bonds: Religious, Poor, Guardian. Occupation: Beggar

Voice: Tuts and clicks tongue

Attributes [hide]

Ernest Beckwith, Male Human Wizard 11
Medium (5'3") Human, Chaotic Neutral (CR 11)
Armor Class 9
Hit Points 42 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)3 (-4) 10 (+0)11 (+0)
Skills Insight +4, Intimidation +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +3 / 3d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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