Bolhild Torevir, Female Dwarf [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She is typically in her Ploughman uniform. She wears her white hair down. Her ears are large.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. Around other people she will do her best to conceal her emotions and appear jolly.
History: Born in the west to a Ploughman, Bolhild learned a great deal about her father's area of expertise. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Ploughman work with an outfit from a few towns over. Ploughman work suited her well, and with each successful project, she earned more gold and more respect from her peers. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Sabotage a competitor.
Ideals: Athletic, Joker. Flaws: Ugly, Shy. Bonds: Job. Occupation: Ploughman
Voice: Sensual and smooth
Attributes [hide]
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 25 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 16 (+3) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Druidic
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 150 gp.
Drogo Harper, Male Half-Elf [Permalink]
Personal [hide]
Description: This light-skinned male is wearing a long, violet cloak. He is tall, broad shouldered and powerfully built. He has styled his red hair well, parting it to the left. His fierce gray eyes like to dwell on things.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Brilliant and gifted he never wanted to apply himself. He was always very intelligent and has formed a secret society of freemasons.
Motivation: Someone believes him a fraud; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Gifted. Flaws: Secretive, Insane. Bonds: Criminal record, Slave, Enemies. Occupation: Engraver
Voice: Thin and wheezing
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Evil (CR 8)
Armor Class 13
Hit Points 40 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 10 (+0) | 9 (-1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 |
Possessions: 1600 gp. Sapphire pendant on gold chain (2900 gp). Embroidered silk and velvet mantle with numerous moonstones (2900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Vicky Harlan, Female Human [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she is wearing a long, brown cloak. She wears a colorful flower in her red hair. She has gray eyes.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She believes the world needs to unite to get rid of goblins once and for all.
History: Her mother raised her in a mountain cabin. A gifted student she started as a Bounty Hunter, but she got bored and became a Guard. Days after completing her studies, news broke out that her hometown was attacked by goblins. Vicky was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the goblins.
Motivation: To be a Bounty Hunter again; and she's looking for her big break
Ideals: Athletic. Bonds: Attractive, Enemies, Nature, Job, Adventurer. Occupation: Guard
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 25 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 8 (-1) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 2d8-2, Ranged +5 / 2d8+2, Grapple +4
Possessions: 700 gp. Chrysoberyl (150 gp).
Harvest Of Ivory, Female Tabaxi [Permalink]
Personal [hide]
Description: 6'4" and muscular, this northern woman wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her red fur is smooth and relatively long. She has a tattooed face.
Personality: She is a hateful person. She taunts others and blames them for her problems. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Farmer arts, while her mother instructed her in etiquette, music and courtly manner. There was a wharf not far from home where she often wandered off to fish. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Her relatives are trying to arrange a marriage; and doesn't want to be a farmer and was forced into it by her family
Ideals: Athletic, Justice. Flaws: Antagonistic. Bonds: Rich, Nature, Family. Occupation: Farmer
Voice: Aggressive tone
Attributes [hide]
Medium (6'4") Tabaxi, Neutral Good (CR 10)
Armor Class 10
Hit Points 57 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 14 (+2) | 8 (-1) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 260 pp. Silver pearl (110 gp). Aquamarine (800 gp).
Naamah Harm, Female Tiefling [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she is wearing a long, green, dusty cloak. Her chestnut hair has been sun bleached extensively. Her eyes are likewise silver. Her teeth are yellowed and unaligned.
Personality: She is fixated on the number 81. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: Naamah lived on a farm with her father, near the main road leading to a nearby town. Her first spouse was a Assassin, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She used her abilities to travel the world and help people.
Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and marry her brother to traveling adventurers
Ideals: Impeccable, Philantrophist. Flaws: Ugly, Insane. Bonds: Family, Debt. Occupation: Dilettante
Voice: Low range voice
Attributes [hide]
Medium (4'7") Tiefling, Neutral Good (CR 4)
Armor Class 10
Hit Points 21 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 9 (-1) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 | 0 |
Possessions: 30 pp. 1 Masterwork Thieves’ tools. 1 Hourglass. 1 Climber’s kit.
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Their contribution stands as a beacon of hope for all adventurers!
